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This approach allows integrating multiple feature extraction methods and is not tied to any specific texture descriptors. Prior knowledge of the image patterns is also not required. The method starts with an initial feature extraction and selection, then performs a fast level set-based evolution process and ends with a final refinement stage that integrates a region-based model. The presented implementation employs a set of features based on Grey Level Co-occurrence Matrices, Gabor filters and structure tensors. The high performance of feature extraction and contour evolution stages is achieved with GPU acceleration. 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