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The use of phygital interaction is supported by several theoretical approaches that emphasize the development of cognitive skills dependent upon embodied interactions with the physical environment. Several studies demonstrate the potential of using phygital technologies for supporting people with intellectual disabilities (ID) in the development of cognitive, sensorimotor, social and behavioral skills. Our research aims at exploring the potential of phygital interaction for (young) adults with ID in a real setting, using a research platform called Reflex as a case study. For this purpose, we ran an empirical study involving 17 participants with ID and 8 specialists, and compared Reflex with approaches making use of only digital contents or paper-based materials. Our findings highlighted the potentials of phygital approaches to perform interventions with people with ID, enhancing their performances with an appreciated interaction method. 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Their information were treated with the highest level of confidentiality, storing only the participant id and related tests results. Personal data were processed only to the extent that they were indispensable in relation to the objective of the study, in compliance with the provisions of current legislation on the protection of personal data and in accordance with the provisions of the general authorizations of the Guarantor Authority for the protection of personal data.","order":1,"name":"Ethics","group":{"name":"EthicsHeading","label":"Declarations"}},{"value":"The authors have internally developed the proposed phygital solution called Reflex. Although the studies have been externally administered, potential biases could have played a role in the analysis of data. These limitations have been addressed in Section\u00a0.","order":2,"name":"Ethics","group":{"name":"EthicsHeading","label":"<!--Emphasis Type='Bold' removed-->Conflict of Interests"}}]}}