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Identifying key factors for effective design is crucial in game development. This study identifies key factors for the design of educational games aimed at preschool children's enlightenment through decision analysis methods. The specific research steps include using SET analysis method to identify gaps in development opportunities, employing the Analytic Hierarchy Process to construct an interactive system design model for enlightenment educational games, calculating the weight value of each factor, and pinpointing the key factors for design practice. Based on this methodology, an enlightenment educational game has been developed, and Fuzzy Comprehensive Evaluation method has been utilized to assess the practical implementation. The approach outlined in this study enables designers to swiftly recognize the critical elements in designing educational games for preschool children's enlightenment, facilitating a responsive design process, achieving effective game designs, and ultimately enhancing preschool children's learning interest and outcomes.<\/jats:p>","DOI":"10.1007\/s11042-024-19803-7","type":"journal-article","created":{"date-parts":[[2024,7,10]],"date-time":"2024-07-10T07:02:31Z","timestamp":1720594951000},"page":"78331-78360","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":1,"title":["Designing preschool children's educational games for enlightenment through decision analysis methods"],"prefix":"10.1007","volume":"83","author":[{"ORCID":"https:\/\/orcid.org\/0009-0000-0222-7717","authenticated-orcid":false,"given":"Yan","family":"Zhu","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Rui","family":"Zhou","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Yuexia","family":"Zhang","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2024,7,10]]},"reference":[{"key":"19803_CR1","unstructured":"Zhang JY (2018) An interaction design study of early childhood education game applications based on Piaget's Cognitive Theory. 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