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Our goal in this work is to answer the question <jats:italic>whether synthetic humans can improve the performance of human action recognition<\/jats:italic>, with a particular focus on generalization to unseen viewpoints. We make use of the recent advances in monocular 3D human body reconstruction from real action sequences to automatically render synthetic training videos for the action labels. We make the following contributions: (1) we investigate the extent of variations and augmentations that are beneficial to improving performance at new viewpoints. We consider changes in body shape and clothing for individuals, as well as more action relevant augmentations such as non-uniform frame sampling, and interpolating between the motion of individuals performing the same action; (2) We introduce a new data generation methodology, <jats:italic>SURREACT<\/jats:italic>, that allows training of spatio-temporal CNNs for action classification; (3) We substantially improve the state-of-the-art action recognition performance on the NTU RGB+D and UESTC standard human action multi-view benchmarks; Finally, (4) we extend the augmentation approach to in-the-wild videos from a subset of the Kinetics dataset to investigate the case when only one-shot training data is available, and demonstrate improvements in this case as well.<\/jats:p>","DOI":"10.1007\/s11263-021-01467-7","type":"journal-article","created":{"date-parts":[[2021,5,12]],"date-time":"2021-05-12T05:02:30Z","timestamp":1620795750000},"page":"2264-2287","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":75,"title":["Synthetic Humans for Action Recognition from Unseen Viewpoints"],"prefix":"10.1007","volume":"129","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-8438-6152","authenticated-orcid":false,"given":"G\u00fcl","family":"Varol","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Ivan","family":"Laptev","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Cordelia","family":"Schmid","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Andrew","family":"Zisserman","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"297","published-online":{"date-parts":[[2021,5,12]]},"reference":[{"key":"1467_CR1","unstructured":"Carnegie-Mellon Mocap Database. http:\/\/mocap.cs.cmu.edu\/."},{"key":"1467_CR2","doi-asserted-by":"publisher","DOI":"10.1093\/oso\/9780195073591.001.0001","volume-title":"Simulating humans: computer graphics animation and control","author":"NI Badler","year":"1993","unstructured":"Badler, N. 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