{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,5,1]],"date-time":"2026-05-01T17:51:33Z","timestamp":1777657893657,"version":"3.51.4"},"reference-count":41,"publisher":"Springer Science and Business Media LLC","issue":"1","license":[{"start":{"date-parts":[[2019,2,16]],"date-time":"2019-02-16T00:00:00Z","timestamp":1550275200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0"}],"content-domain":{"domain":["link.springer.com"],"crossmark-restriction":false},"short-container-title":["Peer-to-Peer Netw. Appl."],"published-print":{"date-parts":[[2020,1]]},"DOI":"10.1007\/s12083-019-00725-3","type":"journal-article","created":{"date-parts":[[2019,2,20]],"date-time":"2019-02-20T18:16:38Z","timestamp":1550686598000},"page":"137-150","update-policy":"https:\/\/doi.org\/10.1007\/springer_crossmark_policy","source":"Crossref","is-referenced-by-count":13,"title":["P2P matchmaking solution for online games"],"prefix":"10.1007","volume":"13","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-2870-5307","authenticated-orcid":false,"given":"Micha\u0142","family":"Boro\u0144","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jerzy","family":"Brzezi\u0144ski","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Anna","family":"Kobusi\u0144ska","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"297","published-online":{"date-parts":[[2019,2,16]]},"reference":[{"key":"725_CR1","unstructured":"Statista: number of peak concurrent steam users from november 2012 to january 2018. https:\/\/www.statista.com\/statistics\/308330\/number-stream-users\/ . Accessed 15 June 2018"},{"key":"725_CR2","unstructured":"Pcgamer: Pc gaming market worth $36 billion in 2016. https:\/\/www.pcgamer.com\/pc-gaming-market-worth-36-billion-in-2016\/ . Accessed 15 June 2018"},{"key":"725_CR3","doi-asserted-by":"publisher","first-page":"6","DOI":"10.1177\/1046878105282278","volume":"37","author":"TH Apperley","year":"2006","unstructured":"Apperley TH (2006) Genre and game studies: toward a critical approach to video game genres. Simul Gaming 37:6\u201323","journal-title":"Simul Gaming"},{"key":"725_CR4","doi-asserted-by":"crossref","unstructured":"Heintz S, Law ELC (2015) The game genre map: a revised game classification. In: Proceedings of the 2015 annual symposium on computer-human interaction in play, CHI PLAY \u201915, pp 175\u2013184. ACM","DOI":"10.1145\/2793107.2793123"},{"key":"725_CR5","doi-asserted-by":"publisher","first-page":"1","DOI":"10.4018\/IJGCMS.2015010101","volume":"7","author":"O Hrabec","year":"2015","unstructured":"Hrabec O, Chrz V (2015) Flow genres: the varieties of video game experience. Int J Gaming Comput Mediat Simul 7:1\u201319","journal-title":"Int J Gaming Comput Mediat Simul"},{"key":"725_CR6","doi-asserted-by":"crossref","DOI":"10.1515\/9780773571068","volume-title":"Digital play: the interaction of technology culture, and marketing","author":"S Kline","year":"2003","unstructured":"Kline S, Dyer-Witheford N, Peuter GD (2003) Digital play: the interaction of technology culture, and marketing. McGill-Queen\u2019s University Press, Montreal"},{"key":"725_CR7","unstructured":"Google Cloud Platform dedicated server gaming solution. https:\/\/cloud.google.com\/solutions\/gaming\/dedicated-server-gaming-solution\/ Accessed 12 July 2017"},{"key":"725_CR8","doi-asserted-by":"crossref","unstructured":"Anderson EF, Engel S, Comninos P, McLoughlin L (2008) The case for research in game engine architecture. In: Proceedings of the 2008 conference on future play: research, play, share, future play \u201908, pp 228\u2013231. ACM","DOI":"10.1145\/1496984.1497031"},{"key":"725_CR9","doi-asserted-by":"crossref","unstructured":"Petridis P, Dunwell I, De Freitas S, Panzoli D (2010) An engine selection methodology for high fidelity serious games. In: Games and virtual worlds for serious applications (VS-GAMES), 2010 second international conference on, pp 27\u201334. IEEE","DOI":"10.1109\/VS-GAMES.2010.26"},{"key":"725_CR10","doi-asserted-by":"crossref","unstructured":"Wang S, Mao Z, Zeng C, Gong H, Li S, Chen B (2010) A new method of virtual reality based on unity3d. In: 2010 18th international conference on Geoinformatics, pp 1\u20135. IEEE","DOI":"10.1109\/GEOINFORMATICS.2010.5567608"},{"key":"725_CR11","doi-asserted-by":"crossref","unstructured":"Xie J (2012) Research on key technologies base unity3d game engine. In: 2012 7th international conference on computer science & education (ICCSE), pp 695\u2013699. IEEE","DOI":"10.1109\/ICCSE.2012.6295169"},{"key":"725_CR12","first-page":"228","volume":"22","author":"H Heinrichs","year":"2013","unstructured":"Heinrichs H (2013) Sharing economy: a potential new pathway to sustainability. GAIA-Ecol Perspect Sci Soc 22:228\u2013231","journal-title":"GAIA-Ecol Perspect Sci Soc"},{"key":"725_CR13","first-page":"1067","volume":"30","author":"V Katz","year":"2015","unstructured":"Katz V (2015) Regulating the sharing economy. Berkeley Technol Law J 30:1067","journal-title":"Berkeley Technol Law J"},{"key":"725_CR14","first-page":"11","volume":"4","author":"J Schor","year":"2016","unstructured":"Schor J (2016) Debating the sharing economy. J Self-Gov Manag Econ 4:11\u201322","journal-title":"J Self-Gov Manag Econ"},{"key":"725_CR15","doi-asserted-by":"crossref","unstructured":"Edelman BG, Luca M (2014) Digital discrimination: the case of airbnb. com. Harvard Business School NOM Unit Working Paper","DOI":"10.2139\/ssrn.2377353"},{"key":"725_CR16","unstructured":"Giuli M, Maselli I (2015) Uber: innovation or d\u00e9ja vu? ceps commentary, 25 february 2015"},{"key":"725_CR17","doi-asserted-by":"crossref","unstructured":"Casprini E, Paraboschi A, Di Minin A (2015) Web 2.0 enabled business models: an empirical investigation on the blablacar. it case. In: Academy of management proceedings, vol 2015, p 18509. Academy of Management","DOI":"10.5465\/ambpp.2015.18509abstract"},{"key":"725_CR18","unstructured":"Jacque L (2014) Brand community building in peer-to-peer sharing\u2013the case of blablacar"},{"key":"725_CR19","unstructured":"Barkai D (2001) Peer-to-peer computing: technologies for sharing and collaborating on the net, Intel Press, USA"},{"key":"725_CR20","doi-asserted-by":"publisher","first-page":"27","DOI":"10.1049\/iet-ifs:20060084","volume":"1","author":"JS Park","year":"2007","unstructured":"Park JS, An G, Chandra D (2007) Trusted p2p computing environments with role-based access control. Inf Secur IET 1:27\u201335","journal-title":"Inf Secur IET"},{"key":"725_CR21","doi-asserted-by":"publisher","first-page":"149","DOI":"10.1145\/964723.383071","volume":"31","author":"I Stoica","year":"2001","unstructured":"Stoica I, Morris R, Karger D, Kaashoek MF, Balakrishnan H (2001) Chord: a scalable peer-to-peer lookup service for internet applications. ACM SIGCOMM Comput Commun Rev 31:149\u2013160","journal-title":"ACM SIGCOMM Comput Commun Rev"},{"key":"725_CR22","unstructured":"Lu H, Knutsson B, Delap M, Fiore J, Wu B (2004) The design of synchronization mechanisms for peer-to-peer massively multiplayer games. Department of Computer and Information Science The University of Pennsylvania Technical Report"},{"key":"725_CR23","unstructured":"\u00d8rbekk K (2012) Distributed shared objects for mobile multiplayer games and applications"},{"key":"725_CR24","doi-asserted-by":"crossref","unstructured":"Wierzbicki A (2006) Trust enforcement in peer-to-peer massive multi-player online games. In: On the move to meaningful internet systems 2006: CoopIS, DOA, GADA, and ODBASE, pp 1163\u20131180. Springer","DOI":"10.1007\/11914952_7"},{"key":"725_CR25","unstructured":"Wierzbicki A, Kucharski T (2005) Fair and scalable peer-to-peer games of turns. In: 2005 Proceedingsof the 11th international conference on parallel and distributed systems, vol 1, pp 250\u2013256. IEEE"},{"key":"725_CR26","first-page":"67","volume":"16","author":"HS Oluwatosin","year":"2014","unstructured":"Oluwatosin HS (2014) Client-server model. IOSR J Comput Eng (IOSR-JCE) 16:67","journal-title":"IOSR J Comput Eng (IOSR-JCE)"},{"key":"725_CR27","volume-title":"The rating of chessplayers, past and present","author":"AE Elo","year":"1978","unstructured":"Elo AE (1978) The rating of chessplayers, past and present. Arco Pub., New York. http:\/\/www.amazon.com\/Rating-Chess-Players-Past-Present\/dp\/0668047216"},{"key":"725_CR28","doi-asserted-by":"crossref","unstructured":"Herbrich R, Minka T, Graepel T (2007) Trueskilltm: a bayesian skill rating system. In: Sch\u00f6lkopf B, Platt JC, Hoffman T (eds) Advances in neural information processing systems 19 (NIPS-06), pp 569\u2013576. MIT Press","DOI":"10.7551\/mitpress\/7503.003.0076"},{"issue":"4","key":"725_CR29","doi-asserted-by":"publisher","first-page":"315","DOI":"10.1145\/1594977.1592605","volume":"39","author":"Sharad Agarwal","year":"2009","unstructured":"Agarwal S, Lorch JR (2009) Matchmaking for online games and other latency-sensitive p2p systems. In: Rodriguez P, Biersack EW, Papagiannaki K, Rizzo L (eds) SIGCOMM, pp 315\u2013326. ACM","journal-title":"ACM SIGCOMM Computer Communication Review"},{"key":"725_CR30","doi-asserted-by":"publisher","first-page":"15","DOI":"10.1145\/1030194.1015471","volume":"34","author":"F Dabek","year":"2004","unstructured":"Dabek F, Cox R, Kaashoek F, Morris R (2004) Vivaldi: a decentralized network coordinate system. SIGCOMM Comput Commun Rev 34:15\u201326. https:\/\/doi.org\/10.1145\/1030194.1015471","journal-title":"SIGCOMM Comput Commun Rev"},{"key":"725_CR31","doi-asserted-by":"crossref","unstructured":"Manweiler J, Agarwal S, Zhang M, Choudhury RR, Bahl P (2011) Switchboard: a matchmaking system for multiplayer mobile games. In: Agrawala AK, Corner MD, Wetherall D (eds) MobiSys, pp 71\u201384. ACM","DOI":"10.1145\/1999995.2000003"},{"key":"725_CR32","doi-asserted-by":"crossref","unstructured":"Myslak M, Deja D (2014) Developing game-structure sensitive matchmaking system for massive-multiplayer online games. In: Aiello LM, McFarland DA (eds) SocInfo workshops, lecture notes in computer science, vol 8852, pp 200\u2013208. Springer","DOI":"10.1007\/978-3-319-15168-7_25"},{"key":"725_CR33","unstructured":"Jiang JR, Sung GY, Wu JW (2015) Lom: a leader oriented matchmaking algorithm for multiplayer online games"},{"key":"725_CR34","doi-asserted-by":"publisher","first-page":"170","DOI":"10.1007\/s00530-003-0088-1","volume":"9","author":"S Saroiu","year":"2003","unstructured":"Saroiu S, Gummadi KP, Gribble SD (2003) Measuring and analyzing the characteristics of napster and gnutella hosts. Multimedia Syst 9:170\u2013184","journal-title":"Multimedia Syst"},{"key":"725_CR35","doi-asserted-by":"crossref","unstructured":"Good NS, Krekelberg A (2003) Usability and privacy: a study of kazaa p2p file-sharing. In: Proceedings of the SIGCHI conference on Human factors in computing systems, pp 137\u2013144. ACM","DOI":"10.1145\/642611.642636"},{"key":"725_CR36","doi-asserted-by":"crossref","unstructured":"Galuba W, Girdzijauskas S (2009) Distributed hash table. In: Liu L, \u00d6zsu MT (eds) Encyclopedia of database systems, pp 903\u2013904. Springer US","DOI":"10.1007\/978-0-387-39940-9_1232"},{"key":"725_CR37","doi-asserted-by":"crossref","unstructured":"Ferrari D (1990) Client requirements for real time communication systems. Network Working Group","DOI":"10.17487\/rfc1193"},{"key":"725_CR38","doi-asserted-by":"publisher","first-page":"11","DOI":"10.1109\/TDSC.2004.2","volume":"1","author":"A Avizienis","year":"2004","unstructured":"Avizienis A, Laprie JC, Randell B, Landwehr C (2004) Basic concepts and taxonomy of dependable and secure computing. IEEE Trans Dependable Secure Comput 1:11\u201333. https:\/\/doi.org\/10.1109\/TDSC.2004.2","journal-title":"IEEE Trans Dependable Secure Comput"},{"key":"725_CR39","doi-asserted-by":"crossref","unstructured":"Boro\u0144 M, Kobusi\u0144ska A, Brzezi\u0144ski J (2018) Effectiveness metrics for the selfaid network, a p2p platform for game matchmaking systems. In: International conference on information systems architecture and technology, pp 111\u2013122. Springer","DOI":"10.1007\/978-3-319-99981-4_11"},{"key":"725_CR40","doi-asserted-by":"crossref","unstructured":"Stingl D, Gross C, R\u00fcckert J, Nobach L, Kovacevic A, Steinmetz R (2011) Peerfactsim. kom: a simulation framework for peer-to-peer systems. In: 2011 international conference on high performance computing and simulation (HPCS), pp 577\u2013584. IEEE","DOI":"10.1109\/HPCSim.2011.5999877"},{"key":"725_CR41","doi-asserted-by":"crossref","unstructured":"Boro\u0144 M, Brzezi\u0144ski J, Kobusi\u0144ska A (2017) Selfaid networka p2p matchmaking service. In: Multimedia and network information systems, pp 183\u2013191. Springer","DOI":"10.1007\/978-3-319-43982-2_16"}],"container-title":["Peer-to-Peer Networking and Applications"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/article\/10.1007\/s12083-019-00725-3\/fulltext.html","content-type":"text\/html","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s12083-019-00725-3.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"text-mining"},{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/s12083-019-00725-3.pdf","content-type":"application\/pdf","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,9,13]],"date-time":"2023-09-13T20:27:39Z","timestamp":1694636859000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/s12083-019-00725-3"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019,2,16]]},"references-count":41,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2020,1]]}},"alternative-id":["725"],"URL":"https:\/\/doi.org\/10.1007\/s12083-019-00725-3","relation":{},"ISSN":["1936-6442","1936-6450"],"issn-type":[{"value":"1936-6442","type":"print"},{"value":"1936-6450","type":"electronic"}],"subject":[],"published":{"date-parts":[[2019,2,16]]},"assertion":[{"value":"25 September 2017","order":1,"name":"received","label":"Received","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"30 January 2019","order":2,"name":"accepted","label":"Accepted","group":{"name":"ArticleHistory","label":"Article History"}},{"value":"16 February 2019","order":3,"name":"first_online","label":"First Online","group":{"name":"ArticleHistory","label":"Article History"}}]}}