{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,3,26]],"date-time":"2025-03-26T10:11:03Z","timestamp":1742983863832,"version":"3.40.3"},"publisher-location":"Berlin, Heidelberg","reference-count":23,"publisher":"Springer Berlin Heidelberg","isbn-type":[{"type":"print","value":"9783642392313"},{"type":"electronic","value":"9783642392320"}],"license":[{"start":{"date-parts":[[2013,1,1]],"date-time":"2013-01-01T00:00:00Z","timestamp":1356998400000},"content-version":"tdm","delay-in-days":0,"URL":"http:\/\/www.springer.com\/tdm"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2013]]},"DOI":"10.1007\/978-3-642-39232-0_46","type":"book-chapter","created":{"date-parts":[[2013,7,1]],"date-time":"2013-07-01T21:44:59Z","timestamp":1372715099000},"page":"421-430","source":"Crossref","is-referenced-by-count":3,"title":["An Empirical Study on Immersive Prototyping Dimensions"],"prefix":"10.1007","author":[{"given":"Samuel","family":"Moreira","sequence":"first","affiliation":[]},{"given":"Rui","family":"Jos\u00e9","sequence":"additional","affiliation":[]},{"given":"Jos\u00e9 Creissac","family":"Campos","sequence":"additional","affiliation":[]}],"member":"297","reference":[{"key":"46_CR1","unstructured":"Barton, J.J., Vijayaraghavan, V.: UBIWISE, A Ubiquitous Wireless Infrastructure Simulation Environment. Technical Report HPL-2002-303, HP Laboratories, Palo Alto (October 2002)"},{"key":"46_CR2","unstructured":"Brandherm, B., Ullrich, S., Prendinger, H.: Simulation framework in second life with evaluation functionality for sensor-based systems. In: UbiComp 2008 Workshop W2 \u2013 Ubiquitous Systems Evaluation, USE 2008 (2008)"},{"key":"46_CR3","doi-asserted-by":"crossref","unstructured":"Cruz-Neira, C., Sandin, D.J., DeFanti, T.A.: Surround-screen projection-based virtual reality: the design and implementation of the cave. In: SIGGRAPH 1993, pp. 135\u2013142. ACM (1993)","DOI":"10.1145\/166117.166134"},{"issue":"2","key":"46_CR4","doi-asserted-by":"publisher","first-page":"46","DOI":"10.1145\/271283.271303","volume":"31","author":"M. Czernuszenko","year":"1997","unstructured":"Czernuszenko, M., Pape, D., Sandin, D., DeFanti, T., Dawe, G.L., Brown, M.D.: The immersadesk and infinity wall projection-based virtual reality displays. SIGGRAPH Comput. Graph.\u00a031(2), 46\u201349 (1997)","journal-title":"SIGGRAPH Comput. Graph."},{"key":"46_CR5","doi-asserted-by":"crossref","unstructured":"Disz, T., Papka, M.E., Stevens, R.: Ubiworld: An environment integrating virtual reality, supercomputing, and design. In: Heterogeneous Computing Workshop, pp. 46\u201357 (1997)","DOI":"10.1109\/HPDC.1996.546200"},{"key":"46_CR6","doi-asserted-by":"crossref","unstructured":"Irawati, S., Ahn, S., Kim, J., Ko, H.: VARU Framework: Enabling Rapid Prototyping of VR, AR and Ubiquitous Applications. In: Virtual Reality Conference, VR 2008, pp. 201\u2013208. IEEE (2008)","DOI":"10.1109\/VR.2008.4480774"},{"key":"46_CR7","doi-asserted-by":"crossref","unstructured":"Li, Y., Hong, J.I., Landay, J.A.: Topiary: a tool for prototyping location-enhanced applications. In: UIST 2004, pp. 217\u2013226. ACM (2004)","DOI":"10.1145\/1029632.1029671"},{"key":"46_CR8","unstructured":"Li, Y., Landay, J.A.: Rapid prototyping tools for context-aware applications. In: CHI 2005 workshop \u2013 The Future of User Interface Design Tools (2005)"},{"key":"46_CR9","doi-asserted-by":"crossref","unstructured":"Maly, I., Curin, J., Slavik, P., Kleindienst, J.: Framework for visual analysis of user behaviour in ambient intelligence environment. In: Ambient Intelligence, pp. 85\u2013107. InTech (2010)","DOI":"10.5772\/8680"},{"key":"46_CR10","doi-asserted-by":"crossref","unstructured":"Martin, M., Nurmi, P.: A generic large scale simulator for ubiquitous computing. In: Mobile and Ubiquitous Systems, pp. 1\u20133. IEEE Computer Society (2006)","DOI":"10.1109\/MOBIQW.2006.361721"},{"key":"46_CR11","doi-asserted-by":"crossref","unstructured":"Nakanishi, Y.: Virtual prototyping using miniature model and visualization for interactive public displays. In: Proceedings of the Designing Interactive Systems Conference, pp. 458\u2013467. ACM (2012)","DOI":"10.1145\/2317956.2318024"},{"key":"46_CR12","doi-asserted-by":"crossref","unstructured":"Nazari Shirehjini, A.A., Klar, F.: 3DSim: rapid prototyping ambient intelligence. In: Proc. Joint Conference on Smart Objects and Ambient Intelligence, pp. 303\u2013307. ACM (2005)","DOI":"10.1145\/1107548.1107621"},{"key":"46_CR13","volume-title":"Usability Engineering","author":"J. Nielsen","year":"1993","unstructured":"Nielsen, J.: Usability Engineering. Morgan Kaufmann Publishers Inc., San Francisco (1993)"},{"key":"46_CR14","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"459","DOI":"10.1007\/11853565_27","volume-title":"UbiComp 2006: Ubiquitous Computing","author":"H. Nishikawa","year":"2006","unstructured":"Nishikawa, H., Yamamoto, S., Tamai, M., Nishigaki, K., Kitani, T., Shibata, N., Yasumoto, K., Ito, M.: UbiREAL: Realistic Smartspace Simulator for Systematic Testing. In: Dourish, P., Friday, A. (eds.) UbiComp 2006. LNCS, vol.\u00a04206, pp. 459\u2013476. Springer, Heidelberg (2006)"},{"key":"46_CR15","unstructured":"O\u2019Neill, E., Klepal, M., Lewis, D., O\u2019Donnell, T., O\u2019Sullivan, D., Pesch, D.: A testbed for evaluating human interaction with ubiquitous computing environments. In: First International Conference on Testbeds and Research Infrastructures for the DEvelopment of NeTworks and COMmunities, pp. 60\u201369. IEEE Computer Society (2005)"},{"key":"46_CR16","doi-asserted-by":"crossref","unstructured":"O\u2019Neill, E., Lewis, D., Conlan, O.: A simulation-based approach to highly iterative prototyping of ubiquitous computing systems. In: 2nd International Conference on Simulation Tools and Techniques, pp. 56:1\u201356:10. ICST (2009)","DOI":"10.4108\/ICST.SIMUTOOLS2009.5685"},{"key":"46_CR17","doi-asserted-by":"crossref","unstructured":"Ostkamp, M., Bauer, G., Kray, C.: Visual highlighting on public displays. In: 2012 International Symposium on Pervasive Displays, pp. 2:1\u20132:6. ACM (2012)","DOI":"10.1145\/2307798.2307800"},{"issue":"4","key":"46_CR18","doi-asserted-by":"publisher","first-page":"42","DOI":"10.1109\/MPRV.2005.76","volume":"4","author":"D. Reilly","year":"2005","unstructured":"Reilly, D., Dearman, D., Welsman-Dinelle, M., Inkpen, K.: Evaluating early prototypes in context: Trade-offs, challenges, and successes. IEEE Pervasive Computing\u00a04(4), 42\u201350 (2005)","journal-title":"IEEE Pervasive Computing"},{"key":"46_CR19","doi-asserted-by":"crossref","unstructured":"Reynolds, V., Cahill, V., Senart, A.: Requirements for an ubiquitous computing simulation and emulation environment. In: InterSense 2006. ACM (2006)","DOI":"10.1145\/1142680.1142682"},{"key":"46_CR20","series-title":"Lecture Notes in Computer Science","doi-asserted-by":"publisher","first-page":"6","DOI":"10.1007\/978-3-642-16488-0_2","volume-title":"Third International Conference on Human-centred Software Engineering","author":"J.L. Silva","year":"2010","unstructured":"Silva, J.L., Ribeiro, \u00d3.R., Fernandes, J.M., Campos, J.C., Harrison, M.D.: The APEX framework: Prototyping of ubiquitous environments based on petri nets. In: Forbrig, P. (ed.) HCSE 2010. LNCS, vol.\u00a06409, pp. 6\u201321. Springer, Heidelberg (2010)"},{"key":"46_CR21","doi-asserted-by":"crossref","unstructured":"Silva, J.L., Campos, J.C., Harrison, M.D.: Formal analysis of ubiquitous computing environments through the apex framework. In: ACM Symposium on Engineering Interactive Computing Systems (EICS 2012), pp. 131\u2013140. ACM (2012)","DOI":"10.1145\/2305484.2305506"},{"key":"46_CR22","unstructured":"Singh, P., Ha, H.N., Olivier, P., Kray, C., Kuang, Z., Guo, A.W., Blythe, P., James, P.: Rapid prototyping and evaluation of intelligent environments using immersive video. In: MODIE Workshop at Mobile HCI 2006, September 12-15 (2006)"},{"key":"46_CR23","unstructured":"Strauss, A.L., Corbin, J.M.: Basics of Qualitative Research: Techniques and Procedures for developing Grounded Theory. Sage Publications Inc. (1998)"}],"container-title":["Lecture Notes in Computer Science","Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments"],"original-title":[],"language":"en","link":[{"URL":"http:\/\/link.springer.com\/content\/pdf\/10.1007\/978-3-642-39232-0_46","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,2,22]],"date-time":"2020-02-22T22:38:02Z","timestamp":1582411082000},"score":1,"resource":{"primary":{"URL":"http:\/\/link.springer.com\/10.1007\/978-3-642-39232-0_46"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2013]]},"ISBN":["9783642392313","9783642392320"],"references-count":23,"URL":"https:\/\/doi.org\/10.1007\/978-3-642-39232-0_46","relation":{},"ISSN":["0302-9743","1611-3349"],"issn-type":[{"type":"print","value":"0302-9743"},{"type":"electronic","value":"1611-3349"}],"subject":[],"published":{"date-parts":[[2013]]}}}