{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,5]],"date-time":"2026-01-05T18:37:10Z","timestamp":1767638230696,"version":"3.48.0"},"reference-count":10,"publisher":"Maximum Academic Press","issue":"4","license":[{"start":{"date-parts":[[2008,12,1]],"date-time":"2008-12-01T00:00:00Z","timestamp":1228089600000},"content-version":"unspecified","delay-in-days":0,"URL":"https:\/\/www.cambridge.org\/core\/terms"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["The Knowledge Engineering Review"],"published-print":{"date-parts":[[2008,12]]},"abstract":"<jats:title>Abstract<\/jats:title>\n                  <jats:p>This paper holds the material presented at our keynote at the Intelligent Virtual Environments and Virtual Agents Conference, where we analyzed future trends in virtual agent and environment technologies, as applied to the fields of videogames and interactive multimedia. We begin by observing current tendencies in game development projects, both in the market and in the academia, outlining their respective strengths and weaknesses. We follow by describing the aspects of game development that will come to shape the next generation of games, and discuss the requirements for academic projects to achieve the level of quality required to be competitive in this field. In the rest of the paper we analyze the roles, importance, challenges, and research opportunities that a new generation of virtual characters and environments will bring to the world of interactive entertainment.<\/jats:p>","DOI":"10.1017\/s0269888908000040","type":"journal-article","created":{"date-parts":[[2008,11,18]],"date-time":"2008-11-18T04:57:43Z","timestamp":1226984263000},"page":"389-397","source":"Crossref","is-referenced-by-count":2,"title":["On virtual environments and agents in next-generation computer games"],"prefix":"10.48130","volume":"23","author":[{"given":"Daniel","family":"Torres","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"27968","published-online":{"date-parts":[[2008,12,1]]},"reference":[{"key":"S0269888908000040_ref1","unstructured":"DFC Intelligence 2005. Market Leaders in the Video Game and Interactive Entertainment Industry. http:\/\/www.dfcint.com"},{"key":"S0269888908000040_ref3","unstructured":"Team ICO 2001. ICO. Japan: Sony Computer Entertainment."},{"key":"S0269888908000040_ref7","unstructured":"Clover Studio 2006. Okami. Japan: Capcom Inc."},{"key":"S0269888908000040_ref4","unstructured":"Marvel Characters, Inc. 2005\u20132007. Spider-Man. USA: Activision Inc."},{"key":"S0269888908000040_ref6","unstructured":"Namco Inc. 2004. Katamari Damacy. Japan: Namco Inc."},{"key":"S0269888908000040_ref8","unstructured":"Thomas, F. & Johnston, O. 1995. The Illusion of Life. Disney Animation, Disney edn."},{"key":"S0269888908000040_ref9","unstructured":"Eidos Interactive Ltd. 1996\u20132007. Tomb Raider game series. England: Eidos Interactive Ltd."},{"key":"S0269888908000040_ref10","unstructured":"id Software, Inc. 1994\u20132007. Quake game series. USA: id Software Inc."},{"key":"S0269888908000040_ref2","unstructured":"Lucas Arts 1998. Grim Fandango. USA: Lucas Arts Inc."},{"key":"S0269888908000040_ref5","unstructured":"Rowling, J. K. 2004\u20132007. Harry Potter. USA: Electronic Arts Inc."}],"container-title":["The Knowledge Engineering Review"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/www.cambridge.org\/core\/services\/aop-cambridge-core\/content\/view\/S0269888908000040","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,1,5]],"date-time":"2026-01-05T14:43:47Z","timestamp":1767624227000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.cambridge.org\/core\/product\/identifier\/S0269888908000040\/type\/journal_article"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2008,12]]},"references-count":10,"journal-issue":{"issue":"4","published-print":{"date-parts":[[2008,12]]}},"alternative-id":["S0269888908000040"],"URL":"https:\/\/doi.org\/10.1017\/s0269888908000040","relation":{},"ISSN":["0269-8889","1469-8005"],"issn-type":[{"type":"print","value":"0269-8889"},{"type":"electronic","value":"1469-8005"}],"subject":[],"published":{"date-parts":[[2008,12]]}}}