{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2022,4,1]],"date-time":"2022-04-01T18:44:11Z","timestamp":1648838651033},"reference-count":25,"publisher":"Cambridge University Press (CUP)","issue":"3","license":[{"start":{"date-parts":[[2007,8,6]],"date-time":"2007-08-06T00:00:00Z","timestamp":1186358400000},"content-version":"unspecified","delay-in-days":5,"URL":"https:\/\/www.cambridge.org\/core\/terms"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["AIEDAM"],"published-print":{"date-parts":[[2007,8]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>Agent models provide a generalized approach to the design of systems that autonomously monitor and affect an environment. Societies of agents that reason and communicate about an environment can achieve complex emergent behavior to facilitate and augment human activities. This paper introduces artificial agent technologies as a means by which the behavioral complexity of virtual worlds can be extended to provide the functionality needed to support collaboration in multidisciplinary design teams. Three key roles are identified that artificial agents can play to provide this functionality: support for multiple views of designed objects, support for the expression of relationships between designed objects, and compatibility with existing design tools. The implementation of a society of agents fulfilling these roles within a virtual world based, multidisciplinary design tool called DesignWorld is described. The increased behavioral complexity and functionality of DesignWorld's underlying virtual world is demonstrated using the results of multidisciplinary design experiments with DesignWorld.<\/jats:p>","DOI":"10.1017\/s0890060407000273","type":"journal-article","created":{"date-parts":[[2007,8,6]],"date-time":"2007-08-06T09:20:14Z","timestamp":1186392014000},"page":"267-277","source":"Crossref","is-referenced-by-count":5,"title":["Agents for multidisciplinary design in virtual worlds"],"prefix":"10.1017","volume":"21","author":[{"given":"Mary Lou","family":"Maher","sequence":"first","affiliation":[]},{"given":"Michael","family":"Rosenman","sequence":"additional","affiliation":[]},{"given":"Kathryn","family":"Merrick","sequence":"additional","affiliation":[]}],"member":"56","published-online":{"date-parts":[[2007,8,6]]},"reference":[{"key":"S0890060407000273_ref25","first-page":"72","volume-title":"Advanced Lectures on Machine Learning","author":"Zoubin","year":"2003"},{"key":"S0890060407000273_ref24","doi-asserted-by":"publisher","DOI":"10.1049\/ip-sen:19971026"},{"key":"S0890060407000273_ref22","unstructured":"Smith G.J. , Maher M.-L. , & Gero J.S. (2003). Designing 3D virtual worlds as a society of agents. In Digital Design: Research and Practice\u2014Proc. 10th Int. Conf. Computer Aided Architectural Design Futures ( Chiu M.-L. , Tsou J.-Y. , Kvan T. , Morozumi M. , & Jeng T.-S. , Eds.), pp. 105\u2013114."},{"key":"S0890060407000273_ref20","first-page":"695","volume-title":"Design Computing and Cognition 2006","author":"Rosenman","year":"2006"},{"key":"S0890060407000273_ref19","doi-asserted-by":"publisher","DOI":"10.1007\/BFb0030461"},{"key":"S0890060407000273_ref18","first-page":"207","article-title":"Modelling multiple views of design objects in a collaborative CAD environment","volume":"28","author":"Rosenman","year":"1996","journal-title":"AI in Design"},{"key":"S0890060407000273_ref17","first-page":"160","volume-title":"Proc. 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