{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,7]],"date-time":"2026-02-07T00:07:57Z","timestamp":1770422877897,"version":"3.49.0"},"reference-count":44,"publisher":"Informa UK Limited","issue":"3","content-domain":{"domain":["www.tandfonline.com"],"crossmark-restriction":true},"short-container-title":["Interactive Learning Environments"],"published-print":{"date-parts":[[2020,4,2]]},"DOI":"10.1080\/10494820.2020.1711326","type":"journal-article","created":{"date-parts":[[2020,4,30]],"date-time":"2020-04-30T08:01:49Z","timestamp":1588233709000},"page":"264-271","update-policy":"https:\/\/doi.org\/10.1080\/tandf_crossmark_01","source":"Crossref","is-referenced-by-count":9,"title":["Stories from the field: locating and cultivating computational thinking in spaces of learning"],"prefix":"10.1080","volume":"28","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-8250-068X","authenticated-orcid":false,"given":"Michelle Hoda","family":"Wilkerson","sequence":"first","affiliation":[{"name":"Graduate School of Education, University of California, Berkeley","place":["Berkeley, USA"]}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Cynthia M.","family":"D\u2019Angelo","sequence":"additional","affiliation":[{"name":"College of Education, University of Illinois at Urbana-Champaign","place":["Champaign, USA"]}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-4981-3515","authenticated-orcid":false,"given":"Breanne K.","family":"Litts","sequence":"additional","affiliation":[{"name":"College of Education and Human Services, Utah State University","place":["Logan, USA"]}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"301","published-online":{"date-parts":[[2020,4,30]]},"reference":[{"key":"e_1_3_4_2_1","doi-asserted-by":"publisher","DOI":"10.1145\/1929887.1929905"},{"key":"e_1_3_4_3_1","doi-asserted-by":"publisher","DOI":"10.1002\/tea.21257"},{"key":"e_1_3_4_4_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2011.05.007"},{"key":"e_1_3_4_5_1","doi-asserted-by":"publisher","DOI":"10.1080\/10494820.2019.1636071"},{"key":"e_1_3_4_6_1","unstructured":"Common Core State Standards Initiative. (2010). Common core state standards for mathematics. Retrieved from http:\/\/www.corestandards.org\/Math."},{"key":"e_1_3_4_7_1","unstructured":"D\u2019Angelo C. M. (2010). Scaffolding vector representations for student learning inside a physics game (Doctoral dissertation). Arizona State University."},{"key":"e_1_3_4_8_1","volume-title":"Changing minds: Computers, learning, and literacy","author":"diSessa A. A.","year":"2001","unstructured":"diSessa, A. A. (2001). Changing minds: Computers, learning, and literacy. Cambridge, MA: MIT Press."},{"key":"e_1_3_4_9_1","doi-asserted-by":"publisher","DOI":"10.1207\/S1532690XCI2004_1"},{"key":"e_1_3_4_10_1","article-title":"Computational thinking and mathematics from Scratch: An experiment with sixth-grade students","author":"Gonz\u00e1lez-Calero J. A.","year":"2020","unstructured":"Gonz\u00e1lez-Calero, J. A., Rodriguez Martinez, J. A., & S\u00e1ez-L\u00f3pez, J.-M. (2020\/this issue). Computational thinking and mathematics from Scratch: An experiment with sixth-grade students. Interactive Learning Environments.","journal-title":"Interactive Learning Environments"},{"key":"e_1_3_4_11_1","doi-asserted-by":"publisher","DOI":"10.1080\/10494820.2019.1674879"},{"key":"e_1_3_4_12_1","doi-asserted-by":"publisher","DOI":"10.1207\/s15326985ep3904_5"},{"key":"e_1_3_4_13_1","doi-asserted-by":"publisher","DOI":"10.1145\/2955114"},{"key":"e_1_3_4_14_1","doi-asserted-by":"crossref","unstructured":"Kafai Y. Proctor C. & Lui D. (2019 July). From Theory Bias to Theory Dialogue: Embracing Cognitive Situated and Critical Framings of Computational Thinking in K-12 CS Education. In Proceedings of the 2019 ACM Conference on International Computing Education Research (pp. 101\u2013109). ACM.","DOI":"10.1145\/3291279.3339400"},{"key":"e_1_3_4_15_1","doi-asserted-by":"publisher","DOI":"10.1017\/CBO9780511609268"},{"key":"e_1_3_4_16_1","doi-asserted-by":"publisher","DOI":"10.1145\/1929887.1929902"},{"key":"e_1_3_4_17_1","doi-asserted-by":"publisher","DOI":"10.1080\/10665684.2016.1227157"},{"key":"e_1_3_4_18_1","unstructured":"Litts B. K. Kafai Y. B. & Dieckmeyer E. (2015). Collaborative electronic textile designs by high school youth: Challenges and opportunities in connecting crafts circuits and code. In Proceedings of the 5th Annual Conference on Creativity and Fabrication in Education ACM New York NY."},{"key":"e_1_3_4_19_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10956-017-9694-0"},{"key":"e_1_3_4_20_1","article-title":"Computational making in ARIS","author":"Litts B. K.","year":"2020","unstructured":"Litts, B. K., Lewis, W., & Mortensen, C. (2020\/this issue). Computational making in ARIS. Interactive Learning Environments.","journal-title":"Interactive Learning Environments"},{"key":"e_1_3_4_21_1","doi-asserted-by":"publisher","DOI":"10.1080\/10494820.2019.1612446"},{"key":"e_1_3_4_22_1","volume-title":"Unlocking the clubhouse: Women in computing","author":"Margolis J.","year":"2002","unstructured":"Margolis, J., & Fisher, A. (2002). Unlocking the clubhouse: Women in computing. Cambridge, MA: MIT Press."},{"key":"e_1_3_4_23_1","doi-asserted-by":"publisher","DOI":"10.1002\/tea.21459"},{"key":"e_1_3_4_24_1","volume-title":"Next generation science standards: For states, by states","author":"NGSS Lead States","year":"2013","unstructured":"NGSS Lead States. (2013). Next generation science standards: For states, by states. Washington, DC: Achieve Inc."},{"key":"e_1_3_4_25_1","doi-asserted-by":"publisher","DOI":"10.18574\/nyu\/9781479833641.001.0001"},{"key":"e_1_3_4_26_1","doi-asserted-by":"publisher","DOI":"10.2307\/749084"},{"key":"e_1_3_4_27_1","doi-asserted-by":"publisher","DOI":"10.1080\/01638539209544801"},{"key":"e_1_3_4_28_1","first-page":"3","volume-title":"Studying the Novice Programmer","author":"Papert S.","year":"1971","unstructured":"Papert, S., & Solomon, C. (1971). Twenty things to do with a computer. In Elliot Soloway & James C. Spohrer (Eds.), Studying the Novice Programmer (pp. 3\u201328). Hillsdale, NJ: Lawrence Erlbaum Associates, Inc."},{"key":"e_1_3_4_29_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10956-012-9428-2"},{"key":"e_1_3_4_30_1","doi-asserted-by":"publisher","DOI":"10.7208\/chicago\/9780226668253.001.0001"},{"key":"e_1_3_4_31_1","article-title":"Equitable approaches: Computational thinking through design","author":"Pinkard N.","year":"2020","unstructured":"Pinkard, N., Martin, C. K., & Erete, S. (2020\/this issue). Equitable approaches: Computational thinking through design. Interactive Learning Environments.","journal-title":"Interactive Learning Environments"},{"key":"e_1_3_4_32_1","doi-asserted-by":"crossref","unstructured":"Repenning A. Webb D. & Ioannidou A. (2010 March). Scalable game design and the development of a checklist for getting computational thinking into public schools. In Proceedings of the 41st ACM technical symposium on Computer science education (pp. 265\u2013269). ACM.","DOI":"10.1145\/1734263.1734357"},{"key":"e_1_3_4_33_1","doi-asserted-by":"publisher","DOI":"10.1080\/10494820.2019.1612445"},{"issue":"2","key":"e_1_3_4_34_1","first-page":"36","article-title":"Video games, gender, diversity, and learning as cultural practice: Implications for equitable learning and computing participation through games","volume":"57","author":"Richard G. T.","year":"2017","unstructured":"Richard, G. T. (2017). Video games, gender, diversity, and learning as cultural practice: Implications for equitable learning and computing participation through games. Educational Technology, 57(2), 36\u201343.","journal-title":"Educational Technology"},{"key":"e_1_3_4_35_1","doi-asserted-by":"publisher","DOI":"10.1023\/A:1008609909977"},{"key":"e_1_3_4_36_1","doi-asserted-by":"crossref","first-page":"171","DOI":"10.1016\/B978-0-12-634960-3.50023-3","volume-title":"Computer Literacy","author":"Soloway E.","year":"1982","unstructured":"Soloway, E., Lochhead, J., & Clement, J. (1982). Does computer programming enhance problem solving ability? Some positive evidence on algebra word problems. In R. J. Seidel, R. E. Anderson, & B. Hunter (Eds.), Computer Literacy (pp. 171\u2013201). New York, NY: Academic Press."},{"key":"e_1_3_4_37_1","first-page":"177","volume-title":"Didactics of Mathematics as a Scientific Discipline\u2013The State of the Art","author":"Sutherland R.","year":"1994","unstructured":"Sutherland, R. (1994). The role of programming: Towards experimental mathematics. In R. Biehler, R. W. Scholz, R. Str\u00e4\u00dfer, & B. Winkelmann (Eds.), Didactics of Mathematics as a Scientific Discipline\u2013The State of the Art (pp. 177\u2013187). Dordrecht, The Netherlands: Kluwer Academic Publishers."},{"issue":"1","key":"e_1_3_4_38_1","first-page":"3","article-title":"Epistemological pluralism and the revaluation of the concrete","volume":"11","author":"Turkle S.","year":"1992","unstructured":"Turkle, S., & Papert, S. (1992). Epistemological pluralism and the revaluation of the concrete. Journal of Mathematical Behavior, 11(1), 3\u201333.","journal-title":"Journal of Mathematical Behavior"},{"key":"e_1_3_4_39_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10956-015-9581-5"},{"key":"e_1_3_4_40_1","unstructured":"The White House Office of the Press Secretary. (2016). Fact sheet: President Obama announces computer science for all initiative. [Press release]. Retrieved from http:\/\/bit.ly\/1oG3OaC"},{"key":"e_1_3_4_41_1","doi-asserted-by":"publisher","DOI":"10.1145\/2633031"},{"key":"e_1_3_4_42_1","first-page":"127","volume-title":"Participatory Design for Learning","author":"Wilkerson M. H.","year":"2017","unstructured":"Wilkerson, M. H. (2017). Teachers, students, and after-school professionals as designers of digital tools for learning. In C. DiSalvo, B. DiSalvo, J. Yip, & E. Bonsignore (Eds.), Participatory Design for Learning (pp. 127\u2013140). New York, NY: Taylor & Francis."},{"key":"e_1_3_4_43_1","volume-title":"Designing Constructionist Futures: The Art, Theory, and Practice of Learning Designs","author":"Wilkerson M. H.","unstructured":"Wilkerson, M. H., & Gravel, B. E. (in press). Storytelling as a support for collaborative constructionist activity. In N. Holbert, M. Berland, & Y. Kafai (Eds.), Designing Constructionist Futures: The Art, Theory, and Practice of Learning Designs. Cambridge, MA: MIT Press."},{"key":"e_1_3_4_44_1","doi-asserted-by":"publisher","DOI":"10.1007\/s11251-017-9430-4"},{"key":"e_1_3_4_45_1","doi-asserted-by":"publisher","DOI":"10.2307\/749877"}],"container-title":["Interactive Learning Environments"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/www.tandfonline.com\/doi\/pdf\/10.1080\/10494820.2020.1711326","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2026,2,6]],"date-time":"2026-02-06T12:21:47Z","timestamp":1770380507000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.tandfonline.com\/doi\/full\/10.1080\/10494820.2020.1711326"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,4,2]]},"references-count":44,"journal-issue":{"issue":"3","published-print":{"date-parts":[[2020,4,2]]}},"alternative-id":["10.1080\/10494820.2020.1711326"],"URL":"https:\/\/doi.org\/10.1080\/10494820.2020.1711326","relation":{},"ISSN":["1049-4820","1744-5191"],"issn-type":[{"value":"1049-4820","type":"print"},{"value":"1744-5191","type":"electronic"}],"subject":[],"published":{"date-parts":[[2020,4,2]]},"assertion":[{"value":"The publishing and review policy for this title is described in its Aims & Scope.","order":1,"name":"peerreview_statement","label":"Peer Review Statement"},{"value":"http:\/\/www.tandfonline.com\/action\/journalInformation?show=aimsScope&journalCode=nile20","URL":"http:\/\/www.tandfonline.com\/action\/journalInformation?show=aimsScope&journalCode=nile20","order":2,"name":"aims_and_scope_url","label":"Aim & Scope"},{"value":"2020-04-30","order":3,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}