{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,13]],"date-time":"2026-06-13T07:21:13Z","timestamp":1781335273454,"version":"3.54.1"},"reference-count":61,"publisher":"Informa UK Limited","issue":"3","funder":[{"DOI":"10.13039\/501100002338","name":"Ministry of Education in China Project of Humanities and Social Sciences","doi-asserted-by":"publisher","award":["22YJC881901"],"award-info":[{"award-number":["22YJC881901"]}],"id":[{"id":"10.13039\/501100002338","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100003169","name":"South China Normal University","doi-asserted-by":"publisher","award":["ZDPY2208"],"award-info":[{"award-number":["ZDPY2208"]}],"id":[{"id":"10.13039\/501100003169","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100010226","name":"Major basic research and applied research projects of Guangdong Education Department","doi-asserted-by":"publisher","award":["2017WZDXM004"],"award-info":[{"award-number":["2017WZDXM004"]}],"id":[{"id":"10.13039\/501100010226","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100003169","name":"Jinzhongzi project in South China Normal University","doi-asserted-by":"publisher","award":["20JXKA07"],"award-info":[{"award-number":["20JXKA07"]}],"id":[{"id":"10.13039\/501100003169","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["www.tandfonline.com"],"crossmark-restriction":true},"short-container-title":["Interactive Learning Environments"],"published-print":{"date-parts":[[2024,3,15]]},"DOI":"10.1080\/10494820.2022.2115077","type":"journal-article","created":{"date-parts":[[2022,9,14]],"date-time":"2022-09-14T14:15:51Z","timestamp":1663164951000},"page":"1137-1158","update-policy":"https:\/\/doi.org\/10.1080\/tandf_crossmark_01","source":"Crossref","is-referenced-by-count":61,"title":["A systematic literature review of game-based learning in Artificial Intelligence education"],"prefix":"10.1080","volume":"32","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-6936-1977","authenticated-orcid":false,"given":"Zehui","family":"Zhan","sequence":"first","affiliation":[{"name":"School of Information Technology in Education, South China Normal University, Guangzhou, People\u2019s Republic of China"},{"name":"Key Laboratory of Brain, Cognition and Education Sciences, Ministry of Education, Guangzhou, People\u2019s Republic of China"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Yao","family":"Tong","sequence":"additional","affiliation":[{"name":"School of Information Technology in Education, South China Normal University, Guangzhou, People\u2019s Republic of China"},{"name":"Department of Education Information Technology, Faculty of Education, East China Normal University, Shanghai, People\u2019s Republic of China"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Xixin","family":"Lan","sequence":"additional","affiliation":[{"name":"School of Information Technology in Education, South China Normal University, Guangzhou, People\u2019s Republic of China"},{"name":"Department of Education Information Technology, Faculty of Education, East China Normal University, Shanghai, People\u2019s Republic of China"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0001-5837-4433","authenticated-orcid":false,"given":"Baichang","family":"Zhong","sequence":"additional","affiliation":[{"name":"School of Information Technology in Education, South China Normal University, Guangzhou, People\u2019s Republic of China"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"301","published-online":{"date-parts":[[2022,9,14]]},"reference":[{"key":"e_1_3_3_2_1","doi-asserted-by":"publisher","DOI":"10.1046\/j.1365-2796.2001.00834.x"},{"key":"e_1_3_3_3_1","doi-asserted-by":"publisher","DOI":"10.1109\/IGIC.2012.6329841"},{"key":"e_1_3_3_4_1","doi-asserted-by":"publisher","DOI":"10.1007\/s11423-010-9184-z"},{"key":"e_1_3_3_5_1","volume-title":"Proceedings of the Austrian robotics workshop 2014","author":"Bock S.","year":"2014","unstructured":"Bock, S., Klobl, R., Hackl, T., Aichholzer, O., & Steinbauer, G. (2014). Playing nine men\u2019s Morris with the humanoid robot Nao. In Proceedings of the Austrian robotics workshop 2014, Linz, Austria, 22-23 May, 2014."},{"key":"e_1_3_3_6_1","doi-asserted-by":"publisher","DOI":"10.1002\/jee.20106"},{"key":"e_1_3_3_7_1","doi-asserted-by":"publisher","DOI":"10.1007\/s11423-020-09784-3"},{"key":"e_1_3_3_8_1","doi-asserted-by":"publisher","DOI":"10.1109\/DIGITEL.2007.34"},{"key":"e_1_3_3_9_1","doi-asserted-by":"publisher","DOI":"10.3969\/j.issn.1009-8097.2019.03.002"},{"key":"e_1_3_3_10_1","doi-asserted-by":"publisher","DOI":"10.1111\/jcal.12281"},{"key":"e_1_3_3_11_1","doi-asserted-by":"publisher","DOI":"10.3969\/j.issn.1006-9860.2020.10.005"},{"key":"e_1_3_3_12_1","doi-asserted-by":"publisher","DOI":"10.1002\/cae.22072"},{"key":"e_1_3_3_13_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10639-018-9702-x"},{"key":"e_1_3_3_14_1","first-page":"58","volume-title":"Using games and simulation for teaching and assessment","author":"Graesser A. C.","year":"2016","unstructured":"Graesser, A. C., Hu, X., Nye, B. D., & Sottilare, R. A. (2016). Intelligent tutoring systems, serious games and the generalized intelligent framework for tutoring (GIFT). In H. F. O'Neil, L. E. Baker, & R. S. Perez (Eds.), Using games and simulation for teaching and assessment (pp. 58\u201380). Routledge."},{"issue":"03","key":"e_1_3_3_15_1","first-page":"1","article-title":"On the classification standard of educational games","volume":"10","author":"Gu H. J.","year":"2010","unstructured":"Gu, H. J., Hu, F. J., & Wu, F. (2010). On the classification standard of educational games. Journal of Zhejiang Shuren University, 10((03|3)), 1\u20133+7. http:\/\/www.cnki.com.cn\/Article\/CJFDTotal-SRZR201003004.htm","journal-title":"Journal of Zhejiang Shuren University"},{"key":"e_1_3_3_16_1","doi-asserted-by":"publisher","DOI":"10.3233\/ICG-180062"},{"key":"e_1_3_3_17_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2018.09.019"},{"key":"e_1_3_3_18_1","doi-asserted-by":"publisher","DOI":"10.1038\/sdata.2017.2"},{"key":"e_1_3_3_19_1","doi-asserted-by":"publisher","DOI":"10.1007\/s40692-014-0008-8"},{"key":"e_1_3_3_20_1","doi-asserted-by":"publisher","DOI":"10.1109\/TLT.2014.2329293"},{"key":"e_1_3_3_21_1","doi-asserted-by":"publisher","DOI":"10.5539\/cis.v4n1p205"},{"key":"e_1_3_3_22_1","volume-title":"The gamification of learning and instruction: Game-based methods and strategies for training and education","author":"Kapp K.","year":"2012","unstructured":"Kapp, K. (2012). The gamification of learning and instruction: Game-based methods and strategies for training and education. Pfeifler."},{"key":"e_1_3_3_23_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.sbspro.2012.06.938"},{"key":"e_1_3_3_24_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2017.12.005"},{"key":"e_1_3_3_25_1","doi-asserted-by":"publisher","DOI":"10.1109\/TE.2004.825053"},{"key":"e_1_3_3_26_1","doi-asserted-by":"publisher","DOI":"10.3969\/j.issn.1006-9860.2018.03.004"},{"key":"e_1_3_3_27_1","doi-asserted-by":"publisher","DOI":"10.16512\/j.cnki.jsjjy.2019.10.002"},{"key":"e_1_3_3_28_1","doi-asserted-by":"publisher","DOI":"10.1109\/TLT.2016.2556666"},{"key":"e_1_3_3_29_1","doi-asserted-by":"publisher","DOI":"10.1145\/1015579.810990"},{"key":"e_1_3_3_30_1","unstructured":"Mark O. R. (2015). A python engine for teaching artificial intelligence in games. ArXiv e-prints. 1511.07714. http:\/\/arxiv.org\/abs\/1511.07714"},{"issue":"2","key":"e_1_3_3_31_1","first-page":"5","article-title":"PlayIT: Game based learning approach for teaching programming concepts","volume":"19","author":"Mathrani A.","year":"2016","unstructured":"Mathrani, A., Christian, S., & Ponder-Sutton, A. (2016). PlayIT: Game based learning approach for teaching programming concepts. Educational Technology & Society, 19(2), 5\u201317. https:\/\/www.jstor.org\/stable\/jeductechsoci.19.2.5","journal-title":"Educational Technology & Society"},{"key":"e_1_3_3_32_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-02762-9_21"},{"key":"e_1_3_3_33_1","doi-asserted-by":"publisher","DOI":"10.1177\/0735633115612785"},{"key":"e_1_3_3_34_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2017.01.004"},{"key":"e_1_3_3_35_1","doi-asserted-by":"publisher","DOI":"10.1109\/TALE.2018.8615249"},{"key":"e_1_3_3_36_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICIC48496.2019.8966685"},{"key":"e_1_3_3_37_1","doi-asserted-by":"publisher","DOI":"10.1109\/TE.2016.2622227"},{"key":"e_1_3_3_38_1","unstructured":"Smith J. (2009). Teaching Artificial Intelligence with Pac-Man. https:\/\/uwe-repository.worktribe.com\/output\/1005762"},{"key":"e_1_3_3_39_1","doi-asserted-by":"publisher","DOI":"10.3928\/00220124-20160715-09"},{"key":"e_1_3_3_40_1","doi-asserted-by":"publisher","DOI":"10.3969\/j.issn.1003-9767.2020.13.080"},{"key":"e_1_3_3_41_1","doi-asserted-by":"publisher","DOI":"10.3969\/j.issn.1671-489X.2019.07.060"},{"key":"e_1_3_3_42_1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-24455-1_3"},{"key":"e_1_3_3_43_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2018.01.011"},{"key":"e_1_3_3_44_1","doi-asserted-by":"publisher","DOI":"10.1609\/aaai.v33i01.33019795"},{"key":"e_1_3_3_45_1","doi-asserted-by":"publisher","DOI":"10.1109\/FIE.2014.7044114"},{"key":"e_1_3_3_46_1","doi-asserted-by":"publisher","DOI":"10.13492\/j.cnki.cmee.2019.22.001"},{"key":"e_1_3_3_47_1","doi-asserted-by":"publisher","DOI":"10.1109\/ICEELI.2012.6360569"},{"key":"e_1_3_3_48_1","doi-asserted-by":"publisher","DOI":"10.1145\/2601248.2601268"},{"key":"e_1_3_3_49_1","doi-asserted-by":"publisher","DOI":"10.3969\/j.issn.1671-3176.2015.03.018"},{"key":"e_1_3_3_50_1","doi-asserted-by":"publisher","DOI":"10.16541\/j.cnki.2095-8420.2017.04.016"},{"key":"e_1_3_3_51_1","doi-asserted-by":"publisher","DOI":"10.4108\/trans.gbl.01-06.2013.e6"},{"key":"e_1_3_3_52_1","doi-asserted-by":"publisher","DOI":"10.1177\/07356331211057143"},{"key":"e_1_3_3_53_1","doi-asserted-by":"publisher","DOI":"10.13811\/j.cnki.eer.2020.06.010"},{"key":"e_1_3_3_54_1","doi-asserted-by":"publisher","DOI":"10.1002\/cae.22471"},{"key":"e_1_3_3_55_1","doi-asserted-by":"publisher","DOI":"10.3969\/j.issn.1009-8097.2020.01.006"},{"key":"e_1_3_3_56_1","doi-asserted-by":"publisher","DOI":"10.15881\/j.cnki.cn33-1304\/g4.2013.01.007"},{"key":"e_1_3_3_57_1","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2016.07.017"},{"key":"e_1_3_3_58_1","doi-asserted-by":"publisher","DOI":"10.1007\/s10798-019-09536-2"},{"key":"e_1_3_3_59_1","doi-asserted-by":"publisher","DOI":"10.1080\/10494820.2020.1786409"},{"key":"e_1_3_3_60_1","doi-asserted-by":"publisher","DOI":"10.1109\/CSTE53634.2021.00023"},{"key":"e_1_3_3_61_1","doi-asserted-by":"publisher","DOI":"10.7176\/JEP\/08-15-07"},{"key":"e_1_3_3_62_1","first-page":"352","volume-title":"Foundations of digital games","author":"Zorn C.","year":"2013","unstructured":"Zorn, C., Wingrave, C., Charbonneau, E., & LaViola, Jr., J. J. (2013). Exploring Minecraft as a conduit for increasing interest in programming. In Foundations of digital games (pp. 352\u2013359). NY: ACM."}],"container-title":["Interactive Learning Environments"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/www.tandfonline.com\/doi\/pdf\/10.1080\/10494820.2022.2115077","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,5,22]],"date-time":"2024-05-22T13:07:29Z","timestamp":1716383249000},"score":1,"resource":{"primary":{"URL":"https:\/\/www.tandfonline.com\/doi\/full\/10.1080\/10494820.2022.2115077"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,9,14]]},"references-count":61,"journal-issue":{"issue":"3","published-print":{"date-parts":[[2024,3,15]]}},"alternative-id":["10.1080\/10494820.2022.2115077"],"URL":"https:\/\/doi.org\/10.1080\/10494820.2022.2115077","relation":{},"ISSN":["1049-4820","1744-5191"],"issn-type":[{"value":"1049-4820","type":"print"},{"value":"1744-5191","type":"electronic"}],"subject":[],"published":{"date-parts":[[2022,9,14]]},"assertion":[{"value":"The publishing and review policy for this title is described in its Aims & Scope.","order":1,"name":"peerreview_statement","label":"Peer Review Statement"},{"value":"http:\/\/www.tandfonline.com\/action\/journalInformation?show=aimsScope&journalCode=nile20","URL":"http:\/\/www.tandfonline.com\/action\/journalInformation?show=aimsScope&journalCode=nile20","order":2,"name":"aims_and_scope_url","label":"Aim & Scope"},{"value":"2021-07-02","order":0,"name":"received","label":"Received","group":{"name":"publication_history","label":"Publication History"}},{"value":"2022-08-11","order":1,"name":"accepted","label":"Accepted","group":{"name":"publication_history","label":"Publication History"}},{"value":"2022-09-14","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}