{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,2,2]],"date-time":"2026-02-02T13:54:30Z","timestamp":1770040470611,"version":"3.49.0"},"reference-count":64,"publisher":"Oxford University Press (OUP)","issue":"3","license":[{"start":{"date-parts":[[2022,12,29]],"date-time":"2022-12-29T00:00:00Z","timestamp":1672272000000},"content-version":"vor","delay-in-days":331,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2022,2,1]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>Young children\u2019s user experiences of educational applications (apps) can potentially support their cognitive development and improve the quality of parent\u2013child relationships. However, to realize such potential, app designers must consider children\u2019s emotional needs. Through a comprehensive review of the relevant literature, this paper develops an interactive design framework that can trigger three positive emotions, which is then used as a scale to conduct a design analysis of 72 apps available on the Australian and Chinese Apple App Store. We found that the interactive design scale based on emotional design is feasible; and an interactive design method that focuses on emotions affects the emotional benefits of parent\u2013child users from apps and obtaining higher user ratings. It is thus demonstrated that paying attention to these design criteria will affect the emotional benefits young children receive from apps, thereby increasing users\u2019 interest and support for the product. Lastly, we discuss the implications of improving the methods emotional experience and encourage future designers to bridge the gap between research and practice.<\/jats:p>","DOI":"10.1093\/iwc\/iwac042","type":"journal-article","created":{"date-parts":[[2022,12,29]],"date-time":"2022-12-29T12:52:23Z","timestamp":1672318343000},"page":"85-98","source":"Crossref","is-referenced-by-count":11,"title":["An Interactive Design Framework for Children\u2019s Apps for Enhancing Emotional Experience"],"prefix":"10.1093","volume":"34","author":[{"given":"Kaiqing","family":"Chen","sequence":"first","affiliation":[{"name":"Xiamen University of Technology Department of Digital Media design, School of Design Art, , 361000 Xiamen, People\u2019s Republic of China"},{"name":"Griffith University Queensland College of Art, , 4101 Brisbane, Australia"}]}],"member":"286","published-online":{"date-parts":[[2022,12,28]]},"reference":[{"key":"2023030705013340300_","first-page":"2318","article-title":"Evaluating the user experience of playful interactive learning interfaces with children","volume":"3","author":"Alhussayen","year":"2015","journal-title":"Proc. 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