{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,13]],"date-time":"2026-04-13T12:35:06Z","timestamp":1776083706033,"version":"3.50.1"},"reference-count":62,"publisher":"Oxford University Press (OUP)","issue":"2","license":[{"start":{"date-parts":[[2025,3,28]],"date-time":"2025-03-28T00:00:00Z","timestamp":1743120000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by-nc\/4.0\/"}],"funder":[{"DOI":"10.13039\/501100010790","name":"Erasmus+","doi-asserted-by":"publisher","award":["KA203-2020-012"],"award-info":[{"award-number":["KA203-2020-012"]}],"id":[{"id":"10.13039\/501100010790","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2026,3,3]]},"abstract":"<jats:title>Abstract<\/jats:title>\n                  <jats:p>Movement-based design methods have gained increased attention across various research fields and practices, particularly in interaction design. By engaging the body in movement, these methods have the potential to explore a richer, more intuitive, and immersive user experience. A recent project MeCaMinD1 brought together researchers from interaction and sports design to explore, collect, and document movement-based methods and make them practically useful across domains. The methods were explored through a series of workshops, furthering the team\u2019s understanding of their use and practical applicability. This understanding was compiled into a set of design cards that we present here. We discuss the experience of using the resulting cards in movement-based design sessions. We found that while the cards are mostly used in designing, planning, and preparing sessions, they also function as support during the design sessions, used by both facilitators and participants. Based on a final ideation session with both novice and experienced facilitators, we sketch ways to support managing the cards during sessions, integrating them with movement and physical action.<\/jats:p>","DOI":"10.1093\/iwc\/iwaf006","type":"journal-article","created":{"date-parts":[[2025,1,27]],"date-time":"2025-01-27T15:34:51Z","timestamp":1737992091000},"page":"214-234","source":"Crossref","is-referenced-by-count":1,"title":["Moving with method: using cards in movement-based design"],"prefix":"10.1093","volume":"38","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-1998-1964","authenticated-orcid":false,"given":"Annika","family":"Waern","sequence":"first","affiliation":[{"name":"Department of Informatics and Media , Uppsala University, Box 513, 751 20 Uppsala,","place":["Sweden"]}]},{"given":"Lars","family":"Elb\u00e6k","sequence":"additional","affiliation":[{"name":"The Department of Sports Science and Clinical Biomechanics , University of Southern Denmark, Campusvej 55, Odense M \u2013 DK-5230,","place":["Denmark"]}]},{"given":"Robby","family":"van Delden","sequence":"additional","affiliation":[{"name":"Human Media Interaction, University of Twente , Drienerlolaan 5, 7522 NB, Enschede ,","place":["Netherlands"]}]},{"given":"Jos\u00e9 Mar\u00eda","family":"Font Fernandez","sequence":"additional","affiliation":[{"name":"Game Lab, Department of Computer Science and Media Technology , Malm\u00f6 University, Nordenski\u00f6ldsgatan 1, 211 19 Malm\u00f6,","place":["Sweden"]}]},{"given":"Perttu","family":"H\u00e4m\u00e4l\u00e4inen","sequence":"additional","affiliation":[{"name":"Department of Computer Science & Department of Art and Media , Aalto University, PO Box 11000, FI-00076 Aalto,","place":["Finland"]}]},{"given":"Maximus D","family":"Kaos","sequence":"additional","affiliation":[{"name":"The Department of Sports Science and Clinical Biomechanics , University of Southern Denmark, Campusvej 55, Odense M \u2013 DK-5230,","place":["Denmark"]}]},{"given":"Elena","family":"M\u00e1rquez Segura","sequence":"additional","affiliation":[{"name":"i_mBODY Lab , DEI Interactive Systems Group, Department of Computer Science and Engineering. Universidad Carlos III de Madrid, Av. de la Universidad, 30, 28911 Legan\u00e9s, Madrid,","place":["Spain"]}]},{"given":"Maria","family":"Normark","sequence":"additional","affiliation":[{"name":"Department of Informatics and Media , Uppsala University, Box 513, 751 20 Uppsala,","place":["Sweden"]}]},{"given":"Dees","family":"Postma","sequence":"additional","affiliation":[{"name":"Human Media Interaction, University of Twente , Drienerlolaan 5, 7522 NB, Enschede ,","place":["Netherlands"]}]},{"given":"Dennis","family":"Reidsma","sequence":"additional","affiliation":[{"name":"Human Media Interaction, University of Twente , Drienerlolaan 5, 7522 NB, Enschede ,","place":["Netherlands"]}]},{"given":"L\u00e6rke Schj\u00f8dt","family":"Rasmussen","sequence":"additional","affiliation":[{"name":"The Department of Sports Science and Clinical Biomechanics , University of Southern Denmark, Campusvej 55, Odense M \u2013 DK-5230,","place":["Denmark"]}]},{"given":"Ana","family":"Tajadura-Jim\u00e9nez","sequence":"additional","affiliation":[{"name":"i_mBODY Lab , DEI Interactive Systems Group, Department of Computer Science and Engineering. Universidad Carlos III de Madrid, Av. de la Universidad, 30, 28911 Legan\u00e9s, Madrid,","place":["Spain"]}]},{"given":"Laia","family":"Turmo Vidal","sequence":"additional","affiliation":[{"name":"KTH Royal Institute of Technology , Osquars Backe 5, SE-100 44 Stockholm,","place":["Sweden"]}]},{"given":"Jos\u00e9 Manuel","family":"Vega-Cebri\u00e1n","sequence":"additional","affiliation":[{"name":"i_mBODY Lab , DEI Interactive Systems Group, Department of Computer Science and Engineering. Universidad Carlos III de Madrid, Av. de la Universidad, 30, 28911 Legan\u00e9s, Madrid,","place":["Spain"]}]},{"given":"Rasmus Vestergaard","family":"Andersen","sequence":"additional","affiliation":[{"name":"The Department of Sports Science and Clinical Biomechanics , University of Southern Denmark, Campusvej 55, Odense M \u2013 DK-5230,","place":["Denmark"]}]}],"member":"286","published-online":{"date-parts":[[2025,3,28]]},"reference":[{"key":"2026030400304861000_ref1","doi-asserted-by":"crossref","first-page":"1","DOI":"10.1016\/j.ijcci.2014.07.002","article-title":"Building educational activities for understanding: an elaboration on the embodied-design framework and its epistemic grounds","volume":"2","author":"Abrahamson","year":"2014","journal-title":"Int. J. Child-Comput. Interact."},{"key":"2026030400304861000_ref2","doi-asserted-by":"publisher","first-page":"3","DOI":"10.1007\/978-3-031-35699-5_1","volume-title":"Design, User Experience, and Usability. HCII 2023. 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