{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,1]],"date-time":"2026-04-01T03:08:35Z","timestamp":1775012915209,"version":"3.50.1"},"reference-count":85,"publisher":"Oxford University Press (OUP)","issue":"6","license":[{"start":{"date-parts":[[2022,9,15]],"date-time":"2022-09-15T00:00:00Z","timestamp":1663200000000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/creativecommons.org\/licenses\/by\/4.0\/"}],"funder":[{"DOI":"10.13039\/501100001352","name":"National University of Singapore","doi-asserted-by":"publisher","award":["R-124-000-128-133"],"award-info":[{"award-number":["R-124-000-128-133"]}],"id":[{"id":"10.13039\/501100001352","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2022,9,15]]},"abstract":"<jats:title>Abstract<\/jats:title><jats:p>Understanding factors that predict toxic and prosocial behavior in massively multiplayer online (MMO) games has drawn a great deal of scholarly attention. Prior work on this topic has primarily focused on individual and technological factors while overlooking the role of interpersonal dynamics. To fill this gap, this study examines if and how players\u2019 perceptions of mutual dependence and power in MMO games are related to toxicity and prosocial behavior in games. Results from a survey of 782 Chinese game players suggest that players\u2019 perceived power is positively related to prosocial behavior in games. Perceived mutual dependence and power are also indirectly related to prosocial and toxic behaviors through players\u2019 passion for games. This study has theoretical implications for scholarship on toxicity, prosocial behaviors, and gameplay, while also providing design and policy implications for MMO games.<\/jats:p>","DOI":"10.1093\/jcmc\/zmac017","type":"journal-article","created":{"date-parts":[[2022,9,15]],"date-time":"2022-09-15T14:18:08Z","timestamp":1663251488000},"source":"Crossref","is-referenced-by-count":13,"title":["Toxicity and prosocial behaviors in massively multiplayer online games: The role of mutual dependence, power, and passion"],"prefix":"10.1093","volume":"27","author":[{"ORCID":"https:\/\/orcid.org\/0000-0002-4332-2515","authenticated-orcid":false,"given":"Zicheng","family":"Zhu","sequence":"first","affiliation":[{"name":"Department of Communications and New Media, National University of Singapore, Singapore"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-7636-9598","authenticated-orcid":false,"given":"Renwen","family":"Zhang","sequence":"additional","affiliation":[{"name":"Department of Communications and New Media, National University of Singapore, Singapore"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-0386-6585","authenticated-orcid":false,"given":"Yuren","family":"Qin","sequence":"additional","affiliation":[{"name":"College of Media and International Culture, Zhejiang University, Mainland China"}]}],"member":"286","published-online":{"date-parts":[[2022,9,15]]},"reference":[{"key":"2022091514133020300_zmac017-B1","author":"Adinolf","year":"2018"},{"key":"2022091514133020300_zmac017-B2","article-title":"Free to play? 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