{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,27]],"date-time":"2026-01-27T23:40:14Z","timestamp":1769557214425,"version":"3.49.0"},"reference-count":58,"publisher":"Emerald","issue":"4","license":[{"start":{"date-parts":[[2006,11,1]],"date-time":"2006-11-01T00:00:00Z","timestamp":1162339200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.emerald.com\/insight\/site-policies"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2006,11,1]]},"abstract":"<jats:p>This paper reports on how prospective users may be involved in the design of entertaining educational computer games. The paper illustrates an approach, which combines traditional Participatory Design methods in an applicable way for this type of design. Results illuminate the users\u2019 important contribution during game development, especially when intended for a specific target group. Unless prospective members of the target group are consulted it is difficult to foresee opinions of game content, aesthetics and the overall game experience of the users \u2010 aspects very much included or at least related to the theoretical concept of intrinsic motivation. Whereas pedagogical experts can contribute with learning content, the users are the ones who can state what is actually fun or not. Users\u2019 participation during the design process enables development of games that are directed to the learners and their expectations. The researchers collaborated with a multimedia design team in development of an educational web\u2010based computer game,\ndeveloped for the Swedish Broadcasting Corporation.<\/jats:p>","DOI":"10.1108\/17415650680000068","type":"journal-article","created":{"date-parts":[[2010,6,5]],"date-time":"2010-06-05T07:15:20Z","timestamp":1275722120000},"page":"275-291","source":"Crossref","is-referenced-by-count":58,"title":["Participatory design of learning media: Designing educational computer games with and for teenagers"],"prefix":"10.1108","volume":"3","author":[{"given":"Karin","family":"Danielsson","sequence":"first","affiliation":[]},{"given":"Charlotte","family":"Wiberg","sequence":"additional","affiliation":[]}],"member":"140","reference":[{"key":"p_1","doi-asserted-by":"publisher","DOI":"10.2307\/3250951"},{"key":"p_2","volume-title":"Intelligence (Summer 2001): 17-19","author":"Amant R. S.","year":"2001"},{"key":"p_3","doi-asserted-by":"publisher","DOI":"10.1145\/291224.291229"},{"key":"p_4","volume-title":"Computers and Democracy: A Scandinavia Challenge","author":"Bjerknes G.","year":"1987"},{"key":"p_5","first-page":"123","volume-title":"Schuler, D. and Namioka, A., (Eds.) Participatory Design. Principles and Practices","author":"Blomberg J.","year":"1993"},{"key":"p_6","volume-title":"M., Overbeeke, K., Monk, A.F., Wright, P. Human-Computer interaction series Vol.3","author":"Blythe M.","year":"2003"},{"key":"p_7","volume-title":"Remediation. Understanding New Media","author":"Bolter J. D.","year":"2002"},{"key":"p_8","volume":"9","author":"Buur J.","year":"2002","journal-title":"ACM Transactions on Computer-Human Interaction (TOCHI)"},{"key":"p_9","first-page":"157","volume-title":"Schuler, D. and Namioka, A., (Eds.) Participatory Design. Principles and Practices","author":"B\u00f8dker S.","year":"1993"},{"key":"p_10","volume":"1998","author":"B\u00f8dker S.","year":"1998","journal-title":"Scandinavian Journal of Information Systems"},{"key":"p_11","doi-asserted-by":"crossref","DOI":"10.7551\/mitpress\/5249.001.0001","volume-title":"Participatory IT Design: Designing for Business and Workplace Realities","author":"B\u00f8dker K.","year":"2004"},{"key":"p_12","doi-asserted-by":"publisher","DOI":"10.1145\/153571.163265"},{"key":"p_13","doi-asserted-by":"publisher","DOI":"10.1145\/49108.1045604"},{"key":"p_14","doi-asserted-by":"crossref","first-page":"13","DOI":"10.1145\/566981.566990","author":"Cockton G.","year":"2002","journal-title":"Interactions"},{"key":"p_15","volume-title":"The Art of Computer Game Design, from: http:\/\/www.erasmatazz.com\/free\/AoCGD.pdf (2006-08-31)","author":"Crawford C.","year":"1997"},{"key":"p_16","volume-title":"MLEARN 2003 Learning with mobile devices Conference","author":"Danielsson K.","year":"2003"},{"key":"p_17","volume-title":"HCI International conference","author":"Danielsson K.","year":"2005"},{"key":"p_18","volume-title":"Submitted Journal Paper, review in process.","author":"Danielsson K.","year":"2006"},{"key":"p_19","volume-title":"Proceedings of International Conference on Affective Human Factor Design","author":"De Angeli A.","year":"2001"},{"key":"p_20","doi-asserted-by":"crossref","first-page":"162","DOI":"10.1145\/1011870.1011890","volume-title":"Proceedings of the eighth conference on Participatory design: Artful integration: interweaving media, materials and practices -","volume":"1","author":"DePaula R."},{"key":"p_21","first-page":"117","author":"Draper S. W.","year":"1999","journal-title":"Computers and fun"},{"key":"p_22","first-page":"592","volume-title":"Proceedings SIGCHI conference on Human Factors in computing systems: CHI is the limit","author":"Druin A."},{"key":"p_23","first-page":"51","volume-title":"Druin","author":"Druin A.","year":"1999"},{"issue":"1","key":"p_24","first-page":"1","volume":"21","author":"Druin A.","year":"2002","journal-title":"Behaviour and Information Technology"},{"key":"p_25","first-page":"541","volume-title":"Proceedings of the SIGCHI conference on Human Computer Factors in computing systems","author":"Dourish P."},{"key":"p_26","volume-title":"PhD-thesis","author":"Egenfeldt-Nielsen S.","year":"2005"},{"key":"p_27","first-page":"56","volume-title":"Proceedings of the 2005 conference on Interaction Design and Children","author":"Fisch S. M."},{"key":"p_28","volume-title":"Design at Work","author":"Greenbaum J.","year":"1991"},{"key":"p_29","volume-title":"Proceedings of the conference on Participatory design","author":"Greenbaum J.","year":"2000"},{"key":"p_31","doi-asserted-by":"publisher","DOI":"10.1145\/1056808.1057088"},{"key":"p_32","volume-title":"Rapid Contextual Design: A How to Guide to Key Techniques for User Centered Design","author":"Holtzblatt K.","year":"2005"},{"issue":"3","key":"p_33","first-page":"195","volume":"13","author":"H\u00f6\u00f6k K.","year":"2000","journal-title":"Journal of AI Communications"},{"key":"p_34","doi-asserted-by":"publisher","DOI":"10.1145\/1011870.1011881"},{"key":"p_35","volume-title":"Methods and Practices in Participatory Design","author":"Kensing F.","year":"2003"},{"key":"p_36","volume-title":"Proceedings of the joint symposium of Third SIGSMALL symposium and the first SIGPC symposium","author":"Malone T. W.","year":"1980"},{"key":"p_37","doi-asserted-by":"publisher","DOI":"10.1207\/s15516709cog0504_2"},{"key":"p_38","volume-title":"Proceedings of Conference on Human Factors and Computing Systems, CHI'82","author":"Malone T. W."},{"key":"p_39","doi-asserted-by":"crossref","DOI":"10.1145\/1015530.1015549","volume-title":"Technology as Experience","author":"McCarthy J.","year":"2004"},{"key":"p_40","volume-title":"Report on the educational use of games","author":"McFarlane A.","year":"2005"},{"key":"p_41","volume-title":"Proceedings of Conference on Human Factors and Computing Systems, CHI","author":"Monk A., M.","year":"2002"},{"key":"p_42","volume-title":"Usability Inspection Methods. John Whiley & Sons","author":"Nielsen J.","year":"1994"},{"key":"p_43","volume-title":"Funology: From Usability to Enjoyment. Blythe","author":"Overbeeke K.","year":"2002"},{"key":"p_44","volume-title":"Qualitative Research and Evaluation Methods","author":"Patton M. Q.","year":"2001","edition":"3"},{"key":"p_45","volume-title":"Six psychological studies (translated by Anita Tenzer)","author":"Piaget J.","year":"1968"},{"key":"p_46","volume-title":"Affective Computing","author":"Picard R.","year":"1998"},{"key":"p_47","volume-title":"The Experience Economy: Work is Theatre and Every Business a Stage","author":"Pine II, B. J.","year":"1999"},{"key":"p_48","volume-title":"Proceedings of Conference on Human Factors and Computing Systems, CHI","author":"Pinhanez C., C.-M.","year":"2002"},{"key":"p_49","volume-title":"Proceedings of WWW01","author":"Pinhanez C., C.-M."},{"key":"p_50","doi-asserted-by":"crossref","volume-title":"Evaluation of Entertaining Web Experiences. In Proceedings of INTERACT'01","author":"Pinhanez C., C.-M.","DOI":"10.1145\/634067.634272"},{"key":"p_51","volume-title":"Carroll J. M. (ed.) Human Computer Interaction in the New Millennium","author":"Quintana C.","year":"2002"},{"key":"p_53","doi-asserted-by":"publisher","DOI":"10.1145\/1005261.1005276"},{"key":"p_54","volume-title":"Participatory Design. Principles and Practices","author":"Schuler D.","year":"1997"},{"key":"p_55","doi-asserted-by":"publisher","DOI":"10.1080\/0954730940310208"},{"key":"p_56","volume-title":"Proceedings of Conference of Universal Access in Human Computer Interaction, New Orleans.","author":"Wiberg C.","year":"2001"},{"key":"p_57","volume-title":"The Entertainment Economy","author":"Wolf M. J.","year":"1999"},{"key":"p_58","volume-title":"is a PhD-student at the Department of Informatics","author":"Karin Danielsson"},{"key":"p_61","volume-title":"Her dissertation is scheduled for spring","author":"of Collaborative Learning supported by Personal Technologies.","year":"2009"},{"key":"p_63","volume-title":"is a researcher and project manager at the Department of Informatics","author":"Charlotte Wiberg D"}],"container-title":["Interactive Technology and Smart Education"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/www.emerald.com\/insight\/content\/doi\/10.1108\/17415650680000068\/full\/xml","content-type":"application\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/www.emerald.com\/insight\/content\/doi\/10.1108\/17415650680000068\/full\/html","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,7,25]],"date-time":"2025-07-25T00:21:18Z","timestamp":1753402878000},"score":1,"resource":{"primary":{"URL":"http:\/\/www.emerald.com\/itse\/article\/3\/4\/275-291\/185629"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2006,11,1]]},"references-count":58,"journal-issue":{"issue":"4","published-print":{"date-parts":[[2006,11,1]]}},"alternative-id":["10.1108\/17415650680000068"],"URL":"https:\/\/doi.org\/10.1108\/17415650680000068","relation":{},"ISSN":["1741-5659"],"issn-type":[{"value":"1741-5659","type":"print"}],"subject":[],"published":{"date-parts":[[2006,11,1]]}}}