{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,7,14]],"date-time":"2026-07-14T04:15:31Z","timestamp":1784002531337,"version":"3.55.0"},"reference-count":78,"publisher":"Emerald","issue":"7","license":[{"start":{"date-parts":[[2022,6,13]],"date-time":"2022-06-13T00:00:00Z","timestamp":1655078400000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.emerald.com\/insight\/site-policies"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["INTR"],"published-print":{"date-parts":[[2022,12,19]]},"abstract":"<jats:sec><jats:title content-type=\"abstract-subheading\">Purpose<\/jats:title><jats:p>Location-based games (LBGs) have afforded novel information technology (IT) developments in how people interact with the physical world. Namely, LBGs have spurred a wave of territoriality (i.e. controlling) and exploration (i.e. discovering) of augmented physical space that are driven by different social dynamics related to group formation, social connectivity and altruism. The aim of this study is to investigate this dynamic and how it is further related to the use intensity of location-based IT.<\/jats:p><\/jats:sec><jats:sec><jats:title content-type=\"abstract-subheading\">Design\/methodology\/approach<\/jats:title><jats:p>This work presents a structural equation model that connects social dimensions of play to territorial control and exploration, and playing intensity. The model was tested with psychometric data gathered from a global sample of Pok\u00e9mon GO players (<jats:italic>N<\/jats:italic> = 515).<\/jats:p><\/jats:sec><jats:sec><jats:title content-type=\"abstract-subheading\">Findings<\/jats:title><jats:p>In the tested sample, players' social self-efficacy and altruism were positively associated with team identification. Team identification, in turn, was positively associated with both territorial control and\u00a0exploration tendency. Territorial control had a significant relationship with playing intensity; however, exploration tendency did not. This implies territorial control is the stronger predictor of playing intensity.<\/jats:p><\/jats:sec><jats:sec><jats:title content-type=\"abstract-subheading\">Practical implications<\/jats:title><jats:p>The findings suggest that human primal urges to conquer and control geographical territory may surface in the digital reimagination of physical space. LBGs offer opportunities for making use of new forms of play (territorial control and exploration) in motivating locative behaviours.<\/jats:p><\/jats:sec><jats:sec><jats:title content-type=\"abstract-subheading\">Originality\/value<\/jats:title><jats:p>This research quantifies the relationships between a social predisposition, team identification, territorial control, exploration tendency and playing intensity in the context of Pok\u00e9mon GO. It contributes new knowledge to the understanding of territorial behaviour (control and exploration) in location-based IT.<\/jats:p><\/jats:sec>","DOI":"10.1108\/intr-11-2021-0863","type":"journal-article","created":{"date-parts":[[2022,6,13]],"date-time":"2022-06-13T01:18:06Z","timestamp":1655083086000},"page":"330-353","source":"Crossref","is-referenced-by-count":20,"title":["Territorial or nomadic? Geo-social determinants of location-based IT use: a study in Pok\u00e9mon GO"],"prefix":"10.1108","volume":"32","author":[{"ORCID":"https:\/\/orcid.org\/0000-0003-4285-0073","authenticated-orcid":false,"given":"Samuli","family":"Laato","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-3495-6855","authenticated-orcid":false,"given":"Bastian","family":"Kordyaka","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-2236-3278","authenticated-orcid":false,"given":"A.K.M. Najmul","family":"Islam","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Konstantinos","family":"Papangelis","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-6573-588X","authenticated-orcid":false,"given":"Juho","family":"Hamari","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"140","published-online":{"date-parts":[[2022,6,13]]},"reference":[{"issue":"10","key":"key2022121123453259200_ref001","doi-asserted-by":"crossref","first-page":"1659","DOI":"10.1287\/mnsc.1070.0711","article-title":"Loss aversion under prospect theory: a parameter-free measurement","volume":"53","year":"2007","journal-title":"Management Science"},{"issue":"3","key":"key2022121123453259200_ref002","doi-asserted-by":"crossref","first-page":"335","DOI":"10.1007\/s10611-013-9490-6","article-title":"Territorial functioning and victimisation: conceptualisation and scale development","volume":"61","year":"2014","journal-title":"Crime, Law and Social Change"},{"key":"key2022121123453259200_ref003","doi-asserted-by":"crossref","first-page":"114","DOI":"10.1016\/j.chb.2018.12.008","article-title":"Why do people play location-based augmented reality games: a study on Pok\u00e9mon GO","volume":"93","year":"2019","journal-title":"Computers in Human Behavior"},{"issue":"12","key":"key2022121123453259200_ref004","article-title":"Influence of Pok\u00e9mon GO on physical activity: study and implications","volume":"18","year":"2016","journal-title":"Journal of Medical Internet Research"},{"key":"key2022121123453259200_ref005","volume-title":"Social Psychology","year":"2010","edition":"7th ed."},{"issue":"12","key":"key2022121123453259200_ref006","doi-asserted-by":"crossref","first-page":"1865","DOI":"10.1001\/jamainternmed.2016.6274","article-title":"Pok\u00e9mon GO\u2014a new distraction for drivers and pedestrians","volume":"176","year":"2016","journal-title":"JAMA Internal Medicine"},{"key":"key2022121123453259200_ref007","first-page":"463","article-title":"Altruism and prosocial behavior","volume-title":"Handbook of Psychology","year":"2003"},{"key":"key2022121123453259200_ref008","doi-asserted-by":"publisher","first-page":"1","DOI":"10.1145\/3290605.3300817","article-title":"Group interactions in location-based gaming: a case study of raiding in Pok\u00e9mon GO","year":"2019"},{"issue":"3","key":"key2022121123453259200_ref009","doi-asserted-by":"crossref","first-page":"429","DOI":"10.1111\/0022-4537.00126","article-title":"The psychology of prejudice: ingroup love and outgroup hate?","volume":"55","year":"1999","journal-title":"Journal of Social Issues"},{"issue":"5","key":"key2022121123453259200_ref010","article-title":"Uses and gratifications on augmented reality games: an examination of Pok\u00e9mon GO","volume":"10","year":"2020","journal-title":"Applied Sciences"},{"issue":"1","key":"key2022121123453259200_ref011","doi-asserted-by":"publisher","first-page":"24","DOI":"10.1016\/j.dss.2009.12.006","article-title":"A theoretical model of intentional social action in online social networks","volume":"49","year":"2010","journal-title":"Decision Support Systems"},{"issue":"4","key":"key2022121123453259200_ref012","doi-asserted-by":"publisher","first-page":"1337","DOI":"10.1016\/j.chb.2010.07.028","article-title":"Online social networks: why do students use Facebook?","volume":"27","year":"2011","journal-title":"Computers in Human Behavior"},{"issue":"4","key":"key2022121123453259200_ref013","doi-asserted-by":"publisher","first-page":"241","DOI":"10.1016\/j.elerap.2015.03.001","article-title":"Promoting sales of online games through customer engagement","volume":"14","year":"2015","journal-title":"Electronic Commerce Research and Applications"},{"key":"key2022121123453259200_ref014","first-page":"1082","article-title":"Friendship and mobility: user movement in location-based social networks","year":"2011"},{"key":"key2022121123453259200_ref015","first-page":"1179","article-title":"The geography of Pok\u00e9mon GO: beneficial and problematic effects on places and movement","year":"2017"},{"issue":"1","key":"key2022121123453259200_ref016","doi-asserted-by":"crossref","first-page":"165","DOI":"10.1215\/08992363-3644445","article-title":"Human territoriality and the downfall of public housing","volume":"29","year":"2017","journal-title":"Public Culture"},{"key":"key2022121123453259200_ref017","doi-asserted-by":"publisher","DOI":"10.1177\/14614448211016400","article-title":"Playful mobilities in the global South: a study of Pok\u00e9mon GO play in Rio de Janeiro and Nairobi","year":"2021","journal-title":"New Media and Society"},{"key":"key2022121123453259200_ref018","first-page":"394","article-title":"Location based games and the people who play them","year":"2021"},{"issue":"12","key":"key2022121123453259200_ref019","doi-asserted-by":"publisher","first-page":"959","DOI":"10.1037\/h0037444","article-title":"Human territoriality","volume":"81","year":"1974","journal-title":"Psychological Bulletin"},{"issue":"2","key":"key2022121123453259200_ref020","doi-asserted-by":"publisher","first-page":"95","DOI":"10.1027\/1614-0001\/a000131","article-title":"Agreeableness, social self-efficacy, and conflict resolution strategies","volume":"35","year":"2014","journal-title":"Journal of Individual Differences"},{"key":"key2022121123453259200_ref021","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2020.100385","article-title":"Designing for meaningful social interaction in digital serious games","volume":"36","year":"2021","journal-title":"Entertainment Computing"},{"issue":"1","key":"key2022121123453259200_ref022","first-page":"59","article-title":"Design framework for social interaction with location-based games","volume":"9","year":"2022","journal-title":"International Journal of Serious Games"},{"issue":"3","key":"key2022121123453259200_ref023","doi-asserted-by":"publisher","first-page":"382","DOI":"10.1177\/002224378101800313","article-title":"Structural equation models with unobservable variables and measurement error: algebra and statistics","volume":"18","year":"1981","journal-title":"Journal of Marketing Research"},{"issue":"3","key":"key2022121123453259200_ref024","doi-asserted-by":"publisher","first-page":"504","DOI":"10.1108\/IntR-12-2017-0505","article-title":"Multiple sequential mediation in an extended uses and gratifications model of augmented reality game Pok\u00e9mon GO","volume":"29","year":"2019","journal-title":"Internet Research"},{"issue":"1\/2","key":"key2022121123453259200_ref025","doi-asserted-by":"publisher","first-page":"5","DOI":"10.1108\/03090561311285439","article-title":"A proposed procedure for construct definition in marketing","volume":"47","year":"2013","journal-title":"European Journal of Marketing"},{"issue":"6","key":"key2022121123453259200_ref026","article-title":"Alone or together? Exploring the role of desire for online group gaming in players' social game addiction","volume":"56","year":"2019","journal-title":"Information and Management"},{"issue":"2","key":"key2022121123453259200_ref027","doi-asserted-by":"publisher","first-page":"222","DOI":"10.1016\/j.jaa.2009.01.003","article-title":"Hunter\u2013gatherer movement patterns: causes and constraints","volume":"28","year":"2009","journal-title":"Journal of Anthropological Archaeology"},{"key":"key2022121123453259200_ref028","doi-asserted-by":"crossref","unstructured":"Hamari, J. (2019), \u201cGamification\u201d, in Ritzer, G. and Rojek, C. (Eds), The Blackwell Encyclopedia of Sociology, John Wiley & Sons, New York, USA.","DOI":"10.1002\/9781405165518.wbeos1321"},{"issue":"2","key":"key2022121123453259200_ref029","first-page":"29","article-title":"Player types: a meta-synthesis","volume":"1","year":"2014","journal-title":"Transactions of the Digital Games Research Association"},{"issue":"9","key":"key2022121123453259200_ref030","first-page":"804","article-title":"Uses and gratifications of Pok\u00e9mon GO: why do people play mobile location-based augmented reality games?","volume":"35","year":"2018","journal-title":"International Journal of Human\u2013Computer Interaction"},{"key":"key2022121123453259200_ref031","volume-title":"Sapiens: A Brief History of Humankind","year":"2014"},{"issue":"7","key":"key2022121123453259200_ref032","doi-asserted-by":"crossref","first-page":"809","DOI":"10.1177\/0146167299025007004","article-title":"Social identity salience and the emergence of stereotype consensus","volume":"25","year":"1999","journal-title":"Personality and Social Psychology Bulletin"},{"issue":"1","key":"key2022121123453259200_ref033","doi-asserted-by":"crossref","first-page":"115","DOI":"10.1007\/s11747-014-0403-8","article-title":"A new criterion for assessing discriminant validity in variance-based structural equation modeling","volume":"43","year":"2015","journal-title":"Journal of the Academy of Marketing Science"},{"issue":"3","key":"key2022121123453259200_ref034","doi-asserted-by":"crossref","first-page":"393","DOI":"10.1177\/0013164405282485","article-title":"Use of exploratory factor analysis in published research: common errors and some comment on improved practice","volume":"66","year":"2006","journal-title":"Educational and Psychological Measurement"},{"issue":"2","key":"key2022121123453259200_ref035","doi-asserted-by":"publisher","first-page":"63","DOI":"10.1080\/17489725.2018.1508763","article-title":"Location based services: ongoing evolution and research agenda","volume":"12","year":"2018","journal-title":"Journal of Location Based Services"},{"key":"key2022121123453259200_ref036","doi-asserted-by":"crossref","unstructured":"Jensen, L.J., Valentine, K.D. and Case, J.P. (2019), \u201cAccessing the Pok\u00e9layer: augmented reality and fantastical play in Pok\u00e9mon go\u201d, in Branch, R., Lee, H. and Tseng, S. (Eds), Educational Media and Technology Yearbook, Springer, Cham, Switzerland, pp.\u00a087-103, doi: 10.1007\/978-3-030-27986-8_9.","DOI":"10.1007\/978-3-030-27986-8_9"},{"issue":"4","key":"key2022121123453259200_ref037","doi-asserted-by":"crossref","first-page":"213","DOI":"10.1089\/cyber.2009.0289","article-title":"Social activities, self-efficacy, game attitudes, and game addiction","volume":"14","year":"2011","journal-title":"Cyberpsychology, Behavior, and Social Networking"},{"issue":"3","key":"key2022121123453259200_ref038","doi-asserted-by":"crossref","first-page":"241","DOI":"10.1080\/10095020.2017.1368200","article-title":"Where to catch \u2018em all?\u2013a geographic analysis of Pok\u00e9mon GO locations","volume":"20","year":"2017","journal-title":"Geo-spatial Information Science"},{"key":"key2022121123453259200_ref039","doi-asserted-by":"crossref","unstructured":"Kaye, L.K. (2014), \u201cFootball Manager as a persuasive game for social identity formation\u201d, in Ruggiero, D. (Ed.), Cases of Societal Effects of Persuasive Games, IGI Global, pp.\u00a01-17, doi: 10.4018\/978-1-4666-6206-3.ch001.","DOI":"10.4018\/978-1-4666-6206-3.ch001"},{"key":"key2022121123453259200_ref040","article-title":"Getting healthy by catching them all: a study on the relationship between player orientations and perceived health benefits in an augmented reality game","year":"2019"},{"key":"key2022121123453259200_ref041","article-title":"Crafting identity in league of legends-purchases as a tool to achieve desired impressions","year":"2019"},{"issue":"1","key":"key2022121123453259200_ref042","doi-asserted-by":"crossref","first-page":"49","DOI":"10.1080\/14241277.2020.1732982","article-title":"To diversify or not? Uncovering the effects of identification and media engagement on franchise loyalty in eSports","volume":"22","year":"2020","journal-title":"International Journal on Media Management"},{"key":"key2022121123453259200_ref043","doi-asserted-by":"publisher","DOI":"10.1016\/j.tele.2020.101458","article-title":"Did location-based games motivate players to socialize during COVID-19?","volume":"54","year":"2020","journal-title":"Telematics and Informatics"},{"issue":"5","key":"key2022121123453259200_ref044","doi-asserted-by":"publisher","first-page":"1695","DOI":"10.1108\/INTR-03-2020-0158","article-title":"Group polarisation among location-based game players: an analysis of use and attitudes towards game slang","volume":"31","year":"2021","journal-title":"Internet Research"},{"key":"key2022121123453259200_ref045","doi-asserted-by":"publisher","DOI":"10.1016\/j.tele.2021.101716","article-title":"Convergence between the real and the augmented: experiences and perceptions in location-based games","volume":"65","year":"2021","journal-title":"Telematics and Informatics"},{"key":"key2022121123453259200_ref046","article-title":"Landlords of the digital world: how territoriality and social identity predict playing intensity in location-based games","year":"2021"},{"key":"key2022121123453259200_ref047","doi-asserted-by":"publisher","article-title":"Balancing the augmented experience: design tensions in the location-based game Pikmin Bloom","year":"2022","DOI":"10.1145\/3491101.3519785"},{"issue":"2","key":"key2022121123453259200_ref048","doi-asserted-by":"crossref","first-page":"211","DOI":"10.1007\/s10746-017-9450-8","article-title":"Phenomenology, Pok\u00e9mon GO, and other augmented reality games","volume":"41","year":"2018","journal-title":"Human Studies"},{"key":"key2022121123453259200_ref049","unstructured":"MacIntyre, A. (1967), \u201cEgoism and altruism\u201d, in Edwards, P. (Ed.), The Encyclopedia of Philosophy, New York, USA."},{"issue":"2","key":"key2022121123453259200_ref050","doi-asserted-by":"crossref","first-page":"293","DOI":"10.2307\/23044045","article-title":"Construct measurement and validation procedures in MIS and behavioral research: integrating new and existing techniques","volume":"35","year":"2011","journal-title":"MIS Quarterly"},{"issue":"2","key":"key2022121123453259200_ref051","doi-asserted-by":"crossref","first-page":"103","DOI":"10.1002\/job.4030130202","article-title":"Alumni and their alma mater: a partial test of the reformulated model of organizational identification","volume":"13","year":"1992","journal-title":"Journal of Organizational Behavior"},{"key":"key2022121123453259200_ref052","first-page":"1","article-title":"How players across gender and age experience Pok\u00e9mon GO?","year":"2019","journal-title":"Universal Access in the Information Society"},{"key":"key2022121123453259200_ref053","volume-title":"Human Territoriality: Survey on the Behavioural Territories in Man with Preliminary Analysis and Discussion of Meaning","year":"1980"},{"issue":"3","key":"key2022121123453259200_ref054","doi-asserted-by":"crossref","first-page":"192","DOI":"10.1287\/isre.2.3.192","article-title":"Development of an instrument to measure the perceptions of adopting an information technology innovation","volume":"2","year":"1991","journal-title":"Information Systems Research"},{"issue":"3","key":"key2022121123453259200_ref055","doi-asserted-by":"crossref","first-page":"235","DOI":"10.1177\/1754073913477515","article-title":"Cross-species neuroaffective parsing of primal emotional desires and aversions in mammals","volume":"5","year":"2013","journal-title":"Emotion Review"},{"issue":"3","key":"key2022121123453259200_ref056","first-page":"1","article-title":"Conquering the city: understanding perceptions of mobility and human territoriality in location-based mobile games","volume":"1","year":"2017","journal-title":"Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies"},{"key":"key2022121123453259200_ref057","first-page":"1955","article-title":"\u2018Get Off My Lawn!\u2019 starting to understand territoriality in location based mobile games","year":"2017"},{"issue":"1","key":"key2022121123453259200_ref058","doi-asserted-by":"crossref","first-page":"1","DOI":"10.1145\/3364997","article-title":"Performing the digital self: understanding location-based social networking, territory, space, and identity in the City","volume":"27","year":"2020","journal-title":"ACM Transactions on Computer-Human Interaction"},{"key":"key2022121123453259200_ref059","article-title":"How game features give rise to altruism and collective action? Implications for cultivating cooperation by gamification","year":"2020"},{"issue":"1","key":"key2022121123453259200_ref060","doi-asserted-by":"crossref","first-page":"55","DOI":"10.1111\/j.1467-8306.1983.tb01396.x","article-title":"Human territoriality: a theory","volume":"73","year":"1983","journal-title":"Annals of the Association of American Geographers"},{"issue":"8","key":"key2022121123453259200_ref061","doi-asserted-by":"crossref","first-page":"1169","DOI":"10.1177\/0163443716643149","article-title":"Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place","volume":"38","year":"2016","journal-title":"Media, Culture and Society"},{"key":"key2022121123453259200_ref062","doi-asserted-by":"crossref","unstructured":"Saker, M. and Evans, L. (2020), \u201cPersonalising the urban: a critical account of locative media and the digital inscription of place\u201d, in Rajendran, L. and Odeleye, N. (Eds), Mediated Identities in the Futures of Place: Emerging Practices and Spatial Cultures, Springer, Cham, Switzerland, pp.\u00a039-55, doi: 10.1007\/978-3-030-06237-8_3.","DOI":"10.1007\/978-3-030-06237-8_3"},{"key":"key2022121123453259200_ref063","doi-asserted-by":"crossref","unstructured":"Schaal, S. (2020), \u201cLocation-based games for geography and environmental education\u201d, in Walshe, N. and Healy, G. (Eds), Geography Education in the Digital World, Routledge, London, UK, pp.\u00a0168-178.","DOI":"10.4324\/9780429274909-15"},{"issue":"10","key":"key2022121123453259200_ref064","doi-asserted-by":"crossref","first-page":"1643","DOI":"10.1177\/1461444814531364","article-title":"The spatial self: location-based identity performance on social media","volume":"17","year":"2015","journal-title":"New Media and Society"},{"issue":"2","key":"key2022121123453259200_ref065","article-title":"Prime example ingress reframing the pervasive game design framework (PGDF)","volume":"4","year":"2017","journal-title":"International Journal of Serious Games"},{"key":"key2022121123453259200_ref066","doi-asserted-by":"crossref","unstructured":"Southerton, C. (2014), \u201cZombies, run rethinking immersion in light of nontraditional gaming contexts\u201d, in Polson, D., Cook, A., Velikovsky, J.T. and Brackin, A.J. (Eds), Transmedia Practice: A Collective Approach, Brill, Leiden, Netherlands, pp.\u00a0131-141, doi: 10.1163\/9781848882614_013.","DOI":"10.1163\/9781848882614_013"},{"key":"key2022121123453259200_ref067","first-page":"7","article-title":"The social identity theory of intergroup behavior","volume":"2","year":"1986","journal-title":"Psychology of Intergroup Relations"},{"issue":"1","key":"key2022121123453259200_ref068","first-page":"1","article-title":"Locative media and mediated localities","volume":"5","year":"2010","journal-title":"Aether: The Journal of Media Geography"},{"issue":"1","key":"key2022121123453259200_ref069","doi-asserted-by":"crossref","first-page":"31","DOI":"10.1007\/s00371-019-01737-z","article-title":"Looking for Charizard: applying the orienteering problem to location-based games","volume":"37","year":"2021","journal-title":"The Visual Computer"},{"key":"key2022121123453259200_ref070","doi-asserted-by":"publisher","DOI":"10.1109\/TG.2022.3161737","article-title":"Match our cities: cross-location-based games to enable simultaneous multiplayer","year":"2022","journal-title":"IEEE Transactions on Games"},{"key":"key2022121123453259200_ref071","first-page":"249","article-title":"Territoriality and consumption behaviour with location-based media","year":"2012"},{"key":"key2022121123453259200_ref072","doi-asserted-by":"crossref","first-page":"15","DOI":"10.1016\/j.tpb.2020.03.005","article-title":"A temporal model of territorial defence with antagonistic interactions","volume":"134","year":"2020","journal-title":"Theoretical Population Biology"},{"issue":"7","key":"key2022121123453259200_ref073","doi-asserted-by":"crossref","first-page":"596","DOI":"10.1080\/10447318.2018.1480911","article-title":"Reliving my childhood dream of being a Pok\u00e9mon Trainer: an exploratory study of college student uses and gratifications related to Pok\u00e9mon GO","volume":"35","year":"2019","journal-title":"International Journal of Human\u2013Computer Interaction"},{"issue":"6","key":"key2022121123453259200_ref074","doi-asserted-by":"crossref","first-page":"583","DOI":"10.1177\/1555412017719973","article-title":"A sense of belonging: Pok\u00e9mon GO and social connectedness","volume":"14","year":"2019","journal-title":"Games and Culture"},{"key":"key2022121123453259200_ref075","article-title":"Health and social impacts of playing Pok\u00e9mon GO on various player groups","volume":"39","year":"2021","journal-title":"Entertainment Computing"},{"issue":"11","key":"key2022121123453259200_ref076","doi-asserted-by":"crossref","first-page":"14916","DOI":"10.3390\/ijerph121114916","article-title":"An examination of electronic cigarette content on social media: analysis of e-cigarette flavor content on Reddit","volume":"12","year":"2015","journal-title":"International Journal of Environmental Research and Public Health"},{"issue":"3","key":"key2022121123453259200_ref077","doi-asserted-by":"crossref","first-page":"869","DOI":"10.1108\/INTR-03-2019-0112","article-title":"Is boredom proneness related to social media overload and fatigue? A stress\u2013strain\u2013outcome approach","volume":"30","year":"2020","journal-title":"Internet Research"},{"issue":"3","key":"key2022121123453259200_ref078","doi-asserted-by":"crossref","first-page":"405","DOI":"10.1177\/2050157920968867","article-title":"The territoriality of teams: assembling power through the playing of Pok\u00e9mon GO","volume":"9","year":"2021","journal-title":"Mobile Media and Communication"}],"container-title":["Internet Research"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/www.emerald.com\/insight\/content\/doi\/10.1108\/INTR-11-2021-0863\/full\/xml","content-type":"application\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/www.emerald.com\/insight\/content\/doi\/10.1108\/INTR-11-2021-0863\/full\/html","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,7,24]],"date-time":"2025-07-24T21:37:18Z","timestamp":1753393038000},"score":1,"resource":{"primary":{"URL":"http:\/\/www.emerald.com\/intr\/article\/32\/7\/330-353\/187618"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,6,13]]},"references-count":78,"journal-issue":{"issue":"7","published-online":{"date-parts":[[2022,6,13]]},"published-print":{"date-parts":[[2022,12,19]]}},"alternative-id":["10.1108\/INTR-11-2021-0863"],"URL":"https:\/\/doi.org\/10.1108\/intr-11-2021-0863","relation":{},"ISSN":["1066-2243"],"issn-type":[{"value":"1066-2243","type":"print"}],"subject":[],"published":{"date-parts":[[2022,6,13]]}}}