{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,31]],"date-time":"2026-03-31T08:03:14Z","timestamp":1774944194334,"version":"3.50.1"},"reference-count":125,"publisher":"Emerald","issue":"4","license":[{"start":{"date-parts":[[2019,11,18]],"date-time":"2019-11-18T00:00:00Z","timestamp":1574035200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.emerald.com\/insight\/site-policies"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["ITSE"],"published-print":{"date-parts":[[2019,11,18]]},"abstract":"<jats:sec><jats:title content-type=\"abstract-subheading\">Purpose<\/jats:title><jats:p>This study aims to present a meta-analysis of the use of serious educational games in museums. The analysis is based on a critical literature review that maps educational roles of museums against serious educational games used in support of those roles. The meta-analysis focuses on the specific context of informal learning in museums.<\/jats:p><\/jats:sec><jats:sec><jats:title content-type=\"abstract-subheading\">Design\/methodology\/approach<\/jats:title><jats:p>The research design presented in this study is based on a meta-analysis research design that consists of a critical literature review, a multi-matrix representation of findings of the literature review and a conceptual visualization of the multidisciplinary area of the usage of serious games in support of educational roles in museums.<\/jats:p><\/jats:sec><jats:sec><jats:title content-type=\"abstract-subheading\">Findings<\/jats:title><jats:p>Clear and detailed categorizations of educational roles and serious games types for informal learning are presented. These are followed by matching these educational roles with published reports of the use of serious games within museums. The study concludes with observations and a conceptual map of the design of serious games for museums.<\/jats:p><\/jats:sec><jats:sec><jats:title content-type=\"abstract-subheading\">Originality\/value<\/jats:title><jats:p>This study presents the first meta-analysis of research in this emergent multidisciplinary field. It will help serious game designers, museum educators and educational practitioners to make decisions regarding the choice of game type, customization and content design to support informal learning in the specific context of museum educational activities.<\/jats:p><\/jats:sec>","DOI":"10.1108\/itse-03-2019-0013","type":"journal-article","created":{"date-parts":[[2019,5,30]],"date-time":"2019-05-30T08:43:06Z","timestamp":1559205786000},"page":"319-342","source":"Crossref","is-referenced-by-count":17,"title":["Matching serious games with museum\u2019s educational roles: smart education in practice"],"prefix":"10.1108","volume":"16","author":[{"given":"Meng","family":"Wang","sequence":"first","affiliation":[]},{"given":"Miguel Baptista","family":"Nunes","sequence":"additional","affiliation":[]}],"member":"140","reference":[{"issue":"14","key":"key2019092309553834500_ref001","doi-asserted-by":"crossref","first-page":"688","DOI":"10.5897\/ERR2017.3145","article-title":"An alternative educational method in early childhood: museum education","volume":"12","year":"2017","journal-title":"Educational Research and Reviews"},{"issue":"1","key":"key2019092309553834500_ref002","doi-asserted-by":"crossref","first-page":"20","DOI":"10.1111\/j.2151-6952.1988.tb00671.x","article-title":"To realize museums\u2019 educational potential","volume":"31","year":"1988","journal-title":"Curator: The Museum Journal"},{"issue":"4","key":"key2019092309553834500_ref003","doi-asserted-by":"crossref","first-page":"311","DOI":"10.1111\/1467-8535.00121","article-title":"The use of computer games as an educational tool: identification of appropriate game types and game elements","volume":"30","year":"1999","journal-title":"British Journal of Educational Technology"},{"issue":"3","key":"key2019092309553834500_ref004","doi-asserted-by":"crossref","first-page":"168","DOI":"10.1111\/j.1468-0033.1986.tb00637.x","article-title":"The museum as a staging ground for symbolic action","volume":"38","year":"1986","journal-title":"Museum International"},{"issue":"15","key":"key2019092309553834500_ref005","first-page":"2120","article-title":"A review of mobile location-based games for learning across physical and virtual spaces","volume":"18","year":"2012","journal-title":"Journal of UCS"},{"key":"key2019092309553834500_ref006","article-title":"Effects of mini-games for enhancing multiplicative abilities: a first exploration","volume-title":"Serious Games: The Challenge","year":"2012"},{"issue":"1","key":"key2019092309553834500_ref007","doi-asserted-by":"crossref","first-page":"75","DOI":"10.1002\/sce.20174","article-title":"Learning in a personal context: levels of choice in a free choice learning environment in science and natural history museums","volume":"91","year":"2007","journal-title":"Science Education"},{"issue":"4","key":"key2019092309553834500_ref008","doi-asserted-by":"crossref","first-page":"719","DOI":"10.5465\/amle.2010.0005","article-title":"Embedding sustainability across the organization: a critical perspective","volume":"10","year":"2011","journal-title":"Academy of Management Learning and Education"},{"key":"key2019092309553834500_ref009","volume-title":"Managing Services Marketing","year":"1991","edition":"2nd ed"},{"issue":"2","key":"key2019092309553834500_ref010","doi-asserted-by":"crossref","first-page":"139","DOI":"10.1007\/s11042-008-0231-2","article-title":"A platform for virtual museums with personalized content. multimedia tools and applications","volume":"42","year":"2009","journal-title":"Multimedia Tools and Applications"},{"key":"key2019092309553834500_ref011","volume-title":"Simulation Games in Learning","year":"1968"},{"issue":"1","key":"key2019092309553834500_ref012","doi-asserted-by":"crossref","first-page":"4","DOI":"10.1111\/j.1471-1842.2008.00834.x","article-title":"Applying findings from a systematic review of workplace\u2010based e\u2010learning: implications for health information professionals","volume":"26","year":"2009","journal-title":"Health Information and Libraries Journal"},{"issue":"4","key":"key2019092309553834500_ref013","doi-asserted-by":"crossref","first-page":"141","DOI":"10.26529\/cepsj.121","article-title":"Art appreciation as a learned competence: a museum-based qualitative study of adult art specialist and art non-specialist visitors","volume":"5","year":"2015","journal-title":"Journal of Center for Educational Policy Studies"},{"issue":"1","key":"key2019092309553834500_ref014","first-page":"7","article-title":"Why so serious? 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