{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,3,20]],"date-time":"2026-03-20T23:43:12Z","timestamp":1774050192554,"version":"3.50.1"},"reference-count":69,"publisher":"Emerald","issue":"1","license":[{"start":{"date-parts":[[2021,8,19]],"date-time":"2021-08-19T00:00:00Z","timestamp":1629331200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.emerald.com\/insight\/site-policies"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["ITSE"],"published-print":{"date-parts":[[2023,2,2]]},"abstract":"<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Purpose<\/jats:title>\n<jats:p>This paper aims to focus on the intention to use of the Backstage game by teachers delivering entrepreneurship course at Tunisian public universities. A research model was developed based on a literature review of the variables that would affect the intention to use this game.<\/jats:p>\n<\/jats:sec>\n<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Design\/methodology\/approach<\/jats:title>\n<jats:p>Data were collected by survey questionnaires, and a partial least square-structural equation model approach was adopted to analyze these data. Overall, the whole model was able to account for 61.3% of variance in the construct intention to use.<\/jats:p>\n<\/jats:sec>\n<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Findings<\/jats:title>\n<jats:p>Results showed the relevance of both perceived behavioral control and teaching experience as the main determinants of the intention to use Backstage game. Positive and significant linkages were also found among perceived behavioral control, social influence and perceived ease of use. Moreover, it was found that perceived ease of use and social influence are significant determinants of perceived usefulness. Perceived usefulness and perceived enjoyment had significant effects on attitude towards intention to use this game.<\/jats:p>\n<\/jats:sec>\n<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Originality\/value<\/jats:title>\n<jats:p>To the best of the authors\u2019 knowledge, this research represents the first empirical study to investigate among Tunisian university teachers their intention to use a serious game technology dedicated to making the entrepreneurship course more attractive.<\/jats:p>\n<\/jats:sec>","DOI":"10.1108\/itse-05-2021-0082","type":"journal-article","created":{"date-parts":[[2021,8,18]],"date-time":"2021-08-18T02:41:28Z","timestamp":1629254488000},"page":"1-18","source":"Crossref","is-referenced-by-count":13,"title":["Determinants of the intention to use serious games technology in entrepreneurship education: an empirical study of Tunisian teachers"],"prefix":"10.1108","volume":"20","author":[{"given":"Amira","family":"Sghari","sequence":"first","affiliation":[]},{"given":"Fatma","family":"Bouaziz","sequence":"additional","affiliation":[]}],"member":"140","published-online":{"date-parts":[[2021,8,19]]},"reference":[{"issue":"2","key":"key2023020105440116000_ref001","doi-asserted-by":"crossref","first-page":"101","DOI":"10.1362\/147539219X15633616548597","article-title":"Understanding online gamers\u2019 intentions to play games online and effects on their loyalty: an integration of IDT, TAM and TPB","volume":"18","year":"2019","journal-title":"Journal of Customer Behaviour"},{"key":"key2023020105440116000_ref002","first-page":"11-39","article-title":"From intentions to actions: a theory of planned behavior","volume-title":"Action Control: From Cognition to Behavior","year":"1985"},{"issue":"2","key":"key2023020105440116000_ref003","doi-asserted-by":"crossref","first-page":"179","DOI":"10.1016\/0749-5978(91)90020-T","article-title":"The theory of planned behavior","volume":"50","year":"1991","journal-title":"Organizational Behavior and Human Decision Processes"},{"issue":"9","key":"key2023020105440116000_ref004","doi-asserted-by":"crossref","first-page":"1108","DOI":"10.1177\/0146167204264079","article-title":"Explaining the discrepancy between intentions and actions: the case of hypothetical bias in contingent valuation","volume":"30","year":"2004","journal-title":"Personality and Social Psychology Bulletin"},{"key":"key2023020105440116000_ref005","first-page":"148","article-title":"Predicting and understanding consumer behaviour: attitude behaviour correspondence","volume-title":"Understanding Attitudes and Predicting Social Behavior","year":"1980"},{"issue":"1","key":"key2023020105440116000_ref006","first-page":"1","article-title":"Learning entrepreneurship with serious games \u2013 a classroom approach","volume":"2","year":"2017","journal-title":"International Educational Applied Scientific Research Journal"},{"key":"key2023020105440116000_ref007","doi-asserted-by":"crossref","unstructured":"Assaf, M., Van Hillegersberg, J., Spil, T. and Arikat, N. 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