{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,23]],"date-time":"2026-01-23T19:27:43Z","timestamp":1769196463468,"version":"3.49.0"},"reference-count":46,"publisher":"Emerald","issue":"2","license":[{"start":{"date-parts":[[2019,6,17]],"date-time":"2019-06-17T00:00:00Z","timestamp":1560729600000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.emerald.com\/insight\/site-policies"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["LHT"],"published-print":{"date-parts":[[2019,6,17]]},"abstract":"<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Purpose<\/jats:title>\n<jats:p>The purpose of this paper is to examine how the emergent 3D interactive media technologies are used as a viable tool for enhancing visitors\u2019 overall experiences at an exhibition entitled, 300 Years of Hakka Kungfu \u2013 Digital Vision of Its Legacy and Future (Hakka Kungfu Exhibition) \u2013 presented and co-organized by the Intangible Cultural Heritage Office of Hong Kong, International Guoshu Association and the School of Creative Media, City University of Hong Kong.<\/jats:p>\n<\/jats:sec>\n<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Design\/methodology\/approach<\/jats:title>\n<jats:p>A questionnaire survey in both online and paper-based formats was used for identifying visitors\u2019 experiences in the interactions with the multimedia technologies. For this research study, a questionnaire, consisting of 26 items, was set out to measure the visitors\u2019 experiences at the Exhibition. Since the Exhibition was about presenting a centuries-old Chinese cultural heritage, Hakka Kungfu via the use multimedia technologies, in the context of establishing a dialogue between the past and present, the researchers included questionnaire items that were devoted to enquire about the level of understanding, knowledge and enjoyment, and visitors\u2019 new knowledge about Hong Kong history and culture was successfully disseminated to the respondents at the end of the questionnaire.<\/jats:p>\n<\/jats:sec>\n<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Findings<\/jats:title>\n<jats:p>A total of 209 completed questionnaires were collected at this Hakka Kungfu Exhibition. The findings reveal that the exhibits did attract people at all ages. This Exhibition gave the visitors a sense of interest and wonder in the object and information presented in the Exhibition. Findings of this study also reveal that this Exhibition has successfully attracted a large number of female visitors, as well as visitors who have never taken any martial arts training. In addition, visitors\u2019 Exhibition experience was found to be memorable, as well as enjoyable. Furthermore, visitors\u2019 experience within the Exhibition suggested that it was entertaining, as well as educational. By creating a long-lasting impact on the minds of these Exhibition visitors about the connections between and relevance of traditional Chinese Kungfu, their collective cultural identity, as well as the contemporary society we live in. The Exhibition exemplified the successful integration of the presentation of Kungfu as a form of cultural heritage with engagement-creating technology, in which technology is unobtrusive but effective.<\/jats:p>\n<\/jats:sec>\n<jats:sec>\n<jats:title content-type=\"abstract-subheading\">Originality\/value<\/jats:title>\n<jats:p>Although it is already a global trend for the museums to integrate multimedia technologies into their exhibitions, research on the situation and feedback of multimedia technology used in the museum exhibitions in Hong Kong is scarce as well as scattered. Findings of this study could help identify various factors involved in audience participation, thereby exploring the possibility of building a contact point\/space for traditional Chinese Kungfu as an intangible cultural heritage, via the integration of the latest media technologies. In particular, the development of multimedia technologies has become increasingly important to museums, and museum professionals have been exploring how digital and communication technologies can be developed to offer visitors a more interactive, personalized museum experience. In general, despite the growing interest in deploying digital technology as interpretation devices in museums and galleries, there are relatively few studies that examine how visitors, both alone and with others, use new technologies when exploring the museum contents.<\/jats:p>\n<\/jats:sec>","DOI":"10.1108\/lht-05-2018-0071","type":"journal-article","created":{"date-parts":[[2019,2,28]],"date-time":"2019-02-28T08:10:48Z","timestamp":1551341448000},"page":"273-292","source":"Crossref","is-referenced-by-count":64,"title":["Visualising and revitalising traditional Chinese martial arts"],"prefix":"10.1108","volume":"37","author":[{"given":"Patrick","family":"Lo","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Holly H.Y.","family":"Chan","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Angel W.M.","family":"Tang","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Dickson K.W.","family":"Chiu","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Allan","family":"Cho","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Eric W.K.","family":"See-To","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0003-1304-0573","authenticated-orcid":false,"given":"Kevin K.W.","family":"Ho","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Minying","family":"He","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Sarah","family":"Kenderdine","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jeffrey","family":"Shaw","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"140","reference":[{"key":"key2020092311594236300_ref001","volume-title":"Museums in Motion: An Introduction to the History and Functions of Museums","year":"2008","edition":"2nd ed."},{"key":"key2020092311594236300_ref002","volume-title":"The Engaging Museum: Developing Museums for Visitor Involvement","year":"2005"},{"issue":"4","key":"key2020092311594236300_ref003","doi-asserted-by":"crossref","first-page":"452","DOI":"10.1016\/j.culher.2010.04.001","article-title":"Beyond virtual museums: experiencing immersive virtual reality in real museums","volume":"11","year":"2010","journal-title":"Journal of Cultural Heritage"},{"issue":"2\/3","key":"key2020092311594236300_ref004","first-page":"173","article-title":"The consumption of museum service experiences: benefits and value of museum experiences","volume":"18","year":"2009","journal-title":"Journal of Hospitality Marketing and Management"},{"key":"key2020092311594236300_ref005","volume-title":"Lingnan Hung Kuen: Kung Fu in Cinema and Community","year":"2018"},{"key":"key2020092311594236300_ref006","volume-title":"300 Years of Hakka Kung Fu: Digital Vision of its Legacy and Future","year":"2016"},{"key":"key2020092311594236300_ref007","volume-title":"Inside the World\u2019s Major East Asian Collections: One Belt, One Road, and Beyond","year":"2017"},{"issue":"1","key":"key2020092311594236300_ref008","first-page":"47","article-title":"Book review: intelligence reframes: multiple intelligences for the 21st century","volume":"103","year":"2001","journal-title":"Teachers College Record"},{"key":"key2020092311594236300_ref009","article-title":"Cultural heritage visualization: using interactive multimedia in museum environments","year":"2016"},{"key":"key2020092311594236300_ref010","article-title":"Designing an adaptive multimedia interactive to support shared learning experiences","year":"2006"},{"issue":"4","key":"key2020092311594236300_ref011","doi-asserted-by":"crossref","first-page":"545","DOI":"10.1108\/LHT-02-2015-0015","article-title":"How useful are smartphones for learning? 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