{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,29]],"date-time":"2025-10-29T18:49:13Z","timestamp":1761763753248},"reference-count":24,"publisher":"Institute of Electrical and Electronics Engineers (IEEE)","issue":"4","license":[{"start":{"date-parts":[[1999,1,1]],"date-time":"1999-01-01T00:00:00Z","timestamp":915148800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["IEEE Network"],"published-print":{"date-parts":[[1999]]},"DOI":"10.1109\/65.777437","type":"journal-article","created":{"date-parts":[[2002,8,24]],"date-time":"2002-08-24T19:00:51Z","timestamp":1030215651000},"page":"6-15","source":"Crossref","is-referenced-by-count":158,"title":["A distributed architecture for multiplayer interactive applications on the Internet"],"prefix":"10.1109","volume":"13","author":[{"given":"C.","family":"Diot","sequence":"first","affiliation":[]},{"given":"L.","family":"Gautier","sequence":"additional","affiliation":[]}],"member":"263","reference":[{"key":"ref10","doi-asserted-by":"crossref","first-page":"232","DOI":"10.1109\/INFCOM.1996.497898","article-title":"Control Mechanisms for Packet Audio in the Internet","author":"bolot","year":"1996","journal-title":"Proc IEEE INFOCOM '96"},{"key":"ref11","author":"czeranski","year":"1993","journal-title":"Softwarepraktikum Netzwerkprogrammierung unter Unix am Beispiel des Spiels"},{"key":"ref12","doi-asserted-by":"crossref","DOI":"10.1109\/MMCS.1998.693647","article-title":"Design and Evaluation of MiMaze, a Multiplayer Game on the Internet","author":"gautier","year":"1998","journal-title":"IEEE Multimedia Sys Conf"},{"key":"ref13","author":"goscinsky","year":"1991","journal-title":"Distributed Operating System the Logical Design"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1145\/276609.276620"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1109\/MS.1985.230698"},{"key":"ref16","article-title":"Locales and Beacons: Efficient and Precise Support for Large-Scale Multiuser Virtual Environments","author":"barrus","year":"1996","journal-title":"Proc IEEE Virtual Reality Annu Int Symp"},{"key":"ref17","year":"0","journal-title":"The PARADISE Project Web Site"},{"key":"ref18","author":"singhal","year":"1996","journal-title":"Effective Remote Modeling in Large-Scale Distributed Simulation and Visualization Environments"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1109\/INFCOM.1994.337672"},{"key":"ref4","author":"seidensticker","year":"1997","journal-title":"Scenarios and Appropriate Protocols for Distributed Interactive Simulation"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.17487\/rfc1112"},{"key":"ref6","year":"1995","journal-title":"IEEE Standard for Distributed Interactive Simulation - Application Protocols"},{"key":"ref5","author":"pullen","year":"1997","journal-title":"Limitations of Internet protocol suite for distributed simulation in the large multicast environment"},{"key":"ref8","author":"rothshild","year":"0","journal-title":"Designing and Writing Multiplayer Games for the Internet Technical Considerations"},{"key":"ref7","year":"1995","journal-title":"IEEE Standard for Distributed Interactive Simulation - Communication Services and Profiles"},{"key":"ref2","author":"schulzrinne","year":"1996","journal-title":"RTP a transport protocol for real-time applications"},{"key":"ref1","author":"gautier","year":"0","journal-title":"The MiMaze Web Page"},{"key":"ref9","author":"anderson","year":"1996","journal-title":"Diamond Park and Spline A Virtual Reality System with 3D Animation Spoken Interaction and Runtime Modifiability"},{"key":"ref20","author":"waters","year":"1996","journal-title":"Time synchronization in Spline"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1145\/179606.179627"},{"key":"ref21","doi-asserted-by":"publisher","DOI":"10.17487\/rfc1305"},{"key":"ref24","article-title":"Time Synchronization Experiments","author":"cox","year":"1996","journal-title":"Proc 14th DIS Wksp"},{"key":"ref23","author":"gautier","year":"1998","journal-title":"Une Architecture de Communication pour les Applications Multi-Utilisateurs Interactives Distribuees sur Internet"}],"container-title":["IEEE Network"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx5\/65\/16879\/00777437.pdf?arnumber=777437","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,11,29]],"date-time":"2021-11-29T20:10:28Z","timestamp":1638216628000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/777437\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[1999]]},"references-count":24,"journal-issue":{"issue":"4"},"URL":"https:\/\/doi.org\/10.1109\/65.777437","relation":{},"ISSN":["0890-8044"],"issn-type":[{"value":"0890-8044","type":"print"}],"subject":[],"published":{"date-parts":[[1999]]}}}