{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,10,29]],"date-time":"2024-10-29T09:16:56Z","timestamp":1730193416666,"version":"3.28.0"},"reference-count":42,"publisher":"IEEE","license":[{"start":{"date-parts":[[2021,9,28]],"date-time":"2021-09-28T00:00:00Z","timestamp":1632787200000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2021,9,28]],"date-time":"2021-09-28T00:00:00Z","timestamp":1632787200000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2021,9,28]]},"DOI":"10.1109\/aciiw52867.2021.9666288","type":"proceedings-article","created":{"date-parts":[[2022,1,10]],"date-time":"2022-01-10T21:14:00Z","timestamp":1641849240000},"page":"1-7","source":"Crossref","is-referenced-by-count":1,"title":["Discrete versus Ordinal Time-Continuous Believability Assessment"],"prefix":"10.1109","author":[{"given":"Cristiana","family":"Pacheco","sequence":"first","affiliation":[{"name":"Queen Mary University of London,London,UK"}]},{"given":"David","family":"Melhart","sequence":"additional","affiliation":[{"name":"University of Malta,Institute of Digital Games,Msida,Malta"}]},{"given":"Antonios","family":"Liapis","sequence":"additional","affiliation":[{"name":"University of Malta,Institute of Digital Games,Msida,Malta"}]},{"given":"Georgios N.","family":"Yannakakis","sequence":"additional","affiliation":[{"name":"University of Malta,Institute of Digital Games,Msida,Malta"}]},{"given":"Diego","family":"Perez-Liebana","sequence":"additional","affiliation":[{"name":"Queen Mary University of London,London,UK"}]}],"member":"263","reference":[{"key":"ref39","doi-asserted-by":"publisher","DOI":"10.1109\/CoG52621.2021.9618902"},{"key":"ref38","doi-asserted-by":"publisher","DOI":"10.1109\/ACII.2017.8273621"},{"journal-title":"Proactive persistent agents-using situational intelligence to create support characters in character-centric computer games","year":"2004","author":"namee","key":"ref33"},{"key":"ref32","first-page":"131","article-title":"Consscale: A pragmatic scale for measuring the level of consciousness in artificial agents","volume":"17","author":"arrabales","year":"2010","journal-title":"Journal of Consciousness Studies"},{"key":"ref31","doi-asserted-by":"publisher","DOI":"10.1145\/1111293.1111303"},{"key":"ref30","first-page":"972","article-title":"Turing test considered harmful","author":"hayes","year":"0","journal-title":"Proc of the Intl Joint Conf on Artificial Intelligence"},{"key":"ref37","first-page":"55","article-title":"A technique for the measurement of attitudes","volume":"22","author":"likert","year":"1932","journal-title":"Archives of Psychology"},{"key":"ref36","doi-asserted-by":"publisher","DOI":"10.1109\/FG.2013.6553804"},{"key":"ref35","doi-asserted-by":"publisher","DOI":"10.2991\/agi.2009.22"},{"key":"ref34","doi-asserted-by":"publisher","DOI":"10.1080\/09540091.2015.1130021"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1145\/3235765.3235797"},{"key":"ref40","doi-asserted-by":"publisher","DOI":"10.1109\/TAFFC.2021.3060877"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2016.7860404"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1007\/s13218-020-00641-2"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.1109\/ACII.2019.8925434"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1109\/ACII.2015.7344627"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1109\/ACII.2017.8273594"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1109\/ACII52823.2021.9597457"},{"journal-title":"The Nature of Characters in Interactive Worlds and the Oz Project","year":"1992","author":"bates","key":"ref17"},{"key":"ref18","article-title":"Believable agents: Building interactive personalities","author":"loyall","year":"1997","journal-title":"Carnegie Mellon Univ"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1007\/11550617_24"},{"key":"ref28","doi-asserted-by":"publisher","DOI":"10.1016\/j.chb.2004.03.015"},{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-22095-1_86"},{"key":"ref27","doi-asserted-by":"publisher","DOI":"10.1007\/s10458-005-1081-1"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2018.8490417"},{"journal-title":"Introduction to Machine Learning","year":"2020","author":"alpaydin","key":"ref6"},{"key":"ref29","doi-asserted-by":"publisher","DOI":"10.1017\/S0140525X00005756"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-32323-2_9"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.1093\/mind\/LIX.236.433"},{"key":"ref7","article-title":"Analyzing the believability of game character behavior using the game agent matrix","author":"warpefelt","year":"0","journal-title":"Proc of the DiGRA Conf"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1038\/s41586-019-1724-z"},{"key":"ref9","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-59147-6_56"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1109\/TG.2018.2808198"},{"journal-title":"The challenge of believability in video games Definitions agents models and imitation learning","year":"2010","author":"tenc\u00e9","key":"ref20"},{"key":"ref22","first-page":"416","article-title":"Gameplay design patterns for believable non-player characters","author":"lankoski","year":"0","journal-title":"Proc of the DiGRA Conf"},{"key":"ref21","article-title":"Affect and believability in game characters-a review of the use of affective computing in games","author":"hamdy","year":"0","journal-title":"Proc of the Annual Conf on Simulation and AI in Computer Games"},{"key":"ref42","doi-asserted-by":"publisher","DOI":"10.1109\/ACII52823.2021.9597420"},{"key":"ref24","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-77039-8_19"},{"key":"ref41","doi-asserted-by":"publisher","DOI":"10.1109\/ACII.2019.8925493"},{"key":"ref23","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2009.2032534"},{"journal-title":"The Cognitive Structure of Emotions","year":"1990","author":"ortony","key":"ref26"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2009.2036247"}],"event":{"name":"2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)","start":{"date-parts":[[2021,9,28]]},"location":"Nara, Japan","end":{"date-parts":[[2021,10,1]]}},"container-title":["2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/9666213\/9666196\/09666288.pdf?arnumber=9666288","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,8,3]],"date-time":"2022-08-03T00:13:08Z","timestamp":1659485588000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/9666288\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,9,28]]},"references-count":42,"URL":"https:\/\/doi.org\/10.1109\/aciiw52867.2021.9666288","relation":{},"subject":[],"published":{"date-parts":[[2021,9,28]]}}}