{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,10,24]],"date-time":"2026-10-24T01:13:16Z","timestamp":1792804396006,"version":"4.5.0"},"reference-count":26,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2017,6]]},"DOI":"10.1109\/cec.2017.7969556","type":"proceedings-article","created":{"date-parts":[[2017,7,7]],"date-time":"2017-07-07T18:26:43Z","timestamp":1499452003000},"page":"2078-2085","source":"Crossref","is-referenced-by-count":14,"title":["General Video Game AI: Learning from screen capture"],"prefix":"10.1109","author":[{"given":"Kamolwan","family":"Kunanusont","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Simon M.","family":"Lucas","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Diego","family":"Perez-Liebana","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"263","reference":[{"key":"ref10","article-title":"The Arcade Learning Environment: An Evaluation Platform for General Agents","author":"bellemare","year":"0","journal-title":"Journal of Artificial Intelligence Research 2012"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.2200\/S00564ED1V01Y201311AIM024"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2012.2186810"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2014.6932868"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1145\/2739480.2754811"},{"key":"ref15","doi-asserted-by":"crossref","DOI":"10.1609\/aaai.v30i1.9869","article-title":"General Video Game AI: Competition, Challenges and Opportunities","author":"perez-liebana","year":"2016","journal-title":"AAAI Conference on Artificial Intelligence"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2015.7317943"},{"key":"ref17","doi-asserted-by":"publisher","DOI":"10.1038\/nature14539"},{"key":"ref18","author":"nielsen","year":"2016","journal-title":"Neural Networks and Deep Learning"},{"key":"ref19","volume":"1","author":"sutton","year":"1998","journal-title":"Reinforcement Learning An Introduction"},{"key":"ref4","author":"perez","year":"2015","journal-title":"The 2014 General Video Game Playing Competition"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-68677-4"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2013.6633610"},{"key":"ref5","article-title":"General Video Game Playing","volume":"6","author":"levine","year":"2013","journal-title":"Dagstuhl Follow-Ups"},{"key":"ref8","author":"kempka","year":"2016","journal-title":"ViZ-Doom A Doom-based Al Research Platform for Visual Reinforcement Learning"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1145\/1399962.1399969"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1109\/CEC.2010.5586133"},{"key":"ref9","doi-asserted-by":"publisher","DOI":"10.1038\/nature14236"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1145\/1399962.1399969"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1109\/IJCNN.2010.5596468"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1109\/5.726791"},{"key":"ref21","author":"ross","year":"2014","journal-title":"General Video Game Playing with Goal Orientation"},{"key":"ref24","author":"mnih","year":"2016","journal-title":"Asynchronous methods for deep reinforcement learning"},{"key":"ref23","first-page":"1097","article-title":"Imagenet classification with deep convolutional neural networks","author":"krizhevsky","year":"2012","journal-title":"Advances in neural information processing systems"},{"key":"ref26","article-title":"Object-model transfer in the general video game domain","author":"braylan","year":"2016","journal-title":"Twelfth Artificial Intelligence and Interactive DigitalEntertainment Conference"},{"key":"ref25","author":"braylan","year":"2015","journal-title":"Reuse of neural modules for general video game playing"}],"event":{"name":"2017 IEEE Congress on Evolutionary Computation (CEC)","location":"Donostia, San Sebasti\u00e1n, Spain","start":{"date-parts":[[2017,6,5]]},"end":{"date-parts":[[2017,6,8]]}},"container-title":["2017 IEEE Congress on Evolutionary Computation (CEC)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/7959755\/7969277\/07969556.pdf?arnumber=7969556","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,21]],"date-time":"2025-06-21T15:20:51Z","timestamp":1750519251000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/7969556\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017,6]]},"references-count":26,"URL":"https:\/\/doi.org\/10.1109\/cec.2017.7969556","relation":{},"subject":[],"published":{"date-parts":[[2017,6]]}}}