{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,10,23]],"date-time":"2024-10-23T02:38:29Z","timestamp":1729651109496,"version":"3.28.0"},"reference-count":9,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2008,12]]},"DOI":"10.1109\/cig.2008.5035636","type":"proceedings-article","created":{"date-parts":[[2009,6,2]],"date-time":"2009-06-02T20:49:45Z","timestamp":1243975785000},"page":"167-174","source":"Crossref","is-referenced-by-count":5,"title":["Interactively evolved modular neural networks for game agent control"],"prefix":"10.1109","author":[{"given":"John","family":"Reeder","sequence":"first","affiliation":[]},{"given":"Roberto","family":"Miguez","sequence":"additional","affiliation":[]},{"given":"Jessica","family":"Sparks","sequence":"additional","affiliation":[]},{"given":"Michael","family":"Georgiopoulos","sequence":"additional","affiliation":[]},{"given":"Georgios","family":"Anagnostopoulos","sequence":"additional","affiliation":[]}],"member":"263","reference":[{"key":"3","first-page":"877","article-title":"evolutionary function approximation for reinforcement learning","volume":"7","author":"whiteson","year":"2006","journal-title":"Journal of Machine Learning Research"},{"key":"2","doi-asserted-by":"publisher","DOI":"10.1109\/TEVC.2005.856210"},{"key":"1","doi-asserted-by":"publisher","DOI":"10.1162\/106365602320169811"},{"key":"7","doi-asserted-by":"crossref","first-page":"237","DOI":"10.1613\/jair.301","article-title":"reinforcement learning: a survey","volume":"4","author":"kaelbling","year":"1996","journal-title":"Journal of Artificial Intelligence Research"},{"journal-title":"Net Rumble Download Page","year":"2007","key":"6"},{"journal-title":"XNA Creators Club Online","year":"2008","key":"5"},{"journal-title":"XNA","year":"2007","key":"4"},{"key":"9","doi-asserted-by":"publisher","DOI":"10.1109\/5.949485"},{"key":"8","first-page":"69","author":"reisinger","year":"2004","journal-title":"Evolving Reusable Neural Modules"}],"event":{"name":"2008 IEEE Symposium On Computational Intelligence and Games (CIG)","start":{"date-parts":[[2008,12,15]]},"location":"Perth, Australia","end":{"date-parts":[[2008,12,18]]}},"container-title":["2008 IEEE Symposium On Computational Intelligence and Games"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx5\/4967991\/5035601\/05035636.pdf?arnumber=5035636","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,5,20]],"date-time":"2019-05-20T15:13:36Z","timestamp":1558365216000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/5035636\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2008,12]]},"references-count":9,"URL":"https:\/\/doi.org\/10.1109\/cig.2008.5035636","relation":{},"subject":[],"published":{"date-parts":[[2008,12]]}}}