{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,29]],"date-time":"2025-10-29T19:24:15Z","timestamp":1761765855227,"version":"3.28.0"},"reference-count":12,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2014,8]]},"DOI":"10.1109\/cig.2014.6932900","type":"proceedings-article","created":{"date-parts":[[2014,11,1]],"date-time":"2014-11-01T00:42:48Z","timestamp":1414802568000},"page":"1-8","source":"Crossref","is-referenced-by-count":25,"title":["Script- and cluster-based UCT for StarCraft"],"prefix":"10.1109","author":[{"given":"Niels","family":"Justesen","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Balint","family":"Tillman","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Julian","family":"Togelius","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Sebastian","family":"Risi","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"key":"3","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2013.6633643"},{"key":"2","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2012.2186810"},{"journal-title":"INIBWAPI","year":"2013","author":"various","key":"10"},{"key":"1","article-title":"A survey of real-time strategy game ai research and competition in starcraf","author":"ontafi\ufffdn","year":"2013","journal-title":"IEEE Transactions on Computational Intelligence and al in Games (2013)"},{"key":"7","doi-asserted-by":"publisher","DOI":"10.1109\/TNN.2005.845141"},{"key":"6","article-title":"Comparisons between data clustering algorithms","volume":"5","author":"abbas","year":"2008","journal-title":"International Arab Journal of Information Technology (IAJIT"},{"key":"5","first-page":"40","article-title":"Uct for tactical assault planning in real-time strategy games","author":"balla","year":"2009","journal-title":"IJCAl"},{"journal-title":"SparCraf","year":"2013","author":"churchill","key":"4"},{"journal-title":"BWAPI","year":"2013","author":"various","key":"9"},{"key":"8","doi-asserted-by":"publisher","DOI":"10.1093\/bioinformatics\/btn174"},{"key":"11","first-page":"276","article-title":"Grouping nodes for monte-carlo tree search","author":"saito","year":"2007","journal-title":"Computer Games Workshop"},{"journal-title":"JarCraft","year":"2014","author":"tillman","key":"12"}],"event":{"name":"2014 IEEE Conference on Computational Intelligence and Games (CIG)","start":{"date-parts":[[2014,8,26]]},"location":"Dortmund, Germany","end":{"date-parts":[[2014,8,29]]}},"container-title":["2014 IEEE Conference on Computational Intelligence and Games"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/6919811\/6932856\/06932900.pdf?arnumber=6932900","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2017,3,23]],"date-time":"2017-03-23T19:14:00Z","timestamp":1490296440000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/6932900\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2014,8]]},"references-count":12,"URL":"https:\/\/doi.org\/10.1109\/cig.2014.6932900","relation":{},"subject":[],"published":{"date-parts":[[2014,8]]}}}