{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,10,29]],"date-time":"2024-10-29T13:06:15Z","timestamp":1730207175072,"version":"3.28.0"},"reference-count":10,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2015,8]]},"DOI":"10.1109\/cig.2015.7317897","type":"proceedings-article","created":{"date-parts":[[2015,11,5]],"date-time":"2015-11-05T22:53:27Z","timestamp":1446764007000},"page":"391-398","source":"Crossref","is-referenced-by-count":2,"title":["Mining game logs to create a playbook for unit AIs"],"prefix":"10.1109","author":[{"given":"Daniel","family":"Wehr","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Jorg","family":"Denzinger","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4471-4769-5_12"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2012.6374152"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1145\/2487575.2487654"},{"key":"ref6","first-page":"309","article-title":"Learning cooperative behavior for the shout-ahead architecture","volume":"12","author":"paskaradevan","year":"2014","journal-title":"WIAS"},{"key":"ref5","first-page":"68","author":"kaufman","year":"1990","journal-title":"Finding Groups in Data An Introduction to Cluster Analysis Chapter 2 John Wiley & Sons"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.1109\/EASe.2010.16"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1016\/0377-0427(87)90125-7"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1145\/1517494.1517498"},{"journal-title":"Battle for Wesnoth","year":"2015","author":"white","key":"ref9"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2009.5286455"}],"event":{"name":"2015 IEEE Conference on Computational Intelligence and Games (CIG)","start":{"date-parts":[[2015,8,31]]},"location":"Tainan, Taiwan","end":{"date-parts":[[2015,9,2]]}},"container-title":["2015 IEEE Conference on Computational Intelligence and Games (CIG)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/7302806\/7317656\/07317897.pdf?arnumber=7317897","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2017,3,24]],"date-time":"2017-03-24T22:44:17Z","timestamp":1490395457000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/7317897\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015,8]]},"references-count":10,"URL":"https:\/\/doi.org\/10.1109\/cig.2015.7317897","relation":{},"subject":[],"published":{"date-parts":[[2015,8]]}}}