{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,1,8]],"date-time":"2026-01-08T20:09:03Z","timestamp":1767902943169,"version":"3.49.0"},"reference-count":28,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2017,8]]},"DOI":"10.1109\/cig.2017.8080414","type":"proceedings-article","created":{"date-parts":[[2017,10,31]],"date-time":"2017-10-31T12:27:36Z","timestamp":1509452856000},"page":"45-52","source":"Crossref","is-referenced-by-count":15,"title":["Detecting flow in games using facial expressions"],"prefix":"10.1109","author":[{"given":"Andrew","family":"Burns","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"James","family":"Tulip","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"key":"ref10","first-page":"254","article-title":"Dynamic Difficulty Adjustment In Game Based On Type Of Player With Anfis Method","volume":"65","author":"kurniawan","year":"2014","journal-title":"Journal of Theoretical & Applied Information Technology"},{"key":"ref11","author":"csikszentmihalyi","year":"0","journal-title":"Finding flow The psychology of engagement with everyday life 1997"},{"key":"ref12","first-page":"165","author":"cusveller","year":"2014","journal-title":"Evoking and measuring arousal in game settings Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)"},{"key":"ref13","first-page":"205","author":"aponte","year":"2011","journal-title":"Measuring the level of difficulty in single player video games Entertainment Computing"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1109\/ICNC.2010.5584744"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1109\/ICCE.2007.341536"},{"key":"ref16","author":"missura","year":"2015","journal-title":"Dynamic Difficulty Adjustment (DDA)"},{"key":"ref17","first-page":"705","author":"picard","year":"2000","journal-title":"Toward computers that recognize and respond to user emotion IBM Systems Journal"},{"key":"ref18","doi-asserted-by":"crossref","first-page":"55","DOI":"10.1016\/S1071-5819(03)00052-1","author":"picard","year":"2003","journal-title":"Affective computing challenges International Journal of Human-Computer Studies"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1037\/h0077714"},{"key":"ref28","first-page":"53","author":"alexander","year":"2013","journal-title":"An investigation of the effects of game difficulty on player enjoyment Entertainment Computing"},{"key":"ref4","first-page":"20","author":"cowley","year":"2008","journal-title":"Toward an understanding of flow in video games Computers in Entertainment (CIE)"},{"key":"ref27","year":"2016","journal-title":"Affectiva Affdex Developer Portal 2016"},{"key":"ref3","first-page":"145","author":"d'mello","year":"2012","journal-title":"Dynamics of affective states during complex learning Learning and Instruction"},{"key":"ref6","author":"madigan","year":"0","journal-title":"The Psychology of Immersion in Video Games 2010"},{"key":"ref5","first-page":"1773","author":"murphy","year":"2014","journal-title":"Design better games Flow motivation and fun Design and Development of Training Games Practical Guidelines from a Multidisciplinary Perspective"},{"key":"ref8","author":"zhang","year":"2015","journal-title":"The Influence of Background Music of Video Games on Immersion Journal of Psychology & Psychotherapy 2015"},{"key":"ref7","first-page":"1030","volume":"55","author":"soutter","year":"2016","journal-title":"The relationship between character identification and flow state within video games Computers in Human Behavior"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4419-9625-1_2"},{"key":"ref9","author":"brown","year":"2004","journal-title":"A grounded investigation of game immersion in CHI'04 extended abstracts on Human factors in computing systems"},{"key":"ref1","author":"csikszentmihalyi","year":"1990","journal-title":"Flow The Psychology of Optimal Experience"},{"key":"ref20","first-page":"715","author":"posner","year":"2005","journal-title":"The circumplex model of affect An integrative approach to affective neuroscience cognitive development and psychopathology Development and psychopathology"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1109\/TSMCA.2011.2116000"},{"key":"ref21","first-page":"506","volume":"25","author":"liu","year":"2009","journal-title":"Dynamic Difficulty Adjustment in Computer Games Through Real-Time Anxiety-Based Affective Feedback International Journal of Human-Computer Interaction"},{"key":"ref24","author":"soleymani","year":"2015","journal-title":"Analysis of EEG signals and facial expressions for continuous emotion detection"},{"key":"ref23","author":"torres","year":"2013","journal-title":"Development of Biofeedback Mechanisms in A Procedural Environment Using Biometric Sensors"},{"key":"ref26","doi-asserted-by":"publisher","DOI":"10.1109\/TAFFC.2014.2316151"},{"key":"ref25","first-page":"761","author":"xiang","year":"0","journal-title":"Dynamic Difficulty Adjustment by Facial Expression Informatics and Management Science V 2013 208(Lecture Notes in Electrical Engineering)"}],"event":{"name":"2017 IEEE Conference on Computational Intelligence and Games (CIG)","location":"New York, NY, USA","start":{"date-parts":[[2017,8,22]]},"end":{"date-parts":[[2017,8,25]]}},"container-title":["2017 IEEE Conference on Computational Intelligence and Games (CIG)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/8067294\/8080400\/08080414.pdf?arnumber=8080414","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2019,10,5]],"date-time":"2019-10-05T07:25:48Z","timestamp":1570260348000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/8080414\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017,8]]},"references-count":28,"URL":"https:\/\/doi.org\/10.1109\/cig.2017.8080414","relation":{},"subject":[],"published":{"date-parts":[[2017,8]]}}}