{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,7]],"date-time":"2024-09-07T13:37:10Z","timestamp":1725716230012},"reference-count":12,"publisher":"IEEE","license":[{"start":{"date-parts":[[2021,8,17]],"date-time":"2021-08-17T00:00:00Z","timestamp":1629158400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"},{"start":{"date-parts":[[2021,8,17]],"date-time":"2021-08-17T00:00:00Z","timestamp":1629158400000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2021,8,17]],"date-time":"2021-08-17T00:00:00Z","timestamp":1629158400000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2021,8,17]]},"DOI":"10.1109\/cog52621.2021.9618987","type":"proceedings-article","created":{"date-parts":[[2021,12,7]],"date-time":"2021-12-07T20:53:06Z","timestamp":1638910386000},"page":"01-04","source":"Crossref","is-referenced-by-count":1,"title":["Assessing Simultaneous Action Selection and Complete Information in TAG with Sushi Go!"],"prefix":"10.1109","author":[{"given":"Carl-Magnus Embring","family":"Klang","sequence":"first","affiliation":[]},{"given":"Victor","family":"Enhorning","sequence":"additional","affiliation":[]},{"given":"Alberto","family":"Alvarez","sequence":"additional","affiliation":[]},{"given":"Jose","family":"Font","sequence":"additional","affiliation":[]}],"member":"263","reference":[{"key":"ref4","article-title":"Ludii-the ludemic general game system","author":"piette","year":"2019","journal-title":"ArXiv Preprint"},{"journal-title":"GVG-AI Competition","year":"0","author":"li\u00e9bana","key":"ref3"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1038\/s41598-020-70544-7"},{"key":"ref6","article-title":"Tag: A tabletop games framework","author":"gaina","year":"0","journal-title":"Proceedings of the EXAG Workshop at AIIDE 2020"},{"key":"ref11","article-title":"Comparing uct versus cfr in simultaneous games","author":"shafiei","year":"0","journal-title":"IJCAI Workshop on General Game Playing"},{"key":"ref5","article-title":"Openspiel: A framework for reinforcement learning in games","author":"lanctot","year":"2019","journal-title":"ArXiv Preprint"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2019.8848006"},{"journal-title":"Sushi Gd&#x2019; Tabletop [Card Game] Newton US","year":"2013","author":"phil","key":"ref8"},{"key":"ref7","article-title":"Making tasty sushi using reinforcement learning and genetic algorithms","author":"soen","year":"0","journal-title":"Scientific Reports 2019"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2019.8848063"},{"journal-title":"Design and implementation of tag A tabletop games framework","year":"2020","author":"gaina","key":"ref9"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1007\/s13218-020-00647-w"}],"event":{"name":"2021 IEEE Conference on Games (CoG)","start":{"date-parts":[[2021,8,17]]},"location":"Copenhagen, Denmark","end":{"date-parts":[[2021,8,20]]}},"container-title":["2021 IEEE Conference on Games (CoG)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/9618888\/9618891\/09618987.pdf?arnumber=9618987","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,5,10]],"date-time":"2022-05-10T16:53:34Z","timestamp":1652201614000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/9618987\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,8,17]]},"references-count":12,"URL":"https:\/\/doi.org\/10.1109\/cog52621.2021.9618987","relation":{},"subject":[],"published":{"date-parts":[[2021,8,17]]}}}