{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,7,6]],"date-time":"2025-07-06T23:00:37Z","timestamp":1751842837632,"version":"3.28.0"},"reference-count":45,"publisher":"IEEE","license":[{"start":{"date-parts":[[2024,8,5]],"date-time":"2024-08-05T00:00:00Z","timestamp":1722816000000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2024,8,5]],"date-time":"2024-08-05T00:00:00Z","timestamp":1722816000000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2024,8,5]]},"DOI":"10.1109\/cog60054.2024.10645562","type":"proceedings-article","created":{"date-parts":[[2024,8,28]],"date-time":"2024-08-28T18:44:09Z","timestamp":1724870649000},"page":"1-8","source":"Crossref","is-referenced-by-count":1,"title":["Creative Sense-Making Analysis for the Representation of Collaboration in Embodied Play"],"prefix":"10.1109","author":[{"given":"Erin J.K.","family":"Truesdell","sequence":"first","affiliation":[{"name":"Yale University New Haven,USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Marianna","family":"Madera","sequence":"additional","affiliation":[{"name":"Georgia Institute of Technology Atlanta,USA"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"article-title":"Game mechanics for cooperative games","year":"2008","author":"Rocha","key":"ref1"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1145\/1753326.1753363"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1145\/3290605.3300239"},{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.1145\/3173574.3173946"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2023.104931"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.3991\/ijet.v16i06.18495"},{"key":"ref7","doi-asserted-by":"crossref","DOI":"10.1145\/3582437.3582473","article-title":"Three design themes for collaborative alternative controllers","volume-title":"Proceedings of the 18th International Conference on the Foundations of Digital Games, ser. FDG \u201823","author":"Truesdell"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.1145\/2851581.2889472"},{"key":"ref9","first-page":"465","article-title":"Interdependent wearables (for play): A strong concept for design","volume-title":"Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems","author":"Isbister"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1109\/CoG52621.2021.9619086"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1145\/3290607.3313286"},{"key":"ref12","first-page":"1","article-title":"A three person poncho and a set of maracas: designing ola de la vida, a co-located social play computer game","volume-title":"DiGRA \u201818-Proceedings of the 2018 DIGRA International Conference. DiGRA","author":"Love"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.1145\/3555858.3555947"},{"issue":"3","key":"ref14","doi-asserted-by":"crossref","first-page":"267","DOI":"10.1162\/PRES_a_00193","article-title":"Controller Required? The Impact of Natural Mapping on Interactivity, Realism, Presence, and Enjoyment in Motion-Based Video Games","volume":"23","author":"Shafer","year":"2014","journal-title":"Presence: Teleoperators and Virtual Environments"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1145\/3059454.3059478"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1007\/s11097-007-9076-9"},{"year":"2011","key":"ref17","article-title":"Portal 2"},{"article-title":"Fling to the finish","year":"2021","author":"Games","key":"ref18"},{"article-title":"Keep talking and nobody explodes","year":"2015","author":"Games","key":"ref19"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-15985-0_7"},{"key":"ref21","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4471-4769-5"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1017\/9781316422823.014"},{"key":"ref23","doi-asserted-by":"publisher","DOI":"10.1111\/cgf.13965"},{"key":"ref24","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-49616-0_18"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1145\/3001773.3001793"},{"key":"ref26","doi-asserted-by":"publisher","DOI":"10.1145\/1031607.1031667"},{"issue":"2","key":"ref27","first-page":"115","article-title":"Play with me? understanding and measuring the social aspect of casual gaming","volume-title":"Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment","volume":"12","author":"Alsn"},{"key":"ref28","doi-asserted-by":"publisher","DOI":"10.1287\/isre.2022.1135"},{"article-title":"The Game Experience Questionnaire","year":"2013","author":"IJsselsteijn","key":"ref29"},{"key":"ref30","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2018.05.003"},{"key":"ref31","doi-asserted-by":"publisher","DOI":"10.1145\/2470654.2470752"},{"key":"ref32","doi-asserted-by":"publisher","DOI":"10.1145\/3490149.3501311"},{"key":"ref33","doi-asserted-by":"publisher","DOI":"10.1145\/3019604"},{"key":"ref34","doi-asserted-by":"publisher","DOI":"10.1145\/3116595.3116639"},{"key":"ref35","first-page":"1","article-title":"Designing and evaluating","volume-title":"Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems","author":"Robinson"},{"key":"ref36","doi-asserted-by":"publisher","DOI":"10.1177\/1071181322661240"},{"key":"ref37","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2020.103814"},{"key":"ref38","doi-asserted-by":"publisher","DOI":"10.1007\/s12193-021-00364-0"},{"key":"ref39","doi-asserted-by":"crossref","DOI":"10.3389\/fnhum.2016.00082","article-title":"Nirs-based hyperscanning reveals inter-brain neural synchronization during cooperative jenga game with face-to-face communication","volume":"10","author":"Liu","year":"2016","journal-title":"Frontiers in Human Neuroscience"},{"key":"ref40","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-66715-7_7"},{"key":"ref41","doi-asserted-by":"publisher","DOI":"10.1145\/1031607.1031625"},{"key":"ref42","doi-asserted-by":"publisher","DOI":"10.1145\/3591196.3593514"},{"key":"ref43","doi-asserted-by":"publisher","DOI":"10.1145\/2757226.2757254"},{"key":"ref44","doi-asserted-by":"publisher","DOI":"10.1145\/3059454.3059478"},{"issue":"1","key":"ref45","doi-asserted-by":"crossref","first-page":"159","DOI":"10.2307\/2529310","article-title":"The measurement of observer agreement for categorical data","volume":"33","author":"Landis","year":"1977","journal-title":"Biometrics"}],"event":{"name":"2024 IEEE Conference on Games (CoG)","start":{"date-parts":[[2024,8,5]]},"location":"Milan, Italy","end":{"date-parts":[[2024,8,8]]}},"container-title":["2024 IEEE Conference on Games (CoG)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx8\/10645493\/10645533\/10645562.pdf?arnumber=10645562","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,9,3]],"date-time":"2024-09-03T04:56:00Z","timestamp":1725339360000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/10645562\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024,8,5]]},"references-count":45,"URL":"https:\/\/doi.org\/10.1109\/cog60054.2024.10645562","relation":{},"subject":[],"published":{"date-parts":[[2024,8,5]]}}}