{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,10,29]],"date-time":"2024-10-29T15:49:59Z","timestamp":1730216999085,"version":"3.28.0"},"reference-count":21,"publisher":"IEEE","license":[{"start":{"date-parts":[[2019,4,1]],"date-time":"2019-04-01T00:00:00Z","timestamp":1554076800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"},{"start":{"date-parts":[[2019,4,1]],"date-time":"2019-04-01T00:00:00Z","timestamp":1554076800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2019,4,1]],"date-time":"2019-04-01T00:00:00Z","timestamp":1554076800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2019,4]]},"DOI":"10.1109\/educon.2019.8725044","type":"proceedings-article","created":{"date-parts":[[2019,5,30]],"date-time":"2019-05-30T22:51:57Z","timestamp":1559256717000},"page":"245-252","source":"Crossref","is-referenced-by-count":0,"title":["Presenting an Open-Source Platform for Supporting Gamified Class Teaching with Peer Reviews"],"prefix":"10.1109","author":[{"given":"Kay","family":"Berkling","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Katja","family":"Neubehler","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"key":"ref10","article-title":"Video games and learning","author":"squire","year":"2011","journal-title":"Teaching and participatory culture in the digital age"},{"key":"ref11","article-title":"A case study of the use of the game minecraft and its affinity spaces for information literacy development in teen gamers","author":"bebbington","year":"2014","journal-title":"Ph D Dissertation"},{"doi-asserted-by":"publisher","key":"ref12","DOI":"10.1108\/03074801211282939"},{"doi-asserted-by":"publisher","key":"ref13","DOI":"10.1177\/1745499918768112"},{"doi-asserted-by":"publisher","key":"ref14","DOI":"10.4324\/9781315617503"},{"doi-asserted-by":"publisher","key":"ref15","DOI":"10.1109\/ICL.2013.6644642"},{"key":"ref16","article-title":"Actionable gamification","author":"chou","year":"2015","journal-title":"Beyond Points Badges and Leaderboards Leanpub"},{"year":"2014","author":"jo kim","journal-title":"Beyond player types Kims social action matrix","key":"ref17"},{"doi-asserted-by":"publisher","key":"ref18","DOI":"10.3991\/ijep.v5i4.4945"},{"doi-asserted-by":"publisher","key":"ref19","DOI":"10.1109\/ICL.2013.6644707"},{"key":"ref4","article-title":"Towards the gamification of learning: Investigating student perceptions of game elements","volume":"25","author":"cheong","year":"2014","journal-title":"Journal of Information Systems Education"},{"doi-asserted-by":"publisher","key":"ref3","DOI":"10.1145\/2554850.2554956"},{"doi-asserted-by":"publisher","key":"ref6","DOI":"10.1016\/j.iheduc.2017.02.002"},{"doi-asserted-by":"publisher","key":"ref5","DOI":"10.1016\/j.jss.2018.03.065"},{"key":"ref8","first-page":"144","article-title":"Looking for usage patterns in e-learning platforms - A step towards adaptive environments","volume":"1","author":"berkling","year":"2014","journal-title":"CSEDU 2014 - Proceedings of the 6th International Conference on Computer Supported Education"},{"doi-asserted-by":"publisher","key":"ref7","DOI":"10.1365\/s40702-015-0177-6"},{"doi-asserted-by":"publisher","key":"ref2","DOI":"10.1365\/s40702-015-0178-5"},{"key":"ref1","doi-asserted-by":"crossref","first-page":"668","DOI":"10.1016\/j.procs.2016.09.460","article-title":"Integration of gamification technology in education","volume":"102","author":"kay?mba??o?lu","year":"2016","journal-title":"Procedia Computer Science"},{"doi-asserted-by":"publisher","key":"ref9","DOI":"10.4324\/9780203594216"},{"year":"2011","author":"pink","journal-title":"Drive The Surprising Truth about What Motivates Us","key":"ref20"},{"doi-asserted-by":"publisher","key":"ref21","DOI":"10.19173\/irrodl.v12i3.890"}],"event":{"name":"2019 IEEE Global Engineering Education Conference (EDUCON)","start":{"date-parts":[[2019,4,8]]},"location":"Dubai, United Arab Emirates","end":{"date-parts":[[2019,4,11]]}},"container-title":["2019 IEEE Global Engineering Education Conference (EDUCON)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/8718248\/8725024\/08725044.pdf?arnumber=8725044","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,7,19]],"date-time":"2022-07-19T20:18:13Z","timestamp":1658261893000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/8725044\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019,4]]},"references-count":21,"URL":"https:\/\/doi.org\/10.1109\/educon.2019.8725044","relation":{},"subject":[],"published":{"date-parts":[[2019,4]]}}}