{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,23]],"date-time":"2025-10-23T17:02:14Z","timestamp":1761238934020},"reference-count":7,"publisher":"IEEE","license":[{"start":{"date-parts":[[2021,10,12]],"date-time":"2021-10-12T00:00:00Z","timestamp":1633996800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"},{"start":{"date-parts":[[2021,10,12]],"date-time":"2021-10-12T00:00:00Z","timestamp":1633996800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2021,10,12]],"date-time":"2021-10-12T00:00:00Z","timestamp":1633996800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2021,10,12]]},"DOI":"10.1109\/gcce53005.2021.9622097","type":"proceedings-article","created":{"date-parts":[[2021,12,1]],"date-time":"2021-12-01T16:04:38Z","timestamp":1638374678000},"page":"847-848","source":"Crossref","is-referenced-by-count":2,"title":["A Maze Game with Singing Interface to Fight Dementia"],"prefix":"10.1109","author":[{"given":"Jaturawit","family":"Chaiwong","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Pujana","family":"Paliyawan","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Ruck","family":"Thawonmas","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Kingkarn","family":"Sookhanaphibarn","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Worawat","family":"Choensawat","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"doi-asserted-by":"publisher","key":"ref4","DOI":"10.1159\/000492177"},{"year":"2016","author":"hyde","article-title":"Sea hero quest: the world&#x2019;s first mobile game where anyone can help scientists fight dementia","key":"ref3"},{"doi-asserted-by":"publisher","key":"ref6","DOI":"10.1186\/1751-0759-8-11"},{"doi-asserted-by":"publisher","key":"ref5","DOI":"10.1080\/17437199.2020.1846580"},{"doi-asserted-by":"publisher","key":"ref7","DOI":"10.3389\/fnagi.2020.00087"},{"doi-asserted-by":"publisher","key":"ref2","DOI":"10.1212\/01.wnl.0000326262.67613.fe"},{"doi-asserted-by":"publisher","key":"ref1","DOI":"10.5582\/bst.2019.01213"}],"event":{"name":"2021 IEEE 10th Global Conference on Consumer Electronics (GCCE)","start":{"date-parts":[[2021,10,12]]},"location":"Kyoto, Japan","end":{"date-parts":[[2021,10,15]]}},"container-title":["2021 IEEE 10th Global Conference on Consumer Electronics (GCCE)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/9621302\/9621353\/09622097.pdf?arnumber=9622097","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,5,10]],"date-time":"2022-05-10T12:53:52Z","timestamp":1652187232000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/9622097\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2021,10,12]]},"references-count":7,"URL":"https:\/\/doi.org\/10.1109\/gcce53005.2021.9622097","relation":{},"subject":[],"published":{"date-parts":[[2021,10,12]]}}}