{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,11,17]],"date-time":"2025-11-17T05:51:46Z","timestamp":1763358706874,"version":"3.28.0"},"reference-count":27,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2018,8]]},"DOI":"10.1109\/gem.2018.8516491","type":"proceedings-article","created":{"date-parts":[[2018,11,20]],"date-time":"2018-11-20T01:52:46Z","timestamp":1542678766000},"page":"1-9","source":"Crossref","is-referenced-by-count":6,"title":["Robotic Gaming and User Interaction: Impact of Autonomous Behaviors and Emotional Features"],"prefix":"10.1109","author":[{"given":"Fabrizio","family":"Lamberti","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Filippo G.","family":"Prattico","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Davide","family":"Calandra","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Giovanni","family":"Piumatti","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Federica","family":"Bazzano","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Thiago R. K.","family":"Villani","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1145\/2750858.2805823"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1109\/JRA.1986.1087032"},{"key":"ref12","article-title":"Emotion modelling for social robots","author":"ana paiva","year":"2015","journal-title":"The Oxford Handbook of Affective Computing"},{"key":"ref13","first-page":"25","article-title":"Toward teaching a robot &#x2018;infant&#x2019; using emotive communication acts","author":"breazeal","year":"1998","journal-title":"Proc Simulated Adaptive Behavior Workshop Socially Situated Intell"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1162\/jocn.2008.20127"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1145\/176789.176803"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1109\/ICCE.2017.7889276"},{"key":"ref17","doi-asserted-by":"publisher","DOI":"10.1109\/TETC.2017.2769705"},{"journal-title":"Game Theory","year":"1991","author":"fudenberg","key":"ref18"},{"key":"ref19","doi-asserted-by":"crossref","DOI":"10.7551\/mitpress\/1716.001.0001","author":"brooks","year":"1999","journal-title":"Cambrian Intelligence The Early History of the New AI"},{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.4108\/icst.intetain.2015.259563"},{"key":"ref27","doi-asserted-by":"publisher","DOI":"10.1109\/TPAMI.2011.239"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1016\/j.robot.2013.04.017"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2008.04.004"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.1109\/ICCE.2018.8326232"},{"key":"ref8","first-page":"95","article-title":"Types and limits of agent autonomy","author":"beavers","year":"2003","journal-title":"Proc Int Workshop Comput Auto"},{"key":"ref7","volume":"1","author":"hunicke","year":"2004","journal-title":"MDA A Formal Approach to Game Design and Game Research"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1561\/1100000005"},{"key":"ref9","doi-asserted-by":"publisher","DOI":"10.21236\/ADA057655"},{"journal-title":"Commercial drone market analysis by product (fixed wing rotary blade nano hybrid) by application (agriculture energy government media and entertainment) and segment forecasts to 2022","year":"2016","author":"research","key":"ref1"},{"key":"ref20","first-page":"3","article-title":"Engaging human-to-robot attention using conversational gestures and lip-synchronization","volume":"6","author":"cid","year":"2012","journal-title":"Journal of Physical Agents"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1145\/2696454.2696475"},{"key":"ref21","doi-asserted-by":"publisher","DOI":"10.1145\/2598510.2598513"},{"key":"ref24","first-page":"4","article-title":"Sus-a quick and dirty usability scale","volume":"189","author":"brooke","year":"1996","journal-title":"Usability Evaluation in Industry"},{"key":"ref23","article-title":"The game experience questionnaire","author":"jsselsteijn","year":"2013","journal-title":"Tech Rep Technische Universiteit Eindhoven"},{"key":"ref26","doi-asserted-by":"publisher","DOI":"10.1016\/j.ijhcs.2006.05.002"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1007\/s12369-008-0001-3"}],"event":{"name":"2018 IEEE Games, Entertainment, Media Conference (GEM)","start":{"date-parts":[[2018,8,15]]},"location":"Galway","end":{"date-parts":[[2018,8,17]]}},"container-title":["2018 IEEE Games, Entertainment, Media Conference (GEM)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/8492977\/8516264\/08516491.pdf?arnumber=8516491","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2020,11,15]],"date-time":"2020-11-15T15:19:38Z","timestamp":1605453578000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/8516491\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2018,8]]},"references-count":27,"URL":"https:\/\/doi.org\/10.1109\/gem.2018.8516491","relation":{},"subject":[],"published":{"date-parts":[[2018,8]]}}}