{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,4,25]],"date-time":"2025-04-25T05:31:52Z","timestamp":1745559112494},"reference-count":11,"publisher":"IEEE","license":[{"start":{"date-parts":[[2023,11,19]],"date-time":"2023-11-19T00:00:00Z","timestamp":1700352000000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2023,11,19]],"date-time":"2023-11-19T00:00:00Z","timestamp":1700352000000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2023,11,19]]},"DOI":"10.1109\/gem59776.2023.10390210","type":"proceedings-article","created":{"date-parts":[[2024,1,22]],"date-time":"2024-01-22T13:28:54Z","timestamp":1705930134000},"page":"1-6","source":"Crossref","is-referenced-by-count":1,"title":["Exploring the Impact of Menu Systems, Interaction Methods, and Sitting or Standing Posture on User Experience in Virtual Reality"],"prefix":"10.1109","author":[{"given":"Jonathan","family":"Andersson","sequence":"first","affiliation":[{"name":"Blekinge Institute of Technology,Department of Computer Science,Karlskrona,Sweden"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Yan","family":"Hu","sequence":"additional","affiliation":[{"name":"Blekinge Institute of Technology,Department of Computer Science,Karlskrona,Sweden"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"volume-title":"Meta has pumped $36 billion into its metaverse and vr businesses since 2019. these 4 charts show the scale of its extreme spending - and huge losses","year":"2022","author":"Dean","key":"ref1"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1007\/s10055-020-00464-4"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2022.3174805"},{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.1109\/VRW50115.2020.00067"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.3390\/s22041342"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1109\/ACCESS.2019.2933055"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1080\/10447318.2018.1541546"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.3390\/computers10060080"},{"volume-title":"10 usability heuristics for user interface design","year":"1994","author":"Nielsen","key":"ref9"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.3390\/computers11040051"},{"volume-title":"System usability scale (sus)","year":"2013","author":"Affairs","key":"ref11"}],"event":{"name":"2023 IEEE Gaming, Entertainment, and Media Conference (GEM)","start":{"date-parts":[[2023,11,19]]},"location":"Bridgetown, Barbados","end":{"date-parts":[[2023,11,22]]}},"container-title":["2023 IEEE Gaming, Entertainment, and Media Conference (GEM)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/10389809\/10389828\/10390210.pdf?arnumber=10390210","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,1,23]],"date-time":"2024-01-23T15:43:10Z","timestamp":1706024590000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/10390210\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2023,11,19]]},"references-count":11,"URL":"https:\/\/doi.org\/10.1109\/gem59776.2023.10390210","relation":{},"subject":[],"published":{"date-parts":[[2023,11,19]]}}}