{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,10,29]],"date-time":"2024-10-29T18:54:00Z","timestamp":1730228040747,"version":"3.28.0"},"reference-count":27,"publisher":"IEEE","license":[{"start":{"date-parts":[[2024,2,19]],"date-time":"2024-02-19T00:00:00Z","timestamp":1708300800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2024,2,19]],"date-time":"2024-02-19T00:00:00Z","timestamp":1708300800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2024,2,19]]},"DOI":"10.1109\/icacs60934.2024.10473280","type":"proceedings-article","created":{"date-parts":[[2024,3,21]],"date-time":"2024-03-21T18:11:22Z","timestamp":1711044682000},"page":"1-6","source":"Crossref","is-referenced-by-count":0,"title":["An EEG-Driven Framework for Emotion Recognition During Gameplay"],"prefix":"10.1109","author":[{"given":"Khurram","family":"Shahzad","sequence":"first","affiliation":[{"name":"COMSAT University,Department of Elect &#x0026; Comp Engineering,Islamabad,Pakistan"}]},{"given":"Zohaib","family":"Ali","sequence":"additional","affiliation":[{"name":"Bahria University,Department of Computer Science,Islamabad,Pakistan"}]},{"given":"Usman","family":"Rauf","sequence":"additional","affiliation":[{"name":"University of Engineering &#x0026; Technology,Department of Computer Engineering,Taxila,Pakistan"}]},{"given":"Anees Ur","family":"Rehman","sequence":"additional","affiliation":[{"name":"Bahria University,Department of Computer Science,Islamabad,Pakistan"}]},{"given":"Sheharyar","family":"Khan","sequence":"additional","affiliation":[{"name":"University of Engineering &#x0026; Technology,Department of Computer Engineering,Taxila,Pakistan"}]},{"given":"Sadam Hussain","family":"Noorani","sequence":"additional","affiliation":[{"name":"University of Engineering &#x0026; Technology,Department of Computer Engineering,Taxila,Pakistan"}]}],"member":"263","reference":[{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-15985-0_1"},{"key":"ref2","first-page":"88","article-title":"Measuring the experience of digital game enjoyment","volume-title":"Proceedings of measuring behavior","volume":"2008","author":"IJsselsteijn"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1145\/1836135.1836143"},{"key":"ref4","first-page":"47","article-title":"Eeg findings during flow state","author":"BULGULARI","year":"2017","journal-title":"JNBS"},{"volume-title":"Player immersion in video game: Designing an immersive game project","year":"2018","author":"Tanskanen","key":"ref5"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1109\/ICIT52682.2021.9491673"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1080\/0144929X.2022.2043442"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.1109\/ICALT.2012.144"},{"key":"ref9","doi-asserted-by":"publisher","DOI":"10.1007\/s11042-022-13845-5"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.3390\/info14070354"},{"volume-title":"Personalized iot\u2019s service providers: A neurocognitive approach to assess their usability","year":"2023","author":"gadhar","key":"ref11"},{"volume-title":"Direct neural interface in gaming","author":"Gadhar","key":"ref12"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.1007\/s12652-021-03367-7"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1109\/ICET56601.2022.10004658"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1109\/ETECTE55893.2022.10007386"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1016\/j.compbiomed.2022.105441"},{"key":"ref17","doi-asserted-by":"publisher","DOI":"10.1049\/el.2020.2460"},{"key":"ref18","doi-asserted-by":"publisher","DOI":"10.1007\/s11042-022-13149-8"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.3390\/s22239102"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1016\/j.bspc.2022.103942"},{"key":"ref21","doi-asserted-by":"publisher","DOI":"10.1155\/2018\/5238028"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1109\/ACCESS.2020.2994985"},{"volume-title":"Hall, and christopher j pal. data mining: Practical machine learning tools and techniques","year":"2016","author":"Witten","key":"ref23"},{"key":"ref24","doi-asserted-by":"publisher","DOI":"10.1007\/s11042-023-16696-w"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.3390\/brainsci13070977"},{"key":"ref26","doi-asserted-by":"publisher","DOI":"10.1016\/j.jneumeth.2023.109879"},{"key":"ref27","doi-asserted-by":"publisher","DOI":"10.1109\/CCWC57344.2023.10099220"}],"event":{"name":"2024 5th International Conference on Advancements in Computational Sciences (ICACS)","start":{"date-parts":[[2024,2,19]]},"location":"Lahore, Pakistan","end":{"date-parts":[[2024,2,20]]}},"container-title":["2024 5th International Conference on Advancements in Computational Sciences (ICACS)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/10473181\/10473230\/10473280.pdf?arnumber=10473280","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2024,3,26]],"date-time":"2024-03-26T21:16:36Z","timestamp":1711487796000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/10473280\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2024,2,19]]},"references-count":27,"URL":"https:\/\/doi.org\/10.1109\/icacs60934.2024.10473280","relation":{},"subject":[],"published":{"date-parts":[[2024,2,19]]}}}