{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,10,22]],"date-time":"2024-10-22T17:17:34Z","timestamp":1729617454696,"version":"3.28.0"},"reference-count":35,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2015,12]]},"DOI":"10.1109\/icta.2015.7426914","type":"proceedings-article","created":{"date-parts":[[2016,3,28]],"date-time":"2016-03-28T21:06:31Z","timestamp":1459199191000},"page":"1-6","source":"Crossref","is-referenced-by-count":11,"title":["Designing a game generator as an educational technology for the deaf learners"],"prefix":"10.1109","author":[{"given":"Yosra","family":"Bouzid","sequence":"first","affiliation":[]},{"given":"Mohamed Ali","family":"Khenissi","sequence":"additional","affiliation":[]},{"given":"Mohamed","family":"Jemni","sequence":"additional","affiliation":[]}],"member":"263","reference":[{"key":"ref33","article-title":"Guidelines on game-based learning","author":"pivec","year":"2004","journal-title":"Godina"},{"key":"ref32","first-page":"419","article-title":"Games for Learning and Learning from Games","volume":"3","author":"pivec","year":"0"},{"key":"ref31","article-title":"Game-based learning for einclusion","author":"pivec","year":"0","journal-title":"Government Healthcare & Higher Education (E-LEARN"},{"key":"ref30","doi-asserted-by":"crossref","first-page":"172","DOI":"10.18261\/ISSN1891-943X-2006-03-02","article-title":"Are video games good for learning?","volume":"1","author":"gee","year":"2006","journal-title":"Nordic Journal of Digital Literacy"},{"key":"ref35","first-page":"473","article-title":"Integrating assistive technology into special education teacher preparation programs","volume":"19","author":"van laarhoven","year":"2011","journal-title":"Journal of Technology and Teacher Education"},{"key":"ref34","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8535.2007.00711.x"},{"key":"ref10","first-page":"223","article-title":"Aptitude, Learning, and Instruction, III: Cognitive and Affective Process Analysis","author":"malone","year":"1987"},{"key":"ref11","first-page":"28","article-title":"Similarities and Differences Between &#x201C;Learn Through Play&#x201D; and &#x201C;Edutainment","author":"rapeepisarn","year":"0"},{"key":"ref12","first-page":"47","article-title":"The educational benefits of videogames","volume":"20","author":"griffiths","year":"2002","journal-title":"Health Education"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2010.02.018"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2009.05.013"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2010.12.012"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1145\/1109540.1109550"},{"key":"ref17","doi-asserted-by":"publisher","DOI":"10.1145\/1056808.1056973"},{"key":"ref18","doi-asserted-by":"publisher","DOI":"10.1145\/1168987.1169002"},{"key":"ref19","first-page":"345","article-title":"Designing a mobile video game to help young deaf children learn auslan","author":"korte","year":"2012","journal-title":"Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers"},{"key":"ref28","doi-asserted-by":"publisher","DOI":"10.4236\/ce.2014.57058"},{"key":"ref4","first-page":"59","article-title":"Computer Games and Learning: Digital Game-based Learning","author":"pensky","year":"2005","journal-title":"Handbook of Computer Games Studies"},{"key":"ref27","doi-asserted-by":"publisher","DOI":"10.1109\/ICALT.2015.98"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1145\/950566.950595"},{"key":"ref6","first-page":"5","article-title":"Harnessing the power of games in education","volume":"3","author":"sequire","year":"2003"},{"key":"ref29","first-page":"110","article-title":"A study of contextualised mobile information delivery for language learning","volume":"13","author":"de jong","year":"2010","journal-title":"Educational Technology & Society"},{"key":"ref5","doi-asserted-by":"crossref","first-page":"409","DOI":"10.1007\/978-3-319-20684-4_40","article-title":"An Evaluation Method of Educational Computer Games for Deaf Children Based on Design Guidelines. Universal Access in Human-Computer Interaction","volume":"9177","author":"passos canteri","year":"0","journal-title":"Access to Learning Health and Well-Being Lecture Notes in Computer Science"},{"key":"ref8","article-title":"Literature Review in Games and Learning","volume":"8","author":"kirriemuir","year":"2004","journal-title":"Report"},{"key":"ref7","first-page":"54","article-title":"Combining software games with education: Evaluation of its educational effectiveness","volume":"8","author":"virvou","year":"2005","journal-title":"Journal of Educational Technology & Society"},{"key":"ref2","first-page":"47","article-title":"The educational benefits of videogames","volume":"20","author":"griffiths","year":"2002","journal-title":"Health Education"},{"key":"ref9","first-page":"215","article-title":"Handbook of Research on Improving Learning and Motivation through Educational Games","author":"szilas","year":"2011","journal-title":"A Multidisciplinary Approach"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-540-69736-7_53"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1145\/1282040.1282058"},{"key":"ref22","first-page":"78","article-title":"An Avatar based approach for automatic interpretation of text to sign language","author":"jemni","year":"0"},{"key":"ref21","article-title":"Virtual sign game learning sign language","author":"escudeiro","year":"2014","journal-title":"Computers and Technology in Modern Education ser"},{"key":"ref24","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-08599-9_69"},{"article-title":"WebSign: A system to make and interpret signs using 3D Avatars","year":"0","author":"elghoul","key":"ref23"},{"key":"ref26","first-page":"601","article-title":"tuniSigner: A Virtual Interpreter to learn SignWriting","author":"bouzid","year":"0","journal-title":"Proceedings of the 14th IEEE International Conference on Advanced Learning Technologies (ICALT)"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1109\/ICALT.2013.31"}],"event":{"name":"2015 5th International Conference on Information & Communication Technology and Accessibility (ICTA)","start":{"date-parts":[[2015,12,21]]},"location":"Marrakech","end":{"date-parts":[[2015,12,23]]}},"container-title":["2015 5th International Conference on Information &amp; Communication Technology and Accessibility (ICTA)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/7416367\/7426869\/07426914.pdf?arnumber=7426914","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,6,16]],"date-time":"2022-06-16T12:38:42Z","timestamp":1655383122000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/7426914\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015,12]]},"references-count":35,"URL":"https:\/\/doi.org\/10.1109\/icta.2015.7426914","relation":{},"subject":[],"published":{"date-parts":[[2015,12]]}}}