{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,3]],"date-time":"2026-06-03T14:34:30Z","timestamp":1780497270964,"version":"3.54.1"},"reference-count":37,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"DOI":"10.1109\/ispass.2006.1620807","type":"proceedings-article","created":{"date-parts":[[2006,4,28]],"date-time":"2006-04-28T07:05:46Z","timestamp":1146207946000},"page":"231-241","source":"Crossref","is-referenced-by-count":51,"title":["ATTILA: a cycle-level execution-driven simulator for modern GPU architectures"],"prefix":"10.1109","author":[{"given":"V.M.","family":"del Barrio","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"C.","family":"Gonzalez","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"J.","family":"Roca","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"A.","family":"Fernandez","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"263","reference":[{"key":"19","year":"0","journal-title":"US20030038803 System Method and Apparatus for Compression of Video Data Using Offset Values"},{"key":"35","year":"0"},{"key":"17","doi-asserted-by":"publisher","DOI":"10.1145\/166117.166147"},{"key":"36","doi-asserted-by":"publisher","DOI":"10.1109\/ISPASS.2005.1430559"},{"key":"18","article-title":"ATI radeon hyper-z technology","author":"morein","year":"2000","journal-title":"Hot3D Proc (talk) Graphics Hardware Workshop"},{"key":"33","doi-asserted-by":"publisher","DOI":"10.1145\/1058129.1058148"},{"key":"15","article-title":"Incremental and hierarchical Hilbert order edge equation polygon rasterization","author":"mccool","year":"0","journal-title":"Proceedings Graphics Hardware 2001"},{"key":"34","article-title":"ClawHMMer: A streaming HMMer-search implementation","author":"horn","year":"0","journal-title":"Supercomputing 2005"},{"key":"16","article-title":"Neon: A (big) (fast) single-chip 3D workstation graphics accelerator","author":"mccorkmack","year":"0","journal-title":"WRL Research Report 1998"},{"key":"13","article-title":"Chromium: A stream processing framework for interactive rendering on clusters","author":"humphreys","year":"0","journal-title":"SighGraph 2002"},{"key":"14","doi-asserted-by":"publisher","DOI":"10.1145\/258694.258723"},{"key":"37","year":"0"},{"key":"11","article-title":"Comparing reyes and OpenGL on a stream architecture","author":"owens","year":"0","journal-title":"Proc Graphics Hardware 2002"},{"key":"12","doi-asserted-by":"publisher","DOI":"10.1145\/566570.566640"},{"key":"21","doi-asserted-by":"publisher","DOI":"10.1145\/285305.285321"},{"key":"20","doi-asserted-by":"publisher","DOI":"10.1109\/ISCA.1997.604595"},{"key":"22","article-title":"A reconfigurable multilevel parallel texture cache memory with 75-GB\/s parallel cache replacement bandwidth","author":"park","year":"0","journal-title":"Solid-state Circuits IEEE Journal of May 2002"},{"key":"23","doi-asserted-by":"publisher","DOI":"10.1111\/1467-8659.00606"},{"key":"24","year":"0"},{"key":"25","article-title":"Texture compression using low-frequency signal modulation","author":"fenneyy","year":"2003","journal-title":"Graphics Hardware"},{"key":"26","year":"0","journal-title":"Stanford University CS488a Fall 2001 Real-time Graphics Architecture"},{"key":"27","author":"igesund","year":"2002","journal-title":"Fixed Function Pipeline Using Vertex Programs"},{"key":"28","doi-asserted-by":"publisher","DOI":"10.1109\/2.982918"},{"key":"29","author":"slides","year":"2003"},{"key":"3","article-title":"An user programmable vertex engine","author":"lindholm","year":"0","journal-title":"ACM Siggraph 2001"},{"key":"2","doi-asserted-by":"publisher","DOI":"10.1007\/11587514_19"},{"key":"10","doi-asserted-by":"publisher","DOI":"10.1145\/1058129.1058142"},{"key":"1","doi-asserted-by":"publisher","DOI":"10.1109\/MICRO.2005.30"},{"key":"30","year":"0"},{"key":"7","doi-asserted-by":"publisher","DOI":"10.1145\/882262.882347"},{"key":"6","year":"0","journal-title":"DIRECTXDEV Mail List"},{"key":"32","year":"0"},{"key":"5","year":"0","journal-title":"Beyond3D Graphic Hardware and Technical Forums"},{"key":"31","year":"0"},{"key":"4","year":"2002","journal-title":"WO02103638 Programmable Pixel Shading Architecture"},{"key":"9","year":"0","journal-title":"Stanford University GLSim & GLTrace"},{"key":"8","doi-asserted-by":"publisher","DOI":"10.1145\/882262.882348"}],"event":{"name":"2006 IEEE International Symposium on Performance Analysis of Systems and Software","location":"Austin, TX, USA"},"container-title":["2006 IEEE International Symposium on Performance Analysis of Systems and Software"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx5\/10781\/33948\/01620807.pdf?arnumber=1620807","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2017,3,14]],"date-time":"2017-03-14T18:47:47Z","timestamp":1489517267000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/1620807\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[null]]},"references-count":37,"URL":"https:\/\/doi.org\/10.1109\/ispass.2006.1620807","relation":{},"subject":[]}}