{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,4,9]],"date-time":"2026-04-09T12:27:23Z","timestamp":1775737643981,"version":"3.50.1"},"reference-count":24,"publisher":"IEEE","license":[{"start":{"date-parts":[[2020,10,11]],"date-time":"2020-10-11T00:00:00Z","timestamp":1602374400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"},{"start":{"date-parts":[[2020,10,11]],"date-time":"2020-10-11T00:00:00Z","timestamp":1602374400000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2020,10,11]],"date-time":"2020-10-11T00:00:00Z","timestamp":1602374400000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2020,10,11]]},"DOI":"10.1109\/smc42975.2020.9283321","type":"proceedings-article","created":{"date-parts":[[2020,12,14]],"date-time":"2020-12-14T21:44:48Z","timestamp":1607982288000},"page":"4320-4326","source":"Crossref","is-referenced-by-count":7,"title":["Videogame design as a elicit tool for emotion recognition experiments"],"prefix":"10.1109","author":[{"given":"Laura Alejandra","family":"Martinez-Tejada","sequence":"first","affiliation":[]},{"given":"Alex","family":"Puertas Gonzalez","sequence":"additional","affiliation":[]},{"given":"Natsue","family":"Yoshimura","sequence":"additional","affiliation":[]},{"given":"Yasuharu","family":"Koike","sequence":"additional","affiliation":[]}],"member":"263","reference":[{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1109\/T-AFFC.2011.25"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1109\/T-AFFC.2011.15"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1109\/TCYB.2018.2797176"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.1109\/TAFFC.2016.2625250"},{"key":"ref14","author":"miranda correa","year":"2018","journal-title":"Amigos A dataset for affect personality and mood research on individuals and groups"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1007\/11821830_23"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1207\/s1532785xmep0804_2"},{"key":"ref17","doi-asserted-by":"publisher","DOI":"10.3390\/s19132877"},{"key":"ref18","doi-asserted-by":"publisher","DOI":"10.19053\/01211129.v26.n46.2017.7310"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-24600-5_30"},{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcs.2019.04.009"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.3390\/s18072074"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1511\/2001.4.344"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.1080\/02699939208411068"},{"key":"ref8","article-title":"International Affective Picture System (IAPS): Technical Manual and Affective Ratings","author":"lang","year":"1997"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1111\/1467-8721.00003"},{"key":"ref2","author":"jeon","year":"2017","journal-title":"Emotions and Affect in Human Factors and Human-Computer Interaction"},{"key":"ref1","doi-asserted-by":"crossref","DOI":"10.7551\/mitpress\/1140.001.0001","article-title":"Affective Computing","author":"picard","year":"0"},{"key":"ref9","article-title":"The International Affective Digitized Sounds (2nd Edition; IADS-2): Affective ratings of sounds and instruction manual","author":"m","year":"2007"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-030-22419-6_2"},{"key":"ref22","first-page":"1","article-title":"MDA: A formal approach to game design and game research","volume":"ws 4 4","author":"hunicke","year":"2004","journal-title":"AAAI Workshop - Technical Report"},{"key":"ref21","doi-asserted-by":"publisher","DOI":"10.1037\/h0077714"},{"key":"ref24","doi-asserted-by":"publisher","DOI":"10.1016\/0005-7916(94)90063-9"},{"key":"ref23","doi-asserted-by":"publisher","DOI":"10.1201\/b10930"}],"event":{"name":"2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)","location":"Toronto, ON, Canada","start":{"date-parts":[[2020,10,11]]},"end":{"date-parts":[[2020,10,14]]}},"container-title":["2020 IEEE International Conference on Systems, Man, and Cybernetics (SMC)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/9282733\/9282811\/09283321.pdf?arnumber=9283321","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,6,30]],"date-time":"2022-06-30T15:11:54Z","timestamp":1656601914000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/9283321\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,10,11]]},"references-count":24,"URL":"https:\/\/doi.org\/10.1109\/smc42975.2020.9283321","relation":{},"subject":[],"published":{"date-parts":[[2020,10,11]]}}}