{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,13]],"date-time":"2026-06-13T11:18:13Z","timestamp":1781349493601,"version":"3.54.1"},"reference-count":41,"publisher":"Institute of Electrical and Electronics Engineers (IEEE)","issue":"2","license":[{"start":{"date-parts":[[2019,6,1]],"date-time":"2019-06-01T00:00:00Z","timestamp":1559347200000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"},{"start":{"date-parts":[[2019,6,1]],"date-time":"2019-06-01T00:00:00Z","timestamp":1559347200000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2019,6,1]],"date-time":"2019-06-01T00:00:00Z","timestamp":1559347200000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["IEEE Trans. Games"],"published-print":{"date-parts":[[2019,6]]},"DOI":"10.1109\/tg.2018.2794419","type":"journal-article","created":{"date-parts":[[2018,1,19]],"date-time":"2018-01-19T19:22:23Z","timestamp":1516389743000},"page":"121-128","source":"Crossref","is-referenced-by-count":9,"title":["Modeling Users' Collaborative Behavior With a Serious Game"],"prefix":"10.1109","volume":"11","author":[{"given":"Franco D.","family":"Berdun","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Marcelo G.","family":"Armentano","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"263","reference":[{"key":"ref39","doi-asserted-by":"publisher","DOI":"10.1348\/096317905X53237"},{"key":"ref38","first-page":"149","article-title":"Eine methode zur analyse von interaktionsprozessen beim probleml&#x00F6;sen in gruppen","volume":"25","author":"fisch","year":"1994","journal-title":"Gruppendynamik"},{"key":"ref33","article-title":"Modeling the internet as cyberorganism: A living systems framework and investigative methodologies for virtual cooperative interaction","author":"chen","year":"1997"},{"key":"ref32","doi-asserted-by":"publisher","DOI":"10.1109\/HICSS.1990.205245"},{"key":"ref31","first-page":"77","article-title":"Dynamic detection of mood propagation in fan groups","author":"rein","year":"2008","journal-title":"Proc Program Workshop Corpora Res Emotion Affect"},{"key":"ref30","doi-asserted-by":"publisher","DOI":"10.1007\/s00779-007-0144-5"},{"key":"ref37","doi-asserted-by":"publisher","DOI":"10.1037\/h0059886"},{"key":"ref36","first-page":"40","article-title":"Supporting social interaction in an intelligent collaborative learning system","volume":"12","author":"soller","year":"2001","journal-title":"Int J Artif Intell Educ"},{"key":"ref35","doi-asserted-by":"publisher","DOI":"10.1177\/1046878105282279"},{"key":"ref34","doi-asserted-by":"publisher","DOI":"10.1145\/1272516.1272538"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2009.05.025"},{"key":"ref40","doi-asserted-by":"publisher","DOI":"10.1177\/1046496411429599"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1109\/TLA.2011.6129712"},{"key":"ref12","first-page":"140","article-title":"Activity theory as a design framework for collaborative learning using Google applications technology","author":"cheung","year":"2012","journal-title":"Proc Int'l Conf Web-Based Learning"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.2307\/2086790"},{"key":"ref14","author":"bales","year":"1979","journal-title":"SYMLOG A System for the Multiple Level Observation of Groups"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1145\/1281320.1281322"},{"key":"ref16","first-page":"151","article-title":"APC forum: Business implications of virtual worlds and serious gaming","volume":"7","author":"ives","year":"2008","journal-title":"MIS Quart Executive"},{"key":"ref17","article-title":"Literature review in games and learning","author":"kirriemuir","year":"2004"},{"key":"ref18","first-page":"1","article-title":"Cultural framing of computer\/video games","volume":"2","author":"squire","year":"2002","journal-title":"Game Studies"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1145\/2145204.2145292"},{"key":"ref28","doi-asserted-by":"publisher","DOI":"10.1016\/j.socnet.2010.06.001"},{"key":"ref4","first-page":"116","article-title":"What makes peer interaction effective? Modeling effective communication in an intelligent CSCL","author":"soller","year":"1999","journal-title":"Proc AAAI Fall Symp Psychol Models Commun in Collab Syst"},{"key":"ref27","doi-asserted-by":"publisher","DOI":"10.1007\/s10606-007-9041-8"},{"key":"ref3","first-page":"499","article-title":"SYMLOG: A practical approach to the study of groups","volume":"2","author":"bales","year":"1983","journal-title":"Small Group Soc Interact"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1007\/3-540-61327-7_112"},{"key":"ref29","doi-asserted-by":"publisher","DOI":"10.1007\/s11423-007-9055-4"},{"key":"ref5","first-page":"1","article-title":"Online groups and social loafing: Understanding student-group interactions","volume":"8","author":"piezon","year":"2005","journal-title":"Online J Distance Learn Admin"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.1093\/acprof:osobl\/9780199733187.003.0016"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4614-3185-5_60"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1145\/500957.500991"},{"key":"ref9","doi-asserted-by":"publisher","DOI":"10.1007\/s11423-007-9069-y"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1007\/3-540-68716-5_24"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1109\/VS-GAMES.2009.9"},{"key":"ref22","first-page":"125","article-title":"Using serious games in adult education serious business for serious people&#x2014;The MetaVals game case study","author":"popescu","year":"2012","journal-title":"Proc 7th Int Conf Virtual Learn"},{"key":"ref21","doi-asserted-by":"publisher","DOI":"10.1016\/j.entcom.2010.12.009"},{"key":"ref24","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2011.04.012"},{"key":"ref41","author":"bales","year":"2012","journal-title":"Social Interaction Systems Theory and Measurement"},{"key":"ref23","doi-asserted-by":"publisher","DOI":"10.1109\/ICALT.2012.242"},{"key":"ref26","doi-asserted-by":"publisher","DOI":"10.1145\/1031607.1031667"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1016\/j.compedu.2013.09.007"}],"container-title":["IEEE Transactions on Games"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/7782673\/8736978\/08263600.pdf?arnumber=8263600","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,7,13]],"date-time":"2022-07-13T20:57:09Z","timestamp":1657745829000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/8263600\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2019,6]]},"references-count":41,"journal-issue":{"issue":"2"},"URL":"https:\/\/doi.org\/10.1109\/tg.2018.2794419","relation":{},"ISSN":["2475-1502","2475-1510"],"issn-type":[{"value":"2475-1502","type":"print"},{"value":"2475-1510","type":"electronic"}],"subject":[],"published":{"date-parts":[[2019,6]]}}}