{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T05:47:46Z","timestamp":1750225666598,"version":"3.38.0"},"reference-count":40,"publisher":"Institute of Electrical and Electronics Engineers (IEEE)","issue":"4","license":[{"start":{"date-parts":[[2022,12,1]],"date-time":"2022-12-01T00:00:00Z","timestamp":1669852800000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"},{"start":{"date-parts":[[2022,12,1]],"date-time":"2022-12-01T00:00:00Z","timestamp":1669852800000},"content-version":"am","delay-in-days":0,"URL":"https:\/\/ieeexplore.ieee.org\/Xplorehelp\/downloads\/license-information\/IEEE.html"},{"start":{"date-parts":[[2022,12,1]],"date-time":"2022-12-01T00:00:00Z","timestamp":1669852800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2022,12,1]],"date-time":"2022-12-01T00:00:00Z","timestamp":1669852800000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"funder":[{"DOI":"10.13039\/501100008982","name":"National Science Foundation","doi-asserted-by":"publisher","award":["IIS-1911053"],"award-info":[{"award-number":["IIS-1911053"]}],"id":[{"id":"10.13039\/501100008982","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":["IEEE Trans. Games"],"published-print":{"date-parts":[[2022,12]]},"DOI":"10.1109\/tg.2022.3149529","type":"journal-article","created":{"date-parts":[[2022,2,8]],"date-time":"2022-02-08T20:40:42Z","timestamp":1644352842000},"page":"715-724","source":"Crossref","is-referenced-by-count":1,"title":["Solution Density and Search Strategy in Narrative Generation"],"prefix":"10.1109","volume":"14","author":[{"ORCID":"https:\/\/orcid.org\/0000-0001-8362-1707","authenticated-orcid":false,"given":"Molly","family":"Siler","sequence":"first","affiliation":[{"name":"Narrative Intelligence Lab, University of Kentucky, Lexington, KY, USA"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"ORCID":"https:\/\/orcid.org\/0000-0002-6640-8514","authenticated-orcid":false,"given":"Stephen G.","family":"Ware","sequence":"additional","affiliation":[{"name":"Narrative Intelligence Lab, University of Kentucky, Lexington, KY, USA"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"article-title":"Branching conversation systems and the working writer Part 1: Introduction","year":"2014","author":"Freed","key":"ref1"},{"key":"ref2","article-title":"A lightweight videogame dialogue manager","volume-title":"Proc. Joint Int. Conf. DiGRA FDG","author":"Ryan","year":"2016"},{"key":"ref3","first-page":"83","article-title":"Narrative in virtual environments - towards emergent narrative","volume-title":"Proc. AAAI Fall Symp. Narrative Intell.","author":"Aylett","year":"1999"},{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v14i1.13037"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.1613\/jair.2989"},{"key":"ref6","first-page":"135","volume-title":"A Behavior Language: Joint Action and Behavioral Idioms in Life-Like Characters","author":"Mateas","year":"2004"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1007\/0-306-47373-9_27"},{"key":"ref8","first-page":"80","article-title":"Live, die, evaluate, repeat: Do-over simulation in the generation of coherent episodic stories","volume-title":"Proc. Int. Conf. Comput. Creativity","author":"Riegl","year":"2018"},{"key":"ref9","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v16i1.7420"},{"key":"ref10","first-page":"434","article-title":"Depth-first versus best-first search","volume-title":"Proc. Nat. Conf. Artif. Intell.","author":"Vempaty","year":"1991"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2016.2546063"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1609\/aimag.v34i1.2449"},{"article-title":"Interactive drama, art and artificial intelligence","year":"2002","author":"Mateas","key":"ref13"},{"key":"ref14","first-page":"4","article-title":"Faade: An experiment in building a fully-realized interactive drama","volume-title":"Proc. Game Developers Conf.","volume":"2","author":"Mateas","year":"2003"},{"key":"ref15","first-page":"91","article-title":"TALE-SPIN, an interactive program that writes stories","volume-title":"Proc. Int. Joint Conf. Artif. Intell.","author":"Meehan","year":"1977"},{"key":"ref16","first-page":"16","article-title":"Story generation after TALE-SPIN","volume-title":"Proc. Int. Joint Conf. Artif. Intell.","volume":"81","author":"Dehn","year":"1981"},{"key":"ref17","first-page":"91","article-title":"Incorporating authorial intent into generative narrative systems","volume-title":"Proc. AAAI Spring Symp., Intell. Narrative Technol. II","author":"Riedl","year":"2009"},{"key":"ref18","first-page":"603","article-title":"Efficient intent-based narrative generation using multiple planning agents","volume-title":"Proc. Int. Conf. Auton. Agents Multiagent Syst.","author":"Teutenberg","year":"2013"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v7i1.12428"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v10i1.12712"},{"key":"ref21","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v17i1.18896"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v16i1.7419"},{"key":"ref23","doi-asserted-by":"publisher","DOI":"10.1145\/1869397.1869399"},{"key":"ref24","first-page":"164","article-title":"Notes on the use of plan structures in the creation of interactive plot","volume-title":"Proc. AAAI Fall Symp. Narrative Intell.","author":"Young","year":"1999"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2013.2290330"},{"key":"ref26","doi-asserted-by":"publisher","DOI":"10.1145\/1814256.1814260"},{"key":"ref27","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v14i1.13019"},{"key":"ref28","doi-asserted-by":"publisher","DOI":"10.1109\/TG.2020.2989072"},{"key":"ref29","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v16i1.7448"},{"key":"ref30","doi-asserted-by":"publisher","DOI":"10.1016\/j.dam.2006.04.014"},{"key":"ref31","doi-asserted-by":"publisher","DOI":"10.1016\/0004-3702(71)90010-5"},{"key":"ref32","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v13i1.12928"},{"key":"ref33","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v15i1.5229"},{"key":"ref34","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v16i1.7405"},{"key":"ref35","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v12i1.12860"},{"key":"ref36","doi-asserted-by":"publisher","DOI":"10.1145\/2282338.2282380"},{"key":"ref37","doi-asserted-by":"publisher","DOI":"10.1007\/s10458-021-09501-1"},{"key":"ref38","doi-asserted-by":"publisher","DOI":"10.1609\/aiide.v16i1.7407"},{"key":"ref39","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2015.2489159"},{"key":"ref40","doi-asserted-by":"publisher","DOI":"10.1007\/s11023-010-9210-2"}],"container-title":["IEEE Transactions on Games"],"original-title":[],"link":[{"URL":"https:\/\/ieeexplore.ieee.org\/ielam\/7782673\/9987665\/9707657-aam.pdf","content-type":"application\/pdf","content-version":"am","intended-application":"syndication"},{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/7782673\/9987665\/09707657.pdf?arnumber=9707657","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,2,25]],"date-time":"2025-02-25T18:56:50Z","timestamp":1740509810000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/9707657\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2022,12]]},"references-count":40,"journal-issue":{"issue":"4"},"URL":"https:\/\/doi.org\/10.1109\/tg.2022.3149529","relation":{},"ISSN":["2475-1502","2475-1510"],"issn-type":[{"type":"print","value":"2475-1502"},{"type":"electronic","value":"2475-1510"}],"subject":[],"published":{"date-parts":[[2022,12]]}}}