{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,8,30]],"date-time":"2025-08-30T16:18:08Z","timestamp":1756570688377,"version":"3.28.0"},"reference-count":36,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2016,12]]},"DOI":"10.1109\/tishw.2016.7847790","type":"proceedings-article","created":{"date-parts":[[2017,2,9]],"date-time":"2017-02-09T21:43:13Z","timestamp":1486676593000},"page":"1-8","source":"Crossref","is-referenced-by-count":7,"title":["Multimodality by electronic games as assistive technology for visual disabilities"],"prefix":"10.1109","author":[{"given":"Claudio Goncalves","family":"Bernardo","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Alexandre","family":"Mori","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Tomas Roberto","family":"Cotta Orlandi","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Claudio Gottschalg","family":"Duque","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"key":"ref33","article-title":"Digital Games: Accessibility for Visually Impaired","author":"marinho","year":"2015","journal-title":"Completion work of undergraduate course in Computer Science"},{"article-title":"Understanding Surround and Binaural Sound","year":"2015","author":"hancock","key":"ref32"},{"year":"2015","key":"ref31"},{"key":"ref30","article-title":"Specialist Educational Service. Teacher Distance Continuing Education to Specialist Educational Service","author":"dias","year":"2007","journal-title":"Brazil"},{"key":"ref36","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-84628-867-8"},{"key":"ref35","first-page":"315","article-title":"Focus on the journey, not the destination: Digital games and students with disability","volume":"26","author":"main","year":"2016","journal-title":"Educational Research"},{"journal-title":"ASSOCIA&#x00C7;&#x00C3;O BRASILEIRA DE NORMAS TECNICAS","article-title":"Brazilian Association of Technical Standards","year":"2015","key":"ref34"},{"article-title":"The Human-Computer Interaction Handbook. Fundamentals, Evolving Technologies, and Emerging Applications","year":"2012","author":"jacko","key":"ref10"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1145\/950566.950595"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1177\/2372732215601121"},{"year":"2016","key":"ref13","article-title":"Wii is used for rehabilitation of patients in Universidade Cidade de S&#x00E3;o Paulo physiotherapy clinic"},{"key":"ref14","article-title":"Digital Games in Education Workshop. Proceedings of Digital Games in Education Workshop","author":"bittencourt","year":"2005","journal-title":"Juiz de Fora - Brazil 2005"},{"article-title":"The Guide of Assisting Students whit Disabilities - Equal Acess in Health Science and Professional Education","year":"2016","author":"meeks","key":"ref15"},{"key":"ref16","article-title":"Portal of technical aids for education: special equipment and teaching materials for education, training and recreation of people with physical disabilities - Resources for Alternative Communication","author":"manzini","year":"2006","journal-title":"MEC - Brazilian Ministry of Education - Department of Special Education"},{"key":"ref17","article-title":"Assistive Technology and Education - What is Assistive Technology?","author":"sartoretto","year":"2016","journal-title":"Rio Grande do Sul - Brazil"},{"journal-title":"Educational Digital Games Benefits and Challenges","year":"2008","author":"savi","key":"ref18"},{"article-title":"Understand the e-sports phenomenon, which already moves R$ 500 thousand in Brazil","year":"2015","author":"guerra","key":"ref19"},{"key":"ref28","article-title":"Accessibility and Disability: Normative Documents Analysis","author":"gomes","year":"2010","journal-title":"Graduate Program in Developmental Disorders (in Portuguese)"},{"journal-title":"A proposal for an information retrieval system based on computational linguistics theories and ontology","year":"2005","author":"duque","key":"ref4"},{"journal-title":"(in Portuguese)","article-title":"The Ocular Health Conditions in Brazil","year":"2016","key":"ref27"},{"key":"ref3","article-title":"What is Mode?","author":"kress","year":"2009","journal-title":"The Routledge Handbook of Multimodality Analisys - Edited by Carey Jewitt"},{"year":"2014","key":"ref6","article-title":"Directory of Research Groups in Brazil - Lattes"},{"journal-title":"Presidency of Republic Decree No 3298","article-title":"Provides National Policy for Integration of People with Disabilities","year":"2015","key":"ref29"},{"key":"ref5","article-title":"The Scope of information analysis","author":"batista","year":"2010","journal-title":"Tours by Information Forest Studies on Representation and Organization of Information and Knowledge (in Portuguese)"},{"key":"ref8","first-page":"38","article-title":"The information architecture positioning in IT governance","volume":"4","author":"lyra","year":"2010","journal-title":"Brazilian Journal of Information Science"},{"key":"ref7","article-title":"Information organization: proposal of information architecture elements for institutional digital repositories based on physical and thematic description","author":"monteiro","year":"2010","journal-title":"Tours by Information Forest Studies on Representation and Organization of Information and Knowledge (in Portuguese)"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1016\/0306-4573(95)00046-J"},{"key":"ref9","article-title":"Games for Learning and Learning from Games","author":"pivec","year":"2007","journal-title":"Informatica Graz Austria"},{"journal-title":"Inclusive games accessibility guidelines for digital games","year":"2013","author":"patikowski","key":"ref1"},{"year":"2015","key":"ref20","article-title":"Top Web Sites for Accessible Gaming - 2015"},{"key":"ref22","article-title":"Reflections on the Design of Accessible Digital Games: Papa Sangree and BlindSide Cases","author":"sens","year":"2015","journal-title":"Brazilian National Congress of Hypermedia Environments for Learning"},{"year":"2015","key":"ref21","article-title":"Game accessibility guidelines"},{"journal-title":"Copenhagen Institute of Interaction Design Copenhagen Denmark","article-title":"Interaction Design Association. Blind Duck Hunt","year":"2016","key":"ref24"},{"year":"2016","key":"ref23","article-title":"Game Database - Global sales (in millions of units) per game"},{"year":"2016","key":"ref26","article-title":"Visual Impairment and Blindness"},{"journal-title":"Switzerland","article-title":"International Classification of Impairments, Disabilities and Handicaps","year":"2016","key":"ref25"}],"event":{"name":"2016 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing (TISHW)","start":{"date-parts":[[2016,12,1]]},"location":"Vila Real, Portugal","end":{"date-parts":[[2016,12,3]]}},"container-title":["2016 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing (TISHW)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/7835344\/7847764\/07847790.pdf?arnumber=7847790","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2021,1,10]],"date-time":"2021-01-10T08:46:20Z","timestamp":1610268380000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/7847790\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2016,12]]},"references-count":36,"URL":"https:\/\/doi.org\/10.1109\/tishw.2016.7847790","relation":{},"subject":[],"published":{"date-parts":[[2016,12]]}}}