{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2026,6,24]],"date-time":"2026-06-24T16:17:28Z","timestamp":1782317848888,"version":"3.54.5"},"reference-count":53,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2018,3]]},"DOI":"10.1109\/vr.2018.8447553","type":"proceedings-article","created":{"date-parts":[[2018,8,30]],"date-time":"2018-08-30T21:53:20Z","timestamp":1535666000000},"page":"355-362","source":"Crossref","is-referenced-by-count":25,"title":["Interactive Exploration Assistance for Immersive Virtual Environments Based on Object Visibility and Viewpoint Quality"],"prefix":"10.1109","author":[{"given":"Sebastian","family":"Freitag","sequence":"first","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Benjamin","family":"Weyers","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Torsten W.","family":"Kuhlen","sequence":"additional","affiliation":[],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"263","reference":[{"key":"ref39","article-title":"High Level Methods for Scene Exploration","volume":"3","author":"sokolov","year":"2006","journal-title":"Journal of Virtual Reality and Broadcasting"},{"key":"ref38","first-page":"67","article-title":"Viewpoint Quality and Scene Understanding","author":"sokolov","year":"2005","journal-title":"Int Conf on Virtual Reality Archaeology and Intelligent Cultural Heritage"},{"key":"ref33","article-title":"Intelligent Display in Scene Modeling. New Techniques to Automatically Compute Good Views","author":"plemenos","year":"1996","journal-title":"International Conference Graphicon"},{"key":"ref32","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2004.1310071"},{"key":"ref31","volume":"57","author":"o'rourke","year":"1987","journal-title":"Art Gallery Theorems and Algorithms"},{"key":"ref30","article-title":"Hardware Accelerated Visibility Preprocessing using Adaptive Sampling","author":"nirenstein","year":"2004","journal-title":"Eurographics Workshop on Rendering"},{"key":"ref37","first-page":"288","article-title":"Simplified 3D Movement and Pathfinding using Navigation Meshes","volume":"1","author":"snook","year":"2000","journal-title":"Game Programming Gems"},{"key":"ref36","first-page":"185","article-title":"Viewpoint Quality: Measures and Applications","author":"sbert","year":"2005","journal-title":"Eurographics Workshop on Computational Aesthetics in Graphics Visualization and Imaging"},{"key":"ref35","first-page":"115","article-title":"The Effect of Trails on First-Time and Subsequent Navigation in a Virtual Environment","author":"ruddle","year":"2005","journal-title":"IEEE Virtual Reality Conference (VR)"},{"key":"ref34","doi-asserted-by":"crossref","first-page":"840","DOI":"10.1007\/s00371-005-0326-y","article-title":"What's in an image?","volume":"21","author":"polonsky","year":"2005","journal-title":"The Visual Computer"},{"key":"ref28","author":"lynch","year":"1960","journal-title":"The Image of the City"},{"key":"ref27","author":"laviola","year":"2017","journal-title":"3D User Interfaces Theory and Practice"},{"key":"ref29","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2017.7892228"},{"key":"ref2","article-title":"Intelligent Scene Exploration with a Camera","author":"barral","year":"2000","journal-title":"Int Conf 3IA"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8659.2004.00781.x"},{"key":"ref20","first-page":"131","article-title":"Virtual Prints: Leaving Trails in Virtual Environments","author":"grammenos","year":"2002","journal-title":"Eurographics Symposium on Virtual Environments"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1109\/TSSC.1968.300136"},{"key":"ref21","first-page":"612","article-title":"3D Model Automatic Exploration: Smooth and Intelligent Virtual Camera Control","author":"habibi","year":"2014","journal-title":"Asian Conference on Computer Vision"},{"key":"ref24","article-title":"Techniques for Off-line Scene Exploration Using a Virtual Camera","volume":"6","author":"jaubert","year":"2006","journal-title":"Int Conf 3IA"},{"key":"ref23","doi-asserted-by":"crossref","first-page":"139","DOI":"10.1016\/S0166-4115(08)62386-9","article-title":"Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research","volume":"52","author":"hart","year":"1988","journal-title":"Advances in Psychology"},{"key":"ref26","doi-asserted-by":"publisher","DOI":"10.1145\/1342250.1342253"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1207\/s15327108ijap0303_3"},{"key":"ref50","first-page":"13","article-title":"Automatic Indoor Scene Exploration","author":"v\u00e1zquez","year":"2003","journal-title":"6th Int Conf Computer Graphics & Artificial Intelligence"},{"key":"ref51","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2006.152"},{"key":"ref53","doi-asserted-by":"publisher","DOI":"10.1109\/NCM.2009.109"},{"key":"ref52","doi-asserted-by":"publisher","DOI":"10.1109\/VISUAL.1999.809893"},{"key":"ref10","doi-asserted-by":"publisher","DOI":"10.1145\/168642.168658"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1145\/1877808.1877819"},{"key":"ref40","doi-asserted-by":"publisher","DOI":"10.1007\/s00371-007-0182-z"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1145\/1315184.1315224"},{"key":"ref13","doi-asserted-by":"crossref","first-page":"1769","DOI":"10.1145\/1357054.1357330","article-title":"Evaluating Motion Constraints for 3D Way finding in Immersive and Desktop Virtual Environments","author":"elmqvist","year":"2008","journal-title":"SIGCHI conference on Human Factors in Computing Systems"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1145\/1462055.1462056"},{"key":"ref15","first-page":"53","article-title":"Comparison and Evaluation of Viewpoint Quality Estimation Algorithms for Immersive Virtual Environments","author":"freitag","year":"2015","journal-title":"ICAT-EGVE"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.1109\/3DUI.2016.7460033"},{"key":"ref17","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2016.2518298"},{"key":"ref18","doi-asserted-by":"publisher","DOI":"10.1109\/3DUI.2017.7893330"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1145\/199404.199421"},{"key":"ref4","first-page":"487","article-title":"View Selection for Volume Rendering","author":"bordoloi","year":"2005","journal-title":"IEEE Visualization"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1109\/VRAIS.1995.512478"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1145\/636593.636598"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.1145\/989863.989910"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.1109\/VR.1999.756944"},{"key":"ref7","doi-asserted-by":"publisher","DOI":"10.1145\/505008.505039"},{"key":"ref49","doi-asserted-by":"publisher","DOI":"10.1111\/j.1467-8659.2003.00717.x"},{"key":"ref9","first-page":"493","article-title":"Spatial Orientation, Wayfinding, and Representation","author":"darken","year":"2001","journal-title":"Handbook of Virtual Environments Design Implementation and Applications"},{"key":"ref46","doi-asserted-by":"publisher","DOI":"10.1109\/TVCG.2012.143"},{"key":"ref45","doi-asserted-by":"publisher","DOI":"10.1109\/VR.2011.5759455"},{"key":"ref48","first-page":"273","article-title":"Viewpoint Selection using Viewpoint Entropy","author":"v\u00e1zquez","year":"2001","journal-title":"Vision Modeling and Visualization Conference (VMV)"},{"key":"ref47","doi-asserted-by":"crossref","first-page":"497","DOI":"10.1162\/105474600566989","article-title":"Using Presence Questionnaires in Reality","volume":"9","author":"usoh","year":"2000","journal-title":"Presence"},{"key":"ref42","first-page":"184","article-title":"Viewpoint Quality and Global Scene Exploration Strategies","volume":"2006","author":"sokolov","year":"2006","journal-title":"Int Conf on Computer Graphics Theory and Applications(GRAPP)"},{"key":"ref41","doi-asserted-by":"crossref","first-page":"506","DOI":"10.1007\/s00371-006-0025-3","article-title":"Methods and Data Structures for Virtual World Exploration","volume":"22","author":"sokolov","year":"2006","journal-title":"The Visual Computer"},{"key":"ref44","doi-asserted-by":"publisher","DOI":"10.1145\/223904.223938"},{"key":"ref43","doi-asserted-by":"crossref","first-page":"69","DOI":"10.1162\/105474600566628","article-title":"The Role of Global and Local Landmarks in Virtual Environment Navigation","volume":"9","author":"steck","year":"2000","journal-title":"Presence Teleoperators and Virtual Environments"}],"event":{"name":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","location":"Reutlingen","start":{"date-parts":[[2018,3,18]]},"end":{"date-parts":[[2018,3,22]]}},"container-title":["2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/8423729\/8445840\/08447553.pdf?arnumber=8447553","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2022,1,26]],"date-time":"2022-01-26T16:52:10Z","timestamp":1643215930000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/8447553\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2018,3]]},"references-count":53,"URL":"https:\/\/doi.org\/10.1109\/vr.2018.8447553","relation":{},"subject":[],"published":{"date-parts":[[2018,3]]}}}