{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,8,24]],"date-time":"2025-08-24T01:10:22Z","timestamp":1755997822700,"version":"3.28.0"},"reference-count":25,"publisher":"IEEE","content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2015,9]]},"DOI":"10.1109\/vs-games.2015.7295790","type":"proceedings-article","created":{"date-parts":[[2015,10,13]],"date-time":"2015-10-13T18:08:10Z","timestamp":1444759690000},"page":"1-8","source":"Crossref","is-referenced-by-count":5,"title":["Towards a Construction and Validation of a Serious Game Product Quality Model"],"prefix":"10.1109","author":[{"given":"Lilia","family":"Garcia-Mundo","sequence":"first","affiliation":[]},{"given":"Marcela","family":"Genero","sequence":"additional","affiliation":[]},{"given":"Mario","family":"Piattini","sequence":"additional","affiliation":[]}],"member":"263","reference":[{"journal-title":"ISO (International Organization for Standarization)","article-title":"ISO\/IEC, ISO\/IEC IS 25010: Systems and Software Engineering - Systems and Software Quality Requirements and Evaluation (SQuaRE) - System and Software Quality Models","year":"2011","key":"ref10"},{"article-title":"Jugabilidad. Caracterizaci&#x00F3;n de la experiencia del jugador en videojuegos","year":"2010","author":"gonz\u00e1lez","key":"ref11"},{"key":"ref12","doi-asserted-by":"publisher","DOI":"10.1109\/MS.2003.1159027"},{"key":"ref13","doi-asserted-by":"publisher","DOI":"10.1016\/j.csi.2014.09.001"},{"key":"ref14","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-16985-4_9"},{"key":"ref15","article-title":"Playability as Extension of Quality in Use in Video Games","author":"gonz\u00e1lez","year":"2009","journal-title":"Workshop on the Interplay between Usability Evaluation and Software Development (I-USED)"},{"journal-title":"ISO\/IEC-9126&#x2013;4 Software Engineering - Product Quality - Quality in use metrics","article-title":"ISO\/IEC 9126&#x2013;4","year":"2004","key":"ref16"},{"key":"ref17","doi-asserted-by":"publisher","DOI":"10.1007\/3-540-36465-X_5"},{"journal-title":"Software Engineering-Product Quality-Part 1 Quality Model","article-title":"ISO\/IEC 9126&#x2013;1","year":"2001","key":"ref18"},{"key":"ref19","doi-asserted-by":"crossref","first-page":"225","DOI":"10.1007\/978-3-540-45064-1_11","article-title":"Towards a quality model for the selection of ERP systems","volume":"2693","author":"botella","year":"2003","journal-title":"Component-Based Software Quality"},{"key":"ref4","article-title":"Serious Games: Games That Educate, Train, and Inform","author":"michael","year":"2006","journal-title":"Muska & Lipman\/Premier"},{"journal-title":"2010 Retrieved","article-title":"How can one Benefit from Serious Games","year":"2013","key":"ref3"},{"key":"ref6","doi-asserted-by":"publisher","DOI":"10.1145\/2601248.2601261"},{"journal-title":"Ambient Insight Research","article-title":"The 2012&#x2013;2017 Worldwide Game-based Learning and Simulation-Based Markets","year":"2013","key":"ref5"},{"key":"ref8","doi-asserted-by":"publisher","DOI":"10.1016\/j.infsof.2010.12.011"},{"key":"ref7","article-title":"Guidelines for performing Systematic Literature Reviews in Software Engineering","author":"kitchenham","year":"2007","journal-title":"Technical Report EBSE-2007 &#x2013;01 Software Engineering Group of Keele University Durham UK"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.4018\/978-1-60566-360-9.ch014"},{"key":"ref9","article-title":"Systematic Mapping Studies in Software Engineering","author":"petersen","year":"2008","journal-title":"Conference on Evaluation and Assessment in Software Engineering EASE'08"},{"key":"ref1","article-title":"Serious Games - An Overview","author":"susi","year":"2007","journal-title":"Technical Report HS- IKI -TR-07&#x2013;001 School of Humanities and Informatics University of Sk&#x00F6;vde Sweden"},{"article-title":"Flow: The psychology of optimal experience","year":"1991","author":"csikszentmihalyi","key":"ref20"},{"key":"ref22","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-84800-044-5_3"},{"key":"ref21","article-title":"M&#x00E9;todos de Investigaci&#x00F3;n en Ingenieria del Software","author":"genero","year":"2014","journal-title":"Ra Ma Shull Forrest"},{"journal-title":"Medidas para la Usabilidad de Componentes","year":"2006","author":"bertoa","key":"ref24"},{"journal-title":"Modelo de Calidad de Datos para Portales Web","year":"2007","author":"caro","key":"ref23"},{"key":"ref25","doi-asserted-by":"publisher","DOI":"10.1007\/978-1-4615-4625-2"}],"event":{"name":"2015 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games)","start":{"date-parts":[[2015,9,16]]},"location":"Sk\u00f6vde, Sweden","end":{"date-parts":[[2015,9,18]]}},"container-title":["2015 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/7295493\/7295691\/07295790.pdf?arnumber=7295790","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2017,6,23]],"date-time":"2017-06-23T21:11:28Z","timestamp":1498252288000},"score":1,"resource":{"primary":{"URL":"http:\/\/ieeexplore.ieee.org\/document\/7295790\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2015,9]]},"references-count":25,"URL":"https:\/\/doi.org\/10.1109\/vs-games.2015.7295790","relation":{},"subject":[],"published":{"date-parts":[[2015,9]]}}}