{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,8,15]],"date-time":"2025-08-15T02:42:38Z","timestamp":1755225758645,"version":"3.43.0"},"reference-count":21,"publisher":"IEEE","license":[{"start":{"date-parts":[[2017,9,1]],"date-time":"2017-09-01T00:00:00Z","timestamp":1504224000000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-029"},{"start":{"date-parts":[[2017,9,1]],"date-time":"2017-09-01T00:00:00Z","timestamp":1504224000000},"content-version":"stm-asf","delay-in-days":0,"URL":"https:\/\/doi.org\/10.15223\/policy-037"}],"content-domain":{"domain":[],"crossmark-restriction":false},"short-container-title":[],"published-print":{"date-parts":[[2017,9]]},"DOI":"10.1109\/vs-games.2017.8056602","type":"proceedings-article","created":{"date-parts":[[2017,10,5]],"date-time":"2017-10-05T16:29:28Z","timestamp":1507220968000},"page":"201-208","source":"Crossref","is-referenced-by-count":2,"title":["Offline and online adaptation in prosocial games"],"prefix":"10.1109","author":[{"given":"Konstantinos C.","family":"Apostolakis","sequence":"first","affiliation":[{"name":"Information Technologies Institute - ITI, Centre for Research and Technology Hellas - CERTH, Thessaloniki, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Kiriakos","family":"Stefanidis","sequence":"additional","affiliation":[{"name":"Information Technologies Institute - ITI, Centre for Research and Technology Hellas - CERTH, Thessaloniki, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Athanasios","family":"Psaltis","sequence":"additional","affiliation":[{"name":"Information Technologies Institute - ITI, Centre for Research and Technology Hellas - CERTH, Thessaloniki, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Kosmas","family":"Dimitropoulos","sequence":"additional","affiliation":[{"name":"Information Technologies Institute - ITI, Centre for Research and Technology Hellas - CERTH, Thessaloniki, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Petros","family":"Daras","sequence":"additional","affiliation":[{"name":"Information Technologies Institute - ITI, Centre for Research and Technology Hellas - CERTH, Thessaloniki, Greece"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"263","reference":[{"key":"ref10","article-title":"Bio-inspired computational algorithms in educational and serious games: some examples","author":"michela","year":"2016","journal-title":"Proc of the European Conference on Technology Enhanced Learning"},{"key":"ref11","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-45153-4_31"},{"journal-title":"Serious Games Development and Applications","year":"2013","author":"oliveira","key":"ref12"},{"key":"ref13","article-title":"Serious games for rehabilitation: A survey and a classification towards a taxonomy","author":"rego","year":"2010","journal-title":"Information Systems and Technologies (CISTI) 2010 5th Iberian Conference on"},{"key":"ref14","first-page":"31","article-title":"Flow in games (and everything else)","volume":"50 4","author":"jenova","year":"2007","journal-title":"Communications of the ACM"},{"key":"ref15","doi-asserted-by":"publisher","DOI":"10.1037\/a0016984"},{"key":"ref16","doi-asserted-by":"publisher","DOI":"10.17083\/ijsg.v3i3.125"},{"key":"ref17","article-title":"Path of Trust: A prosocial co-op game for building up trustworthiness and teamwork","author":"apostolakis","year":"2015","journal-title":"B Games and Learning Alliance Fourth International Conference GALA 2015"},{"key":"ref18","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-319-40244-4_4"},{"key":"ref19","doi-asserted-by":"publisher","DOI":"10.1109\/IST.2016.7738265"},{"key":"ref4","doi-asserted-by":"publisher","DOI":"10.1109\/TCIAIG.2013.2260340"},{"key":"ref3","doi-asserted-by":"publisher","DOI":"10.1007\/978-3-642-29178-4_28"},{"journal-title":"The Rating of Chessplayers Past and Present","year":"1978","author":"elo","key":"ref6"},{"key":"ref5","doi-asserted-by":"publisher","DOI":"10.4018\/IJGCMS.2015010102"},{"key":"ref8","article-title":"An application of game-refinement theory to Mah Jong","author":"hiroyuki","year":"2004","journal-title":"International Conference on Entertainment Computing"},{"key":"ref7","article-title":"TrueSkill Through Time: Revisiting the History of Chess","author":"pierre","year":"2007","journal-title":"NIPS"},{"key":"ref2","doi-asserted-by":"publisher","DOI":"10.1145\/1178477.1178573"},{"key":"ref1","doi-asserted-by":"publisher","DOI":"10.1080\/08839510701527580"},{"key":"ref9","doi-asserted-by":"publisher","DOI":"10.1109\/CIG.2008.5035620"},{"key":"ref20","doi-asserted-by":"publisher","DOI":"10.1080\/02635141003748358"},{"journal-title":"Theory of Fun for Game Design","year":"2013","author":"koster","key":"ref21"}],"event":{"name":"2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)","start":{"date-parts":[[2017,9,6]]},"location":"Athens, Greece","end":{"date-parts":[[2017,9,8]]}},"container-title":["2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)"],"original-title":[],"link":[{"URL":"http:\/\/xplorestaging.ieee.org\/ielx7\/8049189\/8055796\/08056602.pdf?arnumber=8056602","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,8,13]],"date-time":"2025-08-13T17:29:55Z","timestamp":1755106195000},"score":1,"resource":{"primary":{"URL":"https:\/\/ieeexplore.ieee.org\/document\/8056602\/"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2017,9]]},"references-count":21,"URL":"https:\/\/doi.org\/10.1109\/vs-games.2017.8056602","relation":{},"subject":[],"published":{"date-parts":[[2017,9]]}}}