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However, we found research seldom addressed the development of the use or failure to use learning\u2010theory foundations and categorized these learning theories into relative types and synthesized their development. We investigate this issue from the perspective of learning theories invoked to underpin educational computer game design and use based on the four types of learning theories: behaviourism, cognitivism, humanism and constructivism. Because the investigation needs to examine and analyse the results from a large number of independent previous studies, this study applied the meta\u2010analysis method to present a more comprehensive description and discussion of the influence and implications of the findings. 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