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The development of a metaphor based VR system is reported along with initial field trials, which compare VR with conventional CAD systems. The results show advantages of using VR over CAD and these are discussed along with strengths, weaknesses and future work.<\/jats:p>","DOI":"10.1115\/1.1759696","type":"journal-article","created":{"date-parts":[[2004,9,7]],"date-time":"2004-09-07T22:39:45Z","timestamp":1094596785000},"page":"161-170","update-policy":"https:\/\/doi.org\/10.1115\/crossmarkpolicy-asme","source":"Crossref","is-referenced-by-count":38,"title":["Immersive Virtual Reality In Cable and Pipe Routing: Design Metaphors and Cognitive Ergonomics"],"prefix":"10.1115","volume":"4","author":[{"given":"P.","family":"O\u2019B Holt","sequence":"first","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"J. 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