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For benchmark 1, there is a statistically significant difference, but for benchmark 2, there is no statistical difference. For benchmark 3, there is a statistically significant increase in errors found. This increase is evaluated for impact as cost avoidance. It is concluded that cost avoidance by using a cave automatic virtual environment (CAVE) immersive virtual environment easily justifies the CAVE system.<\/jats:p>","DOI":"10.1115\/1.4005722","type":"journal-article","created":{"date-parts":[[2012,5,14]],"date-time":"2012-05-14T22:17:14Z","timestamp":1337033834000},"update-policy":"https:\/\/doi.org\/10.1115\/crossmarkpolicy-asme","source":"Crossref","is-referenced-by-count":6,"title":["Finding the Value of Immersive, Virtual Environments Using Competitive Usability Analysis"],"prefix":"10.1115","volume":"12","author":[{"given":"Kurt M.","family":"Satter","sequence":"first","affiliation":[{"name":"University of New Orleans2000 Lakeshore Drive, New Orleans, LA 70148"}],"role":[{"vocabulary":"crossref","role":"author"}]},{"given":"Alley C.","family":"Butler","sequence":"additional","affiliation":[{"name":"Mem. ASME"},{"name":"University of Texas-Pan American, 1201 W. 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