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We describe the application of a hierarchical multiresolution triangulation method to generate adaptively triangulated depth-meshes efficiently from reference depth-images, discuss depth-mesh segmentation methods to avoid occlusion artifacts and propose a new hardware accelerated depth-image rendering technique that supports per-pixel weighted blending of multiple depth-images in real-time. Applications of our technique include image-based object representations and the use of depth-images in large scale walk-through visualization systems. <\/jats:p>","DOI":"10.1142\/s0219467804001580","type":"journal-article","created":{"date-parts":[[2004,9,6]],"date-time":"2004-09-06T11:50:09Z","timestamp":1094471409000},"page":"653-681","source":"Crossref","is-referenced-by-count":16,"title":["DMESH: FAST DEPTH-IMAGE MESHING AND WARPING"],"prefix":"10.1142","volume":"04","author":[{"given":"RENATO","family":"PAJAROLA","sequence":"first","affiliation":[{"name":"School of Information and Computer Science, University of California Irvine, CA 92697, USA"}]},{"given":"MIGUEL","family":"SAINZ","sequence":"additional","affiliation":[{"name":"School of Information and Computer Science, University of California Irvine, CA 92697, USA"}]},{"given":"YU","family":"MENG","sequence":"additional","affiliation":[{"name":"School of Information and Computer Science, University of California Irvine, CA 92697, USA"}]}],"member":"219","published-online":{"date-parts":[[2011,11,20]]},"reference":[{"key":"rf1","doi-asserted-by":"publisher","DOI":"10.1145\/300523.300554"},{"key":"rf2","doi-asserted-by":"publisher","DOI":"10.1145\/311535.311574"},{"key":"rf3","doi-asserted-by":"publisher","DOI":"10.1145\/311535.311571"},{"key":"rf5","doi-asserted-by":"publisher","DOI":"10.1145\/166117.166153"},{"key":"rf6","doi-asserted-by":"publisher","DOI":"10.1145\/253284.253298"},{"key":"rf7","first-page":"25","volume":"22","author":"Darsa L.","journal-title":"Computers & Graphics"},{"key":"rf11","doi-asserted-by":"crossref","unstructured":"J. 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