{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:56:23Z","timestamp":1750308983688,"version":"3.41.0"},"publisher-location":"New York, NY, USA","reference-count":23,"publisher":"ACM","license":[{"start":{"date-parts":[[2003,10,1]],"date-time":"2003-10-01T00:00:00Z","timestamp":1064966400000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2003,10]]},"DOI":"10.1145\/1008653.1008671","type":"proceedings-article","created":{"date-parts":[[2004,7,20]],"date-time":"2004-07-20T15:55:38Z","timestamp":1090338938000},"page":"91-99","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":4,"title":["The ANIMUS project"],"prefix":"10.1145","author":[{"given":"Daniel","family":"Torres","sequence":"first","affiliation":[{"name":"University of Alberta, Edmonton, Alberta, Canada"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Pierre","family":"Boulanger","sequence":"additional","affiliation":[{"name":"University of Alberta, Edmonton, Alberta, Canada"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2003,10]]},"reference":[{"key":"e_1_3_2_1_1_1","unstructured":"E. Arts. The sims\u00a9.  E. Arts. The sims\u00a9."},{"key":"e_1_3_2_1_2_1","volume-title":"14th Annual Conference of the Cognitive Science Society","author":"Bates J.","year":"1992","unstructured":"J. Bates and Others. Integrating reactivity, goals and emotions in a broad agent . 14th Annual Conference of the Cognitive Science Society , July 1992 . J. Bates and Others. Integrating reactivity, goals and emotions in a broad agent. 14th Annual Conference of the Cognitive Science Society, July 1992."},{"key":"e_1_3_2_1_3_1","first-page":"79","volume-title":"Adaptive resonance theory (art). The Handbook of Brain Theory and Neural Networks","author":"Carpenter G.","year":"1995","unstructured":"G. Carpenter and S. Grossberg . Adaptive resonance theory (art). The Handbook of Brain Theory and Neural Networks , MIT Press , pages 79 -- 85 , 1995 . G. Carpenter and S. Grossberg. Adaptive resonance theory (art). The Handbook of Brain Theory and Neural Networks, MIT Press, pages 79--85, 1995."},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1109\/38.708559"},{"key":"e_1_3_2_1_5_1","first-page":"61","volume-title":"Cortical systems for retrieval of concrete knowledge: The convergence zone framework. Large--Scale Theories of the Brain","author":"Damasio A. R.","year":"1995","unstructured":"A. R. Damasio and H. Damasio . Cortical systems for retrieval of concrete knowledge: The convergence zone framework. Large--Scale Theories of the Brain , MIT Press , pages 61 -- 74 , 1995 . A. R. Damasio and H. Damasio. Cortical systems for retrieval of concrete knowledge: The convergence zone framework. Large--Scale Theories of the Brain, MIT Press, pages 61--74, 1995."},{"key":"e_1_3_2_1_6_1","volume-title":"International Joint Conferences on Artificial Intelligence","author":"Damian R. B.","year":"2001","unstructured":"R. B. Damian Isla et al. A layered brain architecture for synthetic creatures . International Joint Conferences on Artificial Intelligence , August 2001 . R. B. Damian Isla et al. A layered brain architecture for synthetic creatures. International Joint Conferences on Artificial Intelligence, August 2001."},{"key":"e_1_3_2_1_7_1","volume-title":"MIT","author":"Downie M.","year":"2001","unstructured":"M. Downie . Animation, music : The music and movement of synthetic characters. Master's thesis, Media Arts and Sciences , MIT , 2001 . M. Downie. Animation, music: The music and movement of synthetic characters. Master's thesis, Media Arts and Sciences, MIT, 2001."},{"key":"e_1_3_2_1_8_1","volume-title":"The Biology of The Mind","author":"Gazzaniga M.","year":"1998","unstructured":"M. Gazzaniga and Others. Cognitive Neuroscience , The Biology of The Mind . Norton , New York , 1998 . M. Gazzaniga and Others. Cognitive Neuroscience, The Biology of The Mind. Norton, New York, 1998."},{"key":"e_1_3_2_1_9_1","volume-title":"Ninth Conference on Computer Generated Forces and Behavioral Representation","author":"Gratch J.","year":"2000","unstructured":"J. Gratch . Modeling the interplay between emotion and decision--making . Ninth Conference on Computer Generated Forces and Behavioral Representation , 2000 . J. Gratch. Modeling the interplay between emotion and decision--making. Ninth Conference on Computer Generated Forces and Behavioral Representation, 2000."},{"key":"e_1_3_2_1_10_1","volume-title":"10th Conference on Computer Generated Forces and Behavioral Representation","author":"Gratch J.","year":"2001","unstructured":"J. Gratch and S. Marsella . Modeling emotions in the mission rehearsal exercise . 10th Conference on Computer Generated Forces and Behavioral Representation , May 2001 . J. Gratch and S. Marsella. Modeling emotions in the mission rehearsal exercise. 10th Conference on Computer Generated Forces and Behavioral Representation, May 2001."},{"key":"e_1_3_2_1_11_1","volume-title":"AAAI Spring Symposium on AI and Interactive Entertainment","author":"Isla D.","year":"2002","unstructured":"D. Isla and B. Blumberg . New challenges for character--based ai for games . AAAI Spring Symposium on AI and Interactive Entertainment , March 2002 . D. Isla and B. Blumberg. New challenges for character--based ai for games. AAAI Spring Symposium on AI and Interactive Entertainment, March 2002."},{"key":"e_1_3_2_1_12_1","doi-asserted-by":"publisher","DOI":"10.1145\/311535.311538"},{"key":"e_1_3_2_1_13_1","volume-title":"School of Computer Science","author":"Joseph Bates B. L.","year":"1992","unstructured":"B. L. Joseph Bates and W. S. Reilly . An architecture for action, emotion and social behavior. Technical report , School of Computer Science , Carnegie Mellon University , 1992 . B. L. Joseph Bates and W. S. Reilly. An architecture for action, emotion and social behavior. Technical report, School of Computer Science, Carnegie Mellon University, 1992."},{"key":"e_1_3_2_1_14_1","volume-title":"Proceedings of the AISB Symposium on AI and Creativity in Entertainment and Visual Art","author":"Kline C.","year":"1999","unstructured":"C. Kline and B. Blumberg . The art and science of synthetic character design . Proceedings of the AISB Symposium on AI and Creativity in Entertainment and Visual Art , 1999 . C. Kline and B. Blumberg. The art and science of synthetic character design. Proceedings of the AISB Symposium on AI and Creativity in Entertainment and Visual Art, 1999."},{"key":"e_1_3_2_1_15_1","first-page":"93","volume-title":"Some further ideas regarding the neuronal basis of awareness. Large--Scale Theories of the Brain","author":"Koch C.","year":"1995","unstructured":"C. Koch and F. Crick . Some further ideas regarding the neuronal basis of awareness. Large--Scale Theories of the Brain , MIT Press , pages 93 -- 109 , 1995 . C. Koch and F. Crick. Some further ideas regarding the neuronal basis of awareness. Large--Scale Theories of the Brain, MIT Press, pages 93--109, 1995."},{"key":"e_1_3_2_1_16_1","first-page":"125","volume-title":"Neuronal architectures for pattern-theoretic problems. Large--Scale Theories of the Brain","author":"Mumford D.","year":"1995","unstructured":"D. Mumford . Neuronal architectures for pattern-theoretic problems. Large--Scale Theories of the Brain , MIT Press , pages 125 -- 152 , 1995 . D. Mumford. Neuronal architectures for pattern-theoretic problems. Large--Scale Theories of the Brain, MIT Press, pages 125--152, 1995."},{"key":"e_1_3_2_1_17_1","volume-title":"The Stage and the School","author":"Schanker Ommanney","year":"1972","unstructured":"Ommanney and Schanker . The Stage and the School . McGraw-Hill , New York , 1972 . Ommanney and Schanker. The Stage and the School. McGraw-Hill, New York, 1972."},{"key":"e_1_3_2_1_19_1","volume-title":"AAAI Fall Symposium on Socially Intelligent Agents","author":"P. Rizzo","year":"1997","unstructured":"P. Rizzo et al. Personality--driven social behaviors in believable agents . AAAI Fall Symposium on Socially Intelligent Agents , 1997 . P. Rizzo et al. Personality--driven social behaviors in believable agents. AAAI Fall Symposium on Socially Intelligent Agents, 1997."},{"key":"e_1_3_2_1_20_1","volume-title":"Improvisational synthetic actors with flexible personalities. Technical report","author":"Rousseau D.","year":"1997","unstructured":"D. Rousseau and B. Hayes-Roth . Improvisational synthetic actors with flexible personalities. Technical report , Stanford University , 1997 . D. Rousseau and B. Hayes-Roth. Improvisational synthetic actors with flexible personalities. Technical report, Stanford University, 1997."},{"key":"e_1_3_2_1_21_1","doi-asserted-by":"publisher","DOI":"10.1109\/34.216726"},{"key":"e_1_3_2_1_22_1","volume-title":"Disney Animation: The Illusion of Life","author":"Thomas F.","year":"1981","unstructured":"F. Thomas and O. Johnston . Disney Animation: The Illusion of Life . Abbeville Press , New York , 1981 . F. Thomas and O. Johnston. Disney Animation: The Illusion of Life. Abbeville Press, New York, 1981."},{"key":"e_1_3_2_1_23_1","volume-title":"March","author":"Torres D.","year":"2003","unstructured":"D. Torres and P. Boulanger . A perception and selective attention system for synthetic creatures. To appear in proceedings of the Third International Symposium On Smart Graphics , March 2003 . D. Torres and P. Boulanger. A perception and selective attention system for synthetic creatures. To appear in proceedings of the Third International Symposium On Smart Graphics, March 2003."},{"key":"e_1_3_2_1_24_1","volume-title":"AAAI Proceedings","author":"Vel\u00e1zquez J. D.","year":"1998","unstructured":"J. D. Vel\u00e1zquez . When robots weep: Emotional memories and decision--making . AAAI Proceedings , 1998 . J. D. Vel\u00e1zquez. When robots weep: Emotional memories and decision--making. AAAI Proceedings, 1998."}],"event":{"name":"VRST03: The ACM Symposium on Virtual Reality Software and Technology 2003","sponsor":["SIGGRAPH ACM Special Interest Group on Computer Graphics and Interactive Techniques","SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Osaka Japan","acronym":"VRST03"},"container-title":["Proceedings of the ACM symposium on Virtual reality software and technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1008653.1008671","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/1008653.1008671","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T21:41:07Z","timestamp":1750282867000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1008653.1008671"}},"subtitle":["a framework for the creation of interactive creatures in immersed environments"],"short-title":[],"issued":{"date-parts":[[2003,10]]},"references-count":23,"alternative-id":["10.1145\/1008653.1008671","10.1145\/1008653"],"URL":"https:\/\/doi.org\/10.1145\/1008653.1008671","relation":{},"subject":[],"published":{"date-parts":[[2003,10]]},"assertion":[{"value":"2003-10-01","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}