{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,6,19]],"date-time":"2025-06-19T04:58:25Z","timestamp":1750309105416,"version":"3.41.0"},"reference-count":0,"publisher":"Association for Computing Machinery (ACM)","issue":"1","license":[{"start":{"date-parts":[[2006,1,1]],"date-time":"2006-01-01T00:00:00Z","timestamp":1136073600000},"content-version":"vor","delay-in-days":0,"URL":"https:\/\/www.acm.org\/publications\/policies\/copyright_policy#Background"}],"content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":["Comput. Entertain."],"published-print":{"date-parts":[[2006,1]]},"abstract":"<jats:p>In our first issue of 2006, the Interviews column features video\ninterviews with two of our distinguished advisory board members,\nDr. Nicholas Negroponte and Ms. Dana Plautz. Ms. Dana Plautz,\nformerly at Intel Research, is the Studio Director at Second Story\nInteractive. I conducted a video interview with Dana on November\n24, 2005, at the Digital Hollywood conference in Los Angeles,\nCalifornia. In the video interview, you will hear Dana's answers to\nthe following questions: 1. You are the chairperson of the Art and\nEntertainment Research Council at the Intel Corporation. How has\nIntel been promoting art and entertainment research? 2. Can you\ngive us some examples of art research versus entertainment\nresearch? 3. What are the most effective ways to bridge the gap\nbetween academic research and industrial product development? 4.\nCan you share with us some of the exciting projects at the Intel\nMultimedia Lab? 5. As a result of the R&amp;D spending by Intel and\nother technology companies, how do you see the future of\nentertainment?<\/jats:p>","DOI":"10.1145\/1111293.1111297","type":"journal-article","created":{"date-parts":[[2006,2,6]],"date-time":"2006-02-06T15:07:09Z","timestamp":1139238429000},"page":"2","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":0,"title":["Interview with Dana Plautz"],"prefix":"10.1145","volume":"4","author":[{"given":"Newton","family":"Lee","sequence":"first","affiliation":[{"name":"ACM Computers in Entertainment"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Dana","family":"Plautz","sequence":"additional","affiliation":[],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2006,1]]},"container-title":["Computers in Entertainment"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1111293.1111297","content-type":"unspecified","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/1111293.1111297","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2025,6,18]],"date-time":"2025-06-18T22:48:44Z","timestamp":1750286924000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1111293.1111297"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2006,1]]},"references-count":0,"journal-issue":{"issue":"1","published-print":{"date-parts":[[2006,1]]}},"alternative-id":["10.1145\/1111293.1111297"],"URL":"https:\/\/doi.org\/10.1145\/1111293.1111297","relation":{},"ISSN":["1544-3574"],"issn-type":[{"type":"electronic","value":"1544-3574"}],"subject":[],"published":{"date-parts":[[2006,1]]},"assertion":[{"value":"2006-01-01","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}