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In particular, we will try to answer whether the Turing test -- or something derived from it -- can be of use in developing and assessing game AI. We will also present a brief overview of a methodology for conducting believability testing for games and highlight some of the problems inherent in any attempt to categorically determine whether or not some AI behavior is capable of convincing, life-like behavior.<\/jats:p>","DOI":"10.1145\/1111293.1111303","type":"journal-article","created":{"date-parts":[[2006,2,6]],"date-time":"2006-02-06T15:07:09Z","timestamp":1139238429000},"page":"6","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":71,"title":["Turing's test and believable AI in games"],"prefix":"10.1145","volume":"4","author":[{"given":"Daniel","family":"Livingstone","sequence":"first","affiliation":[{"name":"University of Paisley, Paisley, UK"}],"role":[{"vocabulary":"crossref","role":"author"}]}],"member":"320","published-online":{"date-parts":[[2006,1]]},"reference":[{"key":"e_1_2_1_1_1","doi-asserted-by":"publisher","DOI":"10.1023\/A:1008389623883"},{"key":"e_1_2_1_2_1","doi-asserted-by":"publisher","DOI":"10.1016\/0004-3702(91)90053-M"},{"key":"e_1_2_1_3_1","volume-title":"Game Developers Conference","author":"Butcher C.","year":"2002","unstructured":"Butcher , C. and Griesemer , J . 2002. 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