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The filter adds a smoothed, inverted, and (sometimes) time shifted version of the second derivative (the acceleration) of the signal back into the original signal. Almost all parameters of the filter are automated. The user only needs to set the desired strength of the filter. The beauty of the animation filter lies in its simplicity and generality. We apply the filter to motions ranging from hand drawn trajectories, to simple animations within PowerPoint presentations, to motion captured DOF curves, to video segmentation results. Experimental results show that the filtered motion exhibits anticipation, follow-through, exaggeration and squash-and-stretch effects which are not present in the original input motion data.<\/jats:p>","DOI":"10.1145\/1141911.1142010","type":"journal-article","created":{"date-parts":[[2006,7,25]],"date-time":"2006-07-25T14:14:26Z","timestamp":1153836866000},"page":"1169-1173","update-policy":"https:\/\/doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":85,"title":["The cartoon animation filter"],"prefix":"10.1145","volume":"25","author":[{"given":"Jue","family":"Wang","sequence":"first","affiliation":[{"name":"University of Washington"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Steven M.","family":"Drucker","sequence":"additional","affiliation":[{"name":"Microsoft Research"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Maneesh","family":"Agrawala","sequence":"additional","affiliation":[{"name":"University of California, Berkeley"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Michael F.","family":"Cohen","sequence":"additional","affiliation":[{"name":"Microsoft Research"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2006,7]]},"reference":[{"key":"e_1_2_2_1_1","doi-asserted-by":"publisher","DOI":"10.1145\/218380.218421"},{"key":"e_1_2_2_2_1","first-page":"174","article-title":"4d swathing to automatically inject character into animations","volume":"2000","author":"Campbell N.","year":"2000","unstructured":"Campbell , N. , Dalton , C. , and Muller , H. 2000 . 4d swathing to automatically inject character into animations . In Proceedings of SIGGRAPH Application Sketches 2000 , 174 -- 174 . Campbell, N., Dalton, C., and Muller, H. 2000. 4d swathing to automatically inject character into animations. In Proceedings of SIGGRAPH Application Sketches 2000, 174--174.","journal-title":"Proceedings of SIGGRAPH Application Sketches"},{"key":"e_1_2_2_3_1","doi-asserted-by":"publisher","DOI":"10.1145\/508530.508553"},{"key":"e_1_2_2_5_1","doi-asserted-by":"publisher","DOI":"10.1109\/2945.620488"},{"key":"e_1_2_2_6_1","doi-asserted-by":"publisher","DOI":"10.1016\/S0167-8396(02)00002-5"},{"key":"e_1_2_2_7_1","doi-asserted-by":"publisher","DOI":"10.1145\/1073204.1073323"},{"key":"e_1_2_2_8_1","unstructured":"Johnston O. and Thomas F. 1995. The Illusion of Life: Disney Animation. Disney Editions.  Johnston O. and Thomas F. 1995. The Illusion of Life: Disney Animation. 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