{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2024,9,6]],"date-time":"2024-09-06T09:07:44Z","timestamp":1725613664291},"publisher-location":"New York, NY, USA","reference-count":15,"publisher":"ACM","content-domain":{"domain":["dl.acm.org"],"crossmark-restriction":true},"short-container-title":[],"published-print":{"date-parts":[[2006,6,14]]},"DOI":"10.1145\/1178823.1178909","type":"proceedings-article","created":{"date-parts":[[2007,1,17]],"date-time":"2007-01-17T01:15:56Z","timestamp":1168996556000},"page":"73","update-policy":"http:\/\/dx.doi.org\/10.1145\/crossmark-policy","source":"Crossref","is-referenced-by-count":1,"title":["Some positive effects of online gaming"],"prefix":"10.1145","author":[{"given":"Ian","family":"Frank","sequence":"first","affiliation":[{"name":"Future University-Hakodate, Hakodate, Japan"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Nobuhisa","family":"Sanbou","sequence":"additional","affiliation":[{"name":"Future University-Hakodate, Hakodate, Japan"}],"role":[{"role":"author","vocabulary":"crossref"}]},{"given":"Katsuaki","family":"Terashima","sequence":"additional","affiliation":[{"name":"Future University-Hakodate, Hakodate, Japan"}],"role":[{"role":"author","vocabulary":"crossref"}]}],"member":"320","published-online":{"date-parts":[[2006,6,14]]},"reference":[{"volume-title":"Arnold","year":"1998","author":"Gauntlett D.","key":"e_1_3_2_1_1_1"},{"volume-title":"Common Ground Publishing","year":"2005","author":"Gee J. P.","key":"e_1_3_2_1_2_1"},{"key":"e_1_3_2_1_3_1","doi-asserted-by":"publisher","DOI":"10.1038\/nature01647"},{"key":"e_1_3_2_1_4_1","doi-asserted-by":"publisher","DOI":"10.1037\/0033-2909.107.3.311"},{"volume-title":"2nd Meeeting of the Japanese Cognitive Science Society","year":"1993","author":"Horii T.","key":"e_1_3_2_1_5_1"},{"key":"e_1_3_2_1_6_1","unstructured":"Japan Information Network. An emerging \"thumb culture\". http:\/\/web-japan.org\/trends01\/article\/030110fea_r.html January 2003. Cited 18 Mar 2006.  Japan Information Network. An emerging \"thumb culture\". http:\/\/web-japan.org\/trends01\/article\/030110fea_r.html January 2003. Cited 18 Mar 2006."},{"key":"e_1_3_2_1_7_1","doi-asserted-by":"publisher","DOI":"10.1207\/s15327752jpa4606_12"},{"key":"e_1_3_2_1_8_1","unstructured":"Koei Co. Ltd. Nobunaga no Yabou online site. http:\/\/www.gamecity.ne.jp\/no1\/ 2004.  Koei Co. Ltd. Nobunaga no Yabou online site. http:\/\/www.gamecity.ne.jp\/no1\/ 2004."},{"key":"e_1_3_2_1_9_1","unstructured":"K. Moroi. An experiment on the dimensionality of the revised UCLA loneliness scale. 1991. (In Japanese).  K. Moroi. An experiment on the dimensionality of the revised UCLA loneliness scale. 1991. (In Japanese)."},{"key":"e_1_3_2_1_10_1","unstructured":"Plato Co. Ltd. Keyboard Master 6. ASIN: B0002UOJHS September 2004.  Plato Co. Ltd. Keyboard Master 6. ASIN: B0002UOJHS September 2004."},{"volume-title":"CSLI Publications","year":"1996","author":"Reeves B.","key":"e_1_3_2_1_11_1"},{"key":"e_1_3_2_1_12_1","unstructured":"S. Sakurai. Experiment on the making and the suitability of a shyness scale for Japanese university students. Bulletin of Nara Education University (40):1235--1243 1991. (In Japanese).  S. Sakurai. Experiment on the making and the suitability of a shyness scale for Japanese university students. Bulletin of Nara Education University (40):1235--1243 1991. (In Japanese)."},{"volume-title":"Asia Pacific Information Technology in Training and Education Conference and Exhibition","year":"1994","author":"Setzer V.","key":"e_1_3_2_1_13_1"},{"volume-title":"Simon and Schuster","year":"1995","author":"Turkle S.","key":"e_1_3_2_1_14_1"},{"key":"e_1_3_2_1_15_1","doi-asserted-by":"publisher","DOI":"10.1080\/03637750500111781"}],"event":{"name":"ACE2006: International Conference in Advances in Computer Entertainment Technology","sponsor":["SIGCHI ACM Special Interest Group on Computer-Human Interaction"],"location":"Hollywood California USA","acronym":"ACE2006"},"container-title":["Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology"],"original-title":[],"link":[{"URL":"https:\/\/dl.acm.org\/doi\/pdf\/10.1145\/1178823.1178909","content-type":"unspecified","content-version":"vor","intended-application":"similarity-checking"}],"deposited":{"date-parts":[[2023,1,6]],"date-time":"2023-01-06T06:43:32Z","timestamp":1672987412000},"score":1,"resource":{"primary":{"URL":"https:\/\/dl.acm.org\/doi\/10.1145\/1178823.1178909"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2006,6,14]]},"references-count":15,"alternative-id":["10.1145\/1178823.1178909","10.1145\/1178823"],"URL":"https:\/\/doi.org\/10.1145\/1178823.1178909","relation":{},"subject":[],"published":{"date-parts":[[2006,6,14]]},"assertion":[{"value":"2006-06-14","order":2,"name":"published","label":"Published","group":{"name":"publication_history","label":"Publication History"}}]}}